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Diff: Map/Map.cpp
- Revision:
- 11:ab578a151f67
- Parent:
- 9:1ddb8dc93e48
- Child:
- 13:12276eed13ac
--- a/Map/Map.cpp Wed Apr 22 20:02:22 2020 +0000
+++ b/Map/Map.cpp Thu Apr 23 18:17:28 2020 +0000
@@ -1,6 +1,9 @@
#include "Map.h"
+
#define MAP_TERRAIN_Y_POSITION 42
-Serial usb(USBTX, USBRX);
+#define MAP_TERRAIN_X_POSITION -84
+#define MAP_TERRAIN_X_LENGTH 0
+
Map::Map() {
}
@@ -10,41 +13,39 @@
}
void Map::init(AnalogIn &adc) {
- position_x_map_ = -84;
+ map_length_ = MAP_TERRAIN_X_LENGTH;
+ position_x_map_ = MAP_TERRAIN_X_POSITION;
position_y_map_ = MAP_TERRAIN_Y_POSITION;
- get_random_height_array(adc);
- get_random_length_array(adc);
- //usb.printf("randome seed = %f\n", rand_seed_);
- map_length_ = 0;
+
+ // Initialises random arrays to make random map
+ get_random_arrays(adc);
}
-void Map::get_random_height_array(AnalogIn &adc){
+void Map::get_random_arrays(AnalogIn &adc){
srand(adc.read()*64000);
for(int i = 0; i < 11; i++){
rand_heights_[i]= rand() % 8 + 5;
+ rand_lengths_[i]= rand() % 16 + 15;
}
//printf loop to check correct random numbers are generated
- //for (int i = 0; i < 12; i++){
+ //for (int i = 0; i < 11; i++){
//usb.printf("map height random array = %d\n", rand_heights_[i]);
//}
}
-void Map::get_random_length_array(AnalogIn &adc){
- srand(adc.read()*64000);
- for(int i = 0; i < 11; i++){
- rand_lengths_[i]= rand() % 16+ 15;
- }
-}
-
void Map::draw_triangle(N5110 &lcd,int triangle_height){
// draws triangle by drawing two lines with one line having negative gadient
lcd.drawLine(position_x_map_, position_y_map_, position_x_map_ + triangle_height, position_y_map_ - triangle_height,1);
lcd.drawLine(position_x_map_ + triangle_height, position_y_map_ - triangle_height,position_x_map_ + 2*triangle_height,position_y_map_,1);
+
+ // changes the position of the map next draw line starts at the end of the drawn triangle
position_x_map_ = position_x_map_ + 2*triangle_height,position_y_map_;
}
void Map::draw_line(N5110 &lcd,int line_length){
lcd.drawLine(position_x_map_, position_y_map_, position_x_map_ + line_length, position_y_map_,1);
+
+ // changes the position of the map next draw triangle starts at the end of the drawn line
position_x_map_ += line_length;
}
@@ -60,28 +61,32 @@
draw_triangle(lcd,rand_heights_[i]);
draw_line(lcd,rand_lengths_[i]);
final_random_element_used_ = i;
+
+ // calculates the length of the random map produced
map_length_ += rand_lengths_[i] + 2*rand_heights_[i];
- if (map_length_ >252){ // stops random maps lengths being to large only want it about 3 screen widths
+
+ // stops random maps lengths being to large only want it about 3 screen widths
+ if (map_length_ >252){
break;
}
}
//checks is map need duplicating on forward and backwards loop and fills gap
- check_duplicates_map_forward(lcd, move_map);
- check_duplicates_map_backwards(lcd, move_map);
+ check_duplicates_map_forward(lcd);
+ check_duplicates_map_backwards(lcd);
+ // Resets postion of map and moves it
position_x_map_ = reset_position_x_map_to_origonal_ + move_map;
- // Moves map to different persiton so make it look like its looping
+ // Moves map to different persition so make it look like its looping
if(position_x_map_+ map_length_ < 0){
position_x_map_ = 0;
- }
- if(position_x_map_ > 84){
+ } else if(position_x_map_ > 84){
position_x_map_ = 84 - map_length_;
}
}
-void Map::check_duplicates_map_forward(N5110 &lcd, int move_map){
+void Map::check_duplicates_map_forward(N5110 &lcd){
// Prints 1st part of map to fill gap wear map isn't present just befor its about to loop round it's self
if(reset_position_x_map_to_origonal_ + map_length_ <84 ){
for(int i = 0; i < 4; i++){
@@ -92,11 +97,12 @@
}
-void Map::check_duplicates_map_backwards(N5110 &lcd, int move_map){
+void Map::check_duplicates_map_backwards(N5110 &lcd){
// Prints last part of map to fill gap wear map isn't present just befor its about to loop round it's self
if(reset_position_x_map_to_origonal_ > 0 ){
int print_reverse_position = 0;
- // prints last 4 parts of map to fill gap
+
+ // prints the last 4 parts of map to fill gap
for(int i = final_random_element_used_ ; i > final_random_element_used_ - 4; i--){
position_x_map_ = reset_position_x_map_to_origonal_ - rand_lengths_[i] - print_reverse_position;
draw_line(lcd,rand_lengths_[i]);