V4.0.1 of the ARM CMSIS DSP libraries. Note that arm_bitreversal2.s, arm_cfft_f32.c and arm_rfft_fast_f32.c had to be removed. arm_bitreversal2.s will not assemble with the online tools. So, the fast f32 FFT functions are not yet available. All the other FFT functions are available.

Dependents:   MPU9150_Example fir_f32 fir_f32 MPU9150_nucleo_noni2cdev ... more

Revision:
0:3d9c67d97d6f
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/FilteringFunctions/arm_lms_f32.c	Mon Jul 28 15:03:15 2014 +0000
@@ -0,0 +1,442 @@
+/* ----------------------------------------------------------------------    
+* Copyright (C) 2010-2014 ARM Limited. All rights reserved.    
+*    
+* $Date:        12. March 2014
+* $Revision: 	V1.4.3
+*    
+* Project: 	    CMSIS DSP Library    
+* Title:	    arm_lms_f32.c    
+*    
+* Description:	Processing function for the floating-point LMS filter.    
+*    
+* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
+*  
+* Redistribution and use in source and binary forms, with or without 
+* modification, are permitted provided that the following conditions
+* are met:
+*   - Redistributions of source code must retain the above copyright
+*     notice, this list of conditions and the following disclaimer.
+*   - Redistributions in binary form must reproduce the above copyright
+*     notice, this list of conditions and the following disclaimer in
+*     the documentation and/or other materials provided with the 
+*     distribution.
+*   - Neither the name of ARM LIMITED nor the names of its contributors
+*     may be used to endorse or promote products derived from this
+*     software without specific prior written permission.
+*
+* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 
+* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+* POSSIBILITY OF SUCH DAMAGE.    
+* -------------------------------------------------------------------- */
+
+#include "arm_math.h"
+
+/**    
+ * @ingroup groupFilters    
+ */
+
+/**    
+ * @defgroup LMS Least Mean Square (LMS) Filters    
+ *    
+ * LMS filters are a class of adaptive filters that are able to "learn" an unknown transfer functions.    
+ * LMS filters use a gradient descent method in which the filter coefficients are updated based on the instantaneous error signal.    
+ * Adaptive filters are often used in communication systems, equalizers, and noise removal.    
+ * The CMSIS DSP Library contains LMS filter functions that operate on Q15, Q31, and floating-point data types.    
+ * The library also contains normalized LMS filters in which the filter coefficient adaptation is indepedent of the level of the input signal.    
+ *    
+ * An LMS filter consists of two components as shown below.    
+ * The first component is a standard transversal or FIR filter.    
+ * The second component is a coefficient update mechanism.    
+ * The LMS filter has two input signals.    
+ * The "input" feeds the FIR filter while the "reference input" corresponds to the desired output of the FIR filter.    
+ * That is, the FIR filter coefficients are updated so that the output of the FIR filter matches the reference input.    
+ * The filter coefficient update mechanism is based on the difference between the FIR filter output and the reference input.    
+ * This "error signal" tends towards zero as the filter adapts.    
+ * The LMS processing functions accept the input and reference input signals and generate the filter output and error signal.    
+ * \image html LMS.gif "Internal structure of the Least Mean Square filter"    
+ *    
+ * The functions operate on blocks of data and each call to the function processes    
+ * <code>blockSize</code> samples through the filter.    
+ * <code>pSrc</code> points to input signal, <code>pRef</code> points to reference signal,    
+ * <code>pOut</code> points to output signal and <code>pErr</code> points to error signal.    
+ * All arrays contain <code>blockSize</code> values.    
+ *    
+ * The functions operate on a block-by-block basis.    
+ * Internally, the filter coefficients <code>b[n]</code> are updated on a sample-by-sample basis.    
+ * The convergence of the LMS filter is slower compared to the normalized LMS algorithm.    
+ *    
+ * \par Algorithm:    
+ * The output signal <code>y[n]</code> is computed by a standard FIR filter:    
+ * <pre>    
+ *     y[n] = b[0] * x[n] + b[1] * x[n-1] + b[2] * x[n-2] + ...+ b[numTaps-1] * x[n-numTaps+1]    
+ * </pre>    
+ *    
+ * \par    
+ * The error signal equals the difference between the reference signal <code>d[n]</code> and the filter output:    
+ * <pre>    
+ *     e[n] = d[n] - y[n].    
+ * </pre>    
+ *    
+ * \par    
+ * After each sample of the error signal is computed, the filter coefficients <code>b[k]</code> are updated on a sample-by-sample basis:    
+ * <pre>    
+ *     b[k] = b[k] + e[n] * mu * x[n-k],  for k=0, 1, ..., numTaps-1    
+ * </pre>    
+ * where <code>mu</code> is the step size and controls the rate of coefficient convergence.    
+ *\par    
+ * In the APIs, <code>pCoeffs</code> points to a coefficient array of size <code>numTaps</code>.    
+ * Coefficients are stored in time reversed order.    
+ * \par    
+ * <pre>    
+ *    {b[numTaps-1], b[numTaps-2], b[N-2], ..., b[1], b[0]}    
+ * </pre>    
+ * \par    
+ * <code>pState</code> points to a state array of size <code>numTaps + blockSize - 1</code>.    
+ * Samples in the state buffer are stored in the order:    
+ * \par    
+ * <pre>    
+ *    {x[n-numTaps+1], x[n-numTaps], x[n-numTaps-1], x[n-numTaps-2]....x[0], x[1], ..., x[blockSize-1]}    
+ * </pre>    
+ * \par    
+ * Note that the length of the state buffer exceeds the length of the coefficient array by <code>blockSize-1</code> samples.    
+ * The increased state buffer length allows circular addressing, which is traditionally used in FIR filters,    
+ * to be avoided and yields a significant speed improvement.    
+ * The state variables are updated after each block of data is processed.    
+ * \par Instance Structure    
+ * The coefficients and state variables for a filter are stored together in an instance data structure.    
+ * A separate instance structure must be defined for each filter and    
+ * coefficient and state arrays cannot be shared among instances.    
+ * There are separate instance structure declarations for each of the 3 supported data types.    
+ *    
+ * \par Initialization Functions    
+ * There is also an associated initialization function for each data type.    
+ * The initialization function performs the following operations:    
+ * - Sets the values of the internal structure fields.    
+ * - Zeros out the values in the state buffer.    
+ * To do this manually without calling the init function, assign the follow subfields of the instance structure:
+ * numTaps, pCoeffs, mu, postShift (not for f32), pState. Also set all of the values in pState to zero. 
+ *
+ * \par    
+ * Use of the initialization function is optional.    
+ * However, if the initialization function is used, then the instance structure cannot be placed into a const data section.    
+ * To place an instance structure into a const data section, the instance structure must be manually initialized.    
+ * Set the values in the state buffer to zeros before static initialization.    
+ * The code below statically initializes each of the 3 different data type filter instance structures    
+ * <pre>    
+ *    arm_lms_instance_f32 S = {numTaps, pState, pCoeffs, mu};    
+ *    arm_lms_instance_q31 S = {numTaps, pState, pCoeffs, mu, postShift};    
+ *    arm_lms_instance_q15 S = {numTaps, pState, pCoeffs, mu, postShift};    
+ * </pre>    
+ * where <code>numTaps</code> is the number of filter coefficients in the filter; <code>pState</code> is the address of the state buffer;    
+ * <code>pCoeffs</code> is the address of the coefficient buffer; <code>mu</code> is the step size parameter; and <code>postShift</code> is the shift applied to coefficients.    
+ *    
+ * \par Fixed-Point Behavior:    
+ * Care must be taken when using the Q15 and Q31 versions of the LMS filter.    
+ * The following issues must be considered:    
+ * - Scaling of coefficients    
+ * - Overflow and saturation    
+ *    
+ * \par Scaling of Coefficients:    
+ * Filter coefficients are represented as fractional values and    
+ * coefficients are restricted to lie in the range <code>[-1 +1)</code>.    
+ * The fixed-point functions have an additional scaling parameter <code>postShift</code>.    
+ * At the output of the filter's accumulator is a shift register which shifts the result by <code>postShift</code> bits.    
+ * This essentially scales the filter coefficients by <code>2^postShift</code> and    
+ * allows the filter coefficients to exceed the range <code>[+1 -1)</code>.    
+ * The value of <code>postShift</code> is set by the user based on the expected gain through the system being modeled.    
+ *    
+ * \par Overflow and Saturation:    
+ * Overflow and saturation behavior of the fixed-point Q15 and Q31 versions are    
+ * described separately as part of the function specific documentation below.    
+ */
+
+/**    
+ * @addtogroup LMS    
+ * @{    
+ */
+
+/**           
+ * @details           
+ * This function operates on floating-point data types.       
+ *    
+ * @brief Processing function for floating-point LMS filter.    
+ * @param[in]  *S points to an instance of the floating-point LMS filter structure.    
+ * @param[in]  *pSrc points to the block of input data.    
+ * @param[in]  *pRef points to the block of reference data.    
+ * @param[out] *pOut points to the block of output data.    
+ * @param[out] *pErr points to the block of error data.    
+ * @param[in]  blockSize number of samples to process.    
+ * @return     none.    
+ */
+
+void arm_lms_f32(
+  const arm_lms_instance_f32 * S,
+  float32_t * pSrc,
+  float32_t * pRef,
+  float32_t * pOut,
+  float32_t * pErr,
+  uint32_t blockSize)
+{
+  float32_t *pState = S->pState;                 /* State pointer */
+  float32_t *pCoeffs = S->pCoeffs;               /* Coefficient pointer */
+  float32_t *pStateCurnt;                        /* Points to the current sample of the state */
+  float32_t *px, *pb;                            /* Temporary pointers for state and coefficient buffers */
+  float32_t mu = S->mu;                          /* Adaptive factor */
+  uint32_t numTaps = S->numTaps;                 /* Number of filter coefficients in the filter */
+  uint32_t tapCnt, blkCnt;                       /* Loop counters */
+  float32_t sum, e, d;                           /* accumulator, error, reference data sample */
+  float32_t w = 0.0f;                            /* weight factor */
+
+  e = 0.0f;
+  d = 0.0f;
+
+  /* S->pState points to state array which contains previous frame (numTaps - 1) samples */
+  /* pStateCurnt points to the location where the new input data should be written */
+  pStateCurnt = &(S->pState[(numTaps - 1u)]);
+
+  blkCnt = blockSize;
+
+
+#ifndef ARM_MATH_CM0_FAMILY
+
+  /* Run the below code for Cortex-M4 and Cortex-M3 */
+
+  while(blkCnt > 0u)
+  {
+    /* Copy the new input sample into the state buffer */
+    *pStateCurnt++ = *pSrc++;
+
+    /* Initialize pState pointer */
+    px = pState;
+
+    /* Initialize coeff pointer */
+    pb = (pCoeffs);
+
+    /* Set the accumulator to zero */
+    sum = 0.0f;
+
+    /* Loop unrolling.  Process 4 taps at a time. */
+    tapCnt = numTaps >> 2;
+
+    while(tapCnt > 0u)
+    {
+      /* Perform the multiply-accumulate */
+      sum += (*px++) * (*pb++);
+      sum += (*px++) * (*pb++);
+      sum += (*px++) * (*pb++);
+      sum += (*px++) * (*pb++);
+
+      /* Decrement the loop counter */
+      tapCnt--;
+    }
+
+    /* If the filter length is not a multiple of 4, compute the remaining filter taps */
+    tapCnt = numTaps % 0x4u;
+
+    while(tapCnt > 0u)
+    {
+      /* Perform the multiply-accumulate */
+      sum += (*px++) * (*pb++);
+
+      /* Decrement the loop counter */
+      tapCnt--;
+    }
+
+    /* The result in the accumulator, store in the destination buffer. */
+    *pOut++ = sum;
+
+    /* Compute and store error */
+    d = (float32_t) (*pRef++);
+    e = d - sum;
+    *pErr++ = e;
+
+    /* Calculation of Weighting factor for the updating filter coefficients */
+    w = e * mu;
+
+    /* Initialize pState pointer */
+    px = pState;
+
+    /* Initialize coeff pointer */
+    pb = (pCoeffs);
+
+    /* Loop unrolling.  Process 4 taps at a time. */
+    tapCnt = numTaps >> 2;
+
+    /* Update filter coefficients */
+    while(tapCnt > 0u)
+    {
+      /* Perform the multiply-accumulate */
+      *pb = *pb + (w * (*px++));
+      pb++;
+
+      *pb = *pb + (w * (*px++));
+      pb++;
+
+      *pb = *pb + (w * (*px++));
+      pb++;
+
+      *pb = *pb + (w * (*px++));
+      pb++;
+
+      /* Decrement the loop counter */
+      tapCnt--;
+    }
+
+    /* If the filter length is not a multiple of 4, compute the remaining filter taps */
+    tapCnt = numTaps % 0x4u;
+
+    while(tapCnt > 0u)
+    {
+      /* Perform the multiply-accumulate */
+      *pb = *pb + (w * (*px++));
+      pb++;
+
+      /* Decrement the loop counter */
+      tapCnt--;
+    }
+
+    /* Advance state pointer by 1 for the next sample */
+    pState = pState + 1;
+
+    /* Decrement the loop counter */
+    blkCnt--;
+  }
+
+
+  /* Processing is complete. Now copy the last numTaps - 1 samples to the    
+     satrt of the state buffer. This prepares the state buffer for the    
+     next function call. */
+
+  /* Points to the start of the pState buffer */
+  pStateCurnt = S->pState;
+
+  /* Loop unrolling for (numTaps - 1u) samples copy */
+  tapCnt = (numTaps - 1u) >> 2u;
+
+  /* copy data */
+  while(tapCnt > 0u)
+  {
+    *pStateCurnt++ = *pState++;
+    *pStateCurnt++ = *pState++;
+    *pStateCurnt++ = *pState++;
+    *pStateCurnt++ = *pState++;
+
+    /* Decrement the loop counter */
+    tapCnt--;
+  }
+
+  /* Calculate remaining number of copies */
+  tapCnt = (numTaps - 1u) % 0x4u;
+
+  /* Copy the remaining q31_t data */
+  while(tapCnt > 0u)
+  {
+    *pStateCurnt++ = *pState++;
+
+    /* Decrement the loop counter */
+    tapCnt--;
+  }
+
+#else
+
+  /* Run the below code for Cortex-M0 */
+
+  while(blkCnt > 0u)
+  {
+    /* Copy the new input sample into the state buffer */
+    *pStateCurnt++ = *pSrc++;
+
+    /* Initialize pState pointer */
+    px = pState;
+
+    /* Initialize pCoeffs pointer */
+    pb = pCoeffs;
+
+    /* Set the accumulator to zero */
+    sum = 0.0f;
+
+    /* Loop over numTaps number of values */
+    tapCnt = numTaps;
+
+    while(tapCnt > 0u)
+    {
+      /* Perform the multiply-accumulate */
+      sum += (*px++) * (*pb++);
+
+      /* Decrement the loop counter */
+      tapCnt--;
+    }
+
+    /* The result is stored in the destination buffer. */
+    *pOut++ = sum;
+
+    /* Compute and store error */
+    d = (float32_t) (*pRef++);
+    e = d - sum;
+    *pErr++ = e;
+
+    /* Weighting factor for the LMS version */
+    w = e * mu;
+
+    /* Initialize pState pointer */
+    px = pState;
+
+    /* Initialize pCoeffs pointer */
+    pb = pCoeffs;
+
+    /* Loop over numTaps number of values */
+    tapCnt = numTaps;
+
+    while(tapCnt > 0u)
+    {
+      /* Perform the multiply-accumulate */
+      *pb = *pb + (w * (*px++));
+      pb++;
+
+      /* Decrement the loop counter */
+      tapCnt--;
+    }
+
+    /* Advance state pointer by 1 for the next sample */
+    pState = pState + 1;
+
+    /* Decrement the loop counter */
+    blkCnt--;
+  }
+
+
+  /* Processing is complete. Now copy the last numTaps - 1 samples to the        
+   * start of the state buffer. This prepares the state buffer for the        
+   * next function call. */
+
+  /* Points to the start of the pState buffer */
+  pStateCurnt = S->pState;
+
+  /*  Copy (numTaps - 1u) samples  */
+  tapCnt = (numTaps - 1u);
+
+  /* Copy the data */
+  while(tapCnt > 0u)
+  {
+    *pStateCurnt++ = *pState++;
+
+    /* Decrement the loop counter */
+    tapCnt--;
+  }
+
+#endif /*   #ifndef ARM_MATH_CM0_FAMILY */
+
+}
+
+/**    
+   * @} end of LMS group    
+   */