Ben Evans / Mbed 2 deprecated Defender_Game

Dependencies:   mbed

Revision:
22:053c11a202e1
Parent:
21:f7d7834e3af1
Child:
25:70b55f5bfc87
--- a/GameEngine/GameEngine.h	Tue May 05 16:16:06 2020 +0000
+++ b/GameEngine/GameEngine.h	Wed May 06 11:24:22 2020 +0000
@@ -40,16 +40,16 @@
         /** Gets joystick direction from gamepad and stores it in d_*/
         void read_joystick_direction();
         
-        /** Creats bullet object if button A is pressed*/
+        /** Creats bullet object if button A is pressed and stores in vector*/
         void create_bullet();
        
-        /** Draws each bullet object*/
+        /** Draws each bullet object and deleted object after set movement distance*/
         void draw_bullets();
         
-        /** Creats alien object*/
+        /** Creats alien object and stores in vector*/
         void create_alien();
         
-        /** Draws each alien object*/
+        /** Draws each alien object and deletes both objects if collision detected*/
         void draw_aliens();
         
     // Variables -----------------------------------------------------------