Revenge of the Mouse
Dependencies: 4DGL-uLCD-SE EthernetInterface Game_Synchronizer LCD_fonts MMA8452 SDFileSystem mbed-rtos mbed wave_player
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Diff: Game_Synchronizer/game_synchronizer.h
- Revision:
- 8:e6dd05393290
- Parent:
- 7:9506f2d84162
--- a/Game_Synchronizer/game_synchronizer.h Thu Oct 22 09:14:47 2015 +0000 +++ b/Game_Synchronizer/game_synchronizer.h Thu Oct 22 09:52:53 2015 +0000 @@ -37,9 +37,9 @@ PIX_CMD }; - Game_Synchronizer(PinName tx, PinName rx, PinName rst, bool player); + Game_Synchronizer(bool player); - void init(int); + void init(uLCD_4DGL*, int); // Yes, this sucks. If you're smart, find a good way to do variable args and show me! // Look into template metaprogramming!