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Diff: People/People_test.h
- Revision:
- 85:87bc28b151d8
- Parent:
- 82:3211b31e9421
--- a/People/People_test.h Tue May 26 14:39:45 2020 +0000
+++ b/People/People_test.h Tue May 26 19:38:48 2020 +0000
@@ -8,7 +8,7 @@
* @return true if test are passed
*/
bool people_draw_test(Direction d_, int expected_pixel_status, int expected_x){
- // Objects reqired for test
+ // Objects required for test
Gamepad pad;
Map map;
People people;
@@ -32,7 +32,7 @@
int actual_pixel_status = lcd.getPixel(people_pos.x + 1,
people_pos.y + 1);
- // Checks if pixel is drawn and therefor testing it hasnt gone of screen
+ // Checks if pixel is drawn and therefor testing it hasn’t gone of screen
if (actual_pixel_status == expected_pixel_status) {
printf ( "Passed!\n");
return true;
@@ -45,7 +45,7 @@
bool check_alien_collision_test(bool expected_collision, int expected_x){
- // Objects reqired for test
+ // Objects required for test
Alien alien;
People people;
Gamepad pad;
@@ -55,13 +55,13 @@
printf("collision = %s : " ,expected_collision ? "true" : "false");
- // Initialise alien to people posision
+ // Initialise alien to people position
alien.init(pad,expected_x,43);
// Checks collision function
bool actual_collision = people.check_alien_collision(alien);
- // Checks if collision is espected
+ // Checks if collision is expected
if (actual_collision == expected_collision) {
printf ( "Passed!\n");
return true;
@@ -72,4 +72,4 @@
return false;
}
}
-#endif
\ No newline at end of file
+#endif