Revenge of the Mouse

Dependencies:   4DGL-uLCD-SE EthernetInterface Game_Synchronizer LCD_fonts MMA8452 SDFileSystem mbed-rtos mbed wave_player

Fork of 2035_Tanks_Shell by ECE2035 Spring 2015 TA

Revision:
8:e6dd05393290
Parent:
7:9506f2d84162
--- a/Game_Synchronizer/game_synchronizer.h	Thu Oct 22 09:14:47 2015 +0000
+++ b/Game_Synchronizer/game_synchronizer.h	Thu Oct 22 09:52:53 2015 +0000
@@ -37,9 +37,9 @@
         PIX_CMD
     };
 
-    Game_Synchronizer(PinName tx, PinName rx, PinName rst, bool player);
+    Game_Synchronizer(bool player);
     
-    void init(int);
+    void init(uLCD_4DGL*, int);
     
     // Yes, this sucks. If you're smart, find a good way to do variable args and show me!
     // Look into template metaprogramming!