Ben Evans / Mbed 2 deprecated Defender_Game

Dependencies:   mbed

Committer:
evanso
Date:
Wed May 06 11:24:22 2020 +0000
Revision:
22:053c11a202e1
Parent:
21:f7d7834e3af1
Child:
27:8bb2bd97c319
Now that the main code structure is finished for alien and weapons I can unit test those classes. Added a unit test for the alien class and it passed!

Who changed what in which revision?

UserRevisionLine numberNew contents of line
evanso 11:ab578a151f67 1 #ifndef SPACESHIP_TEST_H
evanso 11:ab578a151f67 2 #define SPACESHIP_TEST_H
evanso 11:ab578a151f67 3
evanso 11:ab578a151f67 4 /** Spaceship Test
evanso 22:053c11a202e1 5 @brief Checks Spcaceship move to the correct postion when moved and doesnt go of map when being drawn
evanso 11:ab578a151f67 6 @author Benjamin Evans, University of Leeds
evanso 11:ab578a151f67 7 @date April 2020
evanso 11:ab578a151f67 8 @return true if test are passed
evanso 11:ab578a151f67 9 */
evanso 11:ab578a151f67 10
evanso 13:12276eed13ac 11 bool spaceship_movement_test(Direction d_, int expected_x,int expected_y){
evanso 21:f7d7834e3af1 12 // Objects reqired for test
evanso 14:7419c680656f 13 Gamepad pad;
evanso 14:7419c680656f 14 Spaceship spaceship;
evanso 13:12276eed13ac 15
evanso 13:12276eed13ac 16 // Initialise spaceship in start postion of 36, 22
evanso 13:12276eed13ac 17 pad.init();
evanso 13:12276eed13ac 18 spaceship.init();
evanso 13:12276eed13ac 19
evanso 13:12276eed13ac 20 printf("spaceship_movement = %d,%d : ", expected_x, expected_y );
evanso 13:12276eed13ac 21
evanso 13:12276eed13ac 22 // Moves spcaeship
evanso 13:12276eed13ac 23 spaceship.movement(d_);
evanso 11:ab578a151f67 24
evanso 13:12276eed13ac 25 //Reads finish spaceship positon
evanso 18:11068b98e261 26 Vector2D finish_postion = spaceship.get_pos();
evanso 13:12276eed13ac 27
evanso 13:12276eed13ac 28 // Checks final position with espected
evanso 18:11068b98e261 29 if (finish_postion.x == expected_x && finish_postion.y == expected_y) {
evanso 13:12276eed13ac 30 printf ( "Passed!\n");
evanso 13:12276eed13ac 31 return true;
evanso 13:12276eed13ac 32 } else {
evanso 18:11068b98e261 33 int finish_x_postion = finish_postion.x;
evanso 18:11068b98e261 34 int finish_y_postion = finish_postion.y;
evanso 18:11068b98e261 35 printf ( "Failed! value = %d,%d (expecting %d,%d)\n", finish_x_postion, finish_y_postion, expected_x, expected_y);
evanso 13:12276eed13ac 36 return false;
evanso 13:12276eed13ac 37 }
evanso 13:12276eed13ac 38
evanso 13:12276eed13ac 39 }
evanso 13:12276eed13ac 40
evanso 13:12276eed13ac 41 bool spaceship_draw_test(Direction d_, int expected_pixel_status, int expected_postion_x, int expected_postion_y){
evanso 21:f7d7834e3af1 42 // Objects reqired for test
evanso 14:7419c680656f 43 Gamepad pad;
evanso 14:7419c680656f 44 Spaceship spaceship;
evanso 14:7419c680656f 45 N5110 lcd;
evanso 14:7419c680656f 46
evanso 13:12276eed13ac 47 // Initialise spaceship in start postion of 36, 22
evanso 11:ab578a151f67 48 pad.init();
evanso 11:ab578a151f67 49 lcd.init();
evanso 11:ab578a151f67 50 spaceship.init();
evanso 11:ab578a151f67 51
evanso 12:1c0b6796aaca 52 // Reads start spaceship postion
evanso 13:12276eed13ac 53 printf("spaceship_draw x,y= %d,%d : ",expected_postion_x, expected_postion_y );
evanso 11:ab578a151f67 54
evanso 13:12276eed13ac 55 // Moves spcaeship to max/min x and y postions to test off_screen_x_y_checker
evanso 13:12276eed13ac 56 for (int i = 0; i < 30; i++){
evanso 13:12276eed13ac 57 spaceship.movement(d_);
evanso 12:1c0b6796aaca 58 }
evanso 12:1c0b6796aaca 59
evanso 13:12276eed13ac 60 // Draws spaceship
evanso 12:1c0b6796aaca 61 spaceship.draw(lcd);
evanso 13:12276eed13ac 62
evanso 13:12276eed13ac 63 // Reads pixel where spaceship is expected to be drawn
evanso 13:12276eed13ac 64 int actual_pixel_status = lcd.getPixel(expected_postion_x, expected_postion_y);
evanso 12:1c0b6796aaca 65
evanso 13:12276eed13ac 66 // Checks if pixel is drawn and therefor testing it hasnt gone of screen
evanso 13:12276eed13ac 67 if (actual_pixel_status) {
evanso 13:12276eed13ac 68 printf ( "Passed!\n");
evanso 13:12276eed13ac 69 return true;
evanso 13:12276eed13ac 70 } else {
evanso 13:12276eed13ac 71 printf ( "Failed! value = %d (expecting %d)\n", actual_pixel_status, expected_pixel_status);
evanso 13:12276eed13ac 72 return false;
evanso 12:1c0b6796aaca 73 }
evanso 11:ab578a151f67 74 }
evanso 11:ab578a151f67 75 #endif