Graphical demo for the LPC4088 Experiment Base Board with one of the Display Expansion Kits. This program displays a number of dots in a 3D-projected wave.
Diff: WaveDemo.h
- Revision:
- 0:d1e4929f6956
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/WaveDemo.h Fri Oct 03 13:37:30 2014 +0000 @@ -0,0 +1,63 @@ + +#ifndef WAVEDEMO_H +#define WAVEDEMO_H + +#include "Graphics.h" +#include "GFXFb.h" + +#include "EaLcdBoardGPIO.h" + +class WaveDemo { +public: + + /** Set the address of the frame buffer to use. + * + * It is the content of the frame buffer that is shown on the + * display. All the drawing on the frame buffer can be done + * 'offline' and whenever it should be shown this function + * can be called with the address of the offline frame buffer. + * + * @param pFrameBuf Pointer to the frame buffer, which must be + * 3 times as big as the frame size (for tripple + * buffering). + * dispWidth The width of the display (in pixels). + * dispHeight The height of the display (in pixels). + * loops Number of loops in the demo code. + * delayMs Delay in milliseconds between schreen updates. + * + * @returns + * none + */ + WaveDemo(uint8_t *pFrameBuf, uint16_t dispWidth, uint16_t dispHeight); + + void run(EaLcdBoardGPIO& lcdBoard, uint32_t loops, uint32_t delayMs); + +private: + + enum Constants { + N = 1024, // Number of dots + SCALE = 8192, + INCREMENT = 512, // INCREMENT = SCALE / sqrt(N) * 2 + SPEED = 5 + }; + + int32_t windowX; + int32_t windowY; + uint16_t *pFrmBuf; + uint16_t *pFrmBuf1; + uint16_t *pFrmBuf2; + uint16_t *pFrmBuf3; + + Graphics graphics; + + int16_t sine[SCALE]; + int16_t cosi[SCALE]; + + uint16_t fastsqrt(uint32_t n) const; + void matrix(int16_t xyz[3][N], uint8_t rgb[3][N]); + void rotate(int16_t xyz[3][N], uint8_t rgb[3][N], uint16_t angleX, uint16_t angleY, uint16_t angleZ); + void draw(int16_t xyz[3][N], uint8_t rgb[3][N]); +}; + +#endif /* WAVEDEMO_H */ +