Vizic Technologies
/
SimplePaint_SG2
Simple Paint Demo - MBED + SmartGPU2 board
main.cpp
- Committer:
- emmanuelchio
- Date:
- 2014-04-18
- Revision:
- 3:840b97775616
- Parent:
- 2:747505abb216
- Child:
- 4:be44a445d990
File content as of revision 3:840b97775616:
/**************************************************************************************/ /**************************************************************************************/ /*SMARTGPU2 intelligent embedded graphics processor unit those examples are for using the SMARTGPU2 with the mbed microcontoller, just connect tx,rx,and reset Board: http://www.vizictechnologies.com/ www.vizictechnologies.com Vizic Technologies copyright 2014 */ /**************************************************************************************/ /**************************************************************************************/ #include "mbed.h" #include "SMARTGPU2.h" SMARTGPU2 lcd(TXPIN,RXPIN,RESETPIN); //create our object called "lcd" #define PENSIZE 3 //size of the drawing pen /***************************************************/ /***************************************************/ void initializeSmartGPU2(void){ //Initialize SMARTGPU2 Board lcd.reset(); //physically reset SMARTGPU2 lcd.start(); //initialize the SMARTGPU2 processor } /***************************************************/ /***************************************************/ /***************************************************/ /***************************************************/ int main() { POINT point; int bytes; lcd.baudChange(BAUD6); // Set a fast baud!, always that we use touch functions is recommended to use fast baud rates //front cover lcd.setTextColour(YELLOW); lcd.setTextSize(FONT4); lcd.string(85,50,MAX_X_LANDSCAPE,MAX_Y_LANDSCAPE,"Mini Paint",&bytes); lcd.setTextColour(BLUE); lcd.setTextSize(FONT3); lcd.string(70,95,MAX_X_LANDSCAPE,MAX_Y_LANDSCAPE,"Touch on corner \nto erase screen",&bytes); lcd.setTextColour(MAGENTA); lcd.setTextSize(FONT2); lcd.string(50,170,MAX_X_LANDSCAPE,MAX_Y_LANDSCAPE,"Touch screen to begin",&bytes); while(lcd.touchScreen(&point)==INVALID); // Wait for a touch on the screen to start lcd.erase(); lcd.objButton(MAX_X_LANDSCAPE-40,0,MAX_X_LANDSCAPE,25,DESELECTED,"clear"); delay(500); while(1){ // Loop forever if(lcd.touchScreen(&point)==VALID){ // If we receive a touch on the screen if((point.x > (MAX_X_LANDSCAPE-40)) && (point.y < 25)){ // if touch on clear button lcd.erase(); lcd.objButton(MAX_X_LANDSCAPE-40,0,MAX_X_LANDSCAPE,25,DESELECTED,"clear"); delay(200); }else{ // touch anywhere on the screen lcd.drawCircle(point.x,point.y,PENSIZE,YELLOW,FILL); // Draw circle on touched coordinates } } } }