BMP Images Photo Frame Demo - MBED + SmartGPU2 board

Dependencies:   SMARTGPU2 mbed

Revision:
0:cf88c34846f1
Child:
1:5fbcbf55bb8f
diff -r 000000000000 -r cf88c34846f1 main.cpp
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp	Wed Jul 10 03:37:48 2013 +0000
@@ -0,0 +1,58 @@
+/**************************************************************************************/
+/*SMARTGPU2 intelligent embedded graphics processor unit
+ those examples are for use the SMARTGPU2 with the mbed microcontoller, just connect tx,rx,and reset
+ Board:
+ http://vizictechnologies.com/#/smart-gpu-2/4577779046
+ 
+ www.vizictechnologies.com 
+ Vizic Technologies copyright 2013 */
+/**************************************************************************************/
+
+#include "mbed.h"
+#include "SMARTGPU2.h"
+
+SMARTGPU2 lcd(TXPIN,RXPIN,RESETPIN);  //create our object called "lcd"
+
+char imagesOnSDCard[8][30]={"Penguins","Koala","Hydrangeas","Light House","Jellyfish","Tulips","Desert","Flower"}; //array containing the names of the different called images
+
+/***************************************************/
+/***************************************************/
+void initializeSmartGPU2(void){      //Initialize SMARTGPU2 Board
+  lcd.reset();                       //physically reset SMARTGPU2
+  lcd.start();                       //initialize the SMARTGPU2 processor
+}
+
+/***************************************************/
+/***************************************************/
+/***************************************************/
+/***************************************************/
+int main() {
+  POINT point;
+  int pic=0;
+    
+  initializeSmartGPU2();                     //Init communication with SmartGPU2 board
+  
+  lcd.SDFopenDir("BMP Images");              //Open the BMP Images that contains the images
+  
+  while(1){   //Loop forever in the slide show!
+    lcd.imageBMPSD(0,0,imagesOnSDCard[pic]); //Load image from SD card, all images are 320x240(full screen) so we load them from top left corner X:0,Y:0
+    lcd.imageBMPSD(3,219,"previous");        //Load the previous icon        
+    lcd.imageBMPSD(300,219,"next");          //Load the next icon
+       
+    wait_ms(100);                            //A little delay to avoid fast image changing
+    while(lcd.touchScreen(&point)==INVALID); //Wait for a touch on the screen to show next or previous picture
+    
+    //check if we go to the next image, or to the previous one
+    if(point.x>160){                         //if the received touch was on the right middle of the screen we advance the image, else we decrease and go to previous image
+      pic++;                                 //decrease image selector
+      if(pic>7){                             //if we reach the position of the last image, we restart to image 0
+        pic=0;                 
+      }        
+    }else{    
+      pic--;    
+      if(pic<0){                          //if we reach the position of the first image, we move to image 7
+        pic=7;  
+      }    
+    }   
+  }
+}
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