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Example for the LPC4088 QSB Base Board
Diff: main.cpp
- Revision:
- 0:7dd43900b657
diff -r 000000000000 -r 7dd43900b657 main.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/main.cpp Wed Jan 08 10:05:12 2014 +0000 @@ -0,0 +1,106 @@ +/****************************************************************************** + * Includes + *****************************************************************************/ + +#include "mbed.h" + +#include "LcdController.h" +#include "EaLcdBoard.h" +#include "sdram.h" + +#include "GlobeDemo.h" + + +/****************************************************************************** + * Typedefs and defines + *****************************************************************************/ + +#define RESET_FLAG \ + do { \ + if (abortTest) { \ + abortTest = false; \ + wait(0.04); \ + } \ + } while(false) + +/****************************************************************************** + * Local variables + *****************************************************************************/ + +static InterruptIn buttonInterrupt(P2_10); +static DigitalOut led(LED1); + +/****************************************************************************** + * Global variables + *****************************************************************************/ + +EaLcdBoard lcdBoard(P0_27, P0_28); +bool abortTest = false; + +/****************************************************************************** + * Interrupt functions + *****************************************************************************/ + +void trigger() { + abortTest = true; +} + +/****************************************************************************** + * Main + *****************************************************************************/ + +int main (void) { + + EaLcdBoard::Result result; + LcdController::Config lcdCfg; + uint32_t frameBuf1 = (uint32_t) SDRAM_BASE; + + printf("EA LCD Board 3D Globe Demo\n"); + + // Listen for button presses + buttonInterrupt.mode(PullUp); + buttonInterrupt.fall(&trigger); + + do { + // framebuffer is put in SDRAM + if (sdram_init() == 1) { + printf("Failed to initialize SDRAM\n"); + break; + } + + result = lcdBoard.open(NULL, NULL); + if (result != EaLcdBoard::Ok) { + printf("Failed to open display: %d\n", result); + break; + } + + result = lcdBoard.setFrameBuffer(frameBuf1); + if (result != EaLcdBoard::Ok) { + printf("Failed to activate frameBuffer: %d\n", result); + break; + } + + result = lcdBoard.getLcdConfig(&lcdCfg); + if (result != EaLcdBoard::Ok) { + printf("Failed to get LCD configuration: %d\n", result); + break; + } + + // Prepare 3 consequtive framebuffers (2 will be used for background buffers) + memset((void*)frameBuf1, 0x0, lcdCfg.width*lcdCfg.height*2 *3); + + GlobeDemo globeDemo((uint8_t *)frameBuf1, lcdCfg.width, lcdCfg.height); + while (1) { + globeDemo.run(400, 30); + RESET_FLAG; + } + } while(0); + + // Blink to indicate error + while (1) { + led = 0; + wait(0.2); + led = 1; + wait(0.2); + } +}