Example that shows how to use emWin. This example is based on NXP's POS demo available at lpcware.com
Dependencies: EALib ewgui mbed
Diff: EwGuiImpl.cpp
- Revision:
- 0:2052561807c5
diff -r 000000000000 -r 2052561807c5 EwGuiImpl.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/EwGuiImpl.cpp Mon Dec 16 10:58:05 2013 +0000 @@ -0,0 +1,182 @@ +#include "EwGuiImpl.h" + +#include "LcdController.h" +#include "EaLcdBoard.h" +#include "sdram.h" +#include "AR1021.h" +#include "TSC2046.h" + + +#define PIXEL_SIZE (2) + +EwGuiImpl::EwGuiImpl() { + + EaLcdBoard lcdBoard(P0_27, P0_28); + EaLcdBoard::Result result; + LcdController::Config lcdCfg; + EaLcdBoard::TouchParams_t touchParams; + + do { + + result = lcdBoard.open(NULL, NULL); + if (result != EaLcdBoard::Ok) { + printf("Failed to open display: %d\n", result); + break; + } + + result = lcdBoard.getLcdConfig(&lcdCfg); + if (result != EaLcdBoard::Ok) { + printf("Failed to get LCD configuration: %d\n", result); + break; + } + + _width = lcdCfg.width; + _height = lcdCfg.height; + + // allocate buffer, width x height x 2 (2 bytes = 16 bit color data) + _fb = (uint32_t)malloc(_width*_height*PIXEL_SIZE); + if (_fb == 0) { + printf("Failed to allocate frame buffer\n"); + break; + } + + result = lcdBoard.setFrameBuffer(_fb); + if (result != EaLcdBoard::Ok) { + printf("Failed to activate frameBuffer: %d\n", result); + break; + } + + _memSz = 1024*1024*5; + _mem = (uint32_t)malloc(_memSz); + if (_mem == 0) { + printf("Failed to allocate memory block for emwin\n"); + break; + } + + + memset((void*)_fb, 0x0, _width*_height*PIXEL_SIZE); + + result = lcdBoard.getTouchParameters(&touchParams); + if (result != EaLcdBoard::Ok) { + printf("Failed to get touch panel parameters: %d\n", result); + break; + } + + // create touch panel + switch(touchParams.panelId) { + case EaLcdBoard::TouchPanel_AR1021: + printf("creating AR1021 touch panel\n"); + _touch = new AR1021(P2_27, P2_26, P2_22, P2_21, P2_25); + break; + + case EaLcdBoard::TouchPanel_TSC2046: + case EaLcdBoard::TouchPanelUnknown: + default: + // we always default to TSC2046 even if we cannot + // detect which panel is used + + printf("creating TSC2046 touch panel\n"); + + _touch = new TSC2046(P2_27, P2_26, P2_22, P2_21); + break; + + } + + if (!_touch->init(_width, _height)) { + printf("TouchPanel.init failed\n"); + break; + } + + init(); + + } while(0); + + +} + +void* EwGuiImpl::getMemoryBlockAddress() { + return (void*)_mem; +} + +uint32_t EwGuiImpl::getMemoryBlockSize() { + return _memSz; +} + +uint32_t EwGuiImpl::getDisplayWidth() { + return _width; +} + +uint32_t EwGuiImpl::getDisplayHeight() { + return _height; +} + +void* EwGuiImpl::getFrameBufferAddress() { + return (void*)_fb; +} + +void EwGuiImpl::getTouchValues(int32_t* x, int32_t* y, int32_t* z) { + + if (!x || !y || !z) return; + + TouchPanel::touchCoordinate_t coord; + _touch->read(coord); + + *x = coord.x; + *y = coord.y; + *z = coord.z; +} + +void EwGuiImpl::calibrate() { + + uint16_t x = 0; + uint16_t y = 0; + bool hasMorePoints = false; + + EwPainter painter; + painter.saveContext(); + + do { + + printf("Starting calibration\n"); + if (!_touch->calibrateStart()) { + printf("Failed to start calibration\n"); + break; + } + + do { + if (!_touch->getNextCalibratePoint(&x, &y)) { + printf("Failed to get next calibrate point\n"); + break; + } + + printf("calib: x=%d, y=%d\n", x, y); + drawCalibPoint(painter, x, y); + + if (!_touch->waitForCalibratePoint(&hasMorePoints, 0)) { + printf("Failed waiting for calibration point\n"); + break; + } + + } while(hasMorePoints); + + printf("Calibration done\n"); + + + } while (0); + + + painter.clear(); + painter.restoreContext(); +} + +void EwGuiImpl::drawCalibPoint(EwPainter &painter, int32_t x, int32_t y) { + + painter.clear(); + painter.setColor(EW_WHITE); + painter.drawStringHorizCenter("Touch circle to calibrate", + getDisplayWidth()/2, getDisplayHeight()/2); + + painter.fillCircle(x, y, 10); + painter.setColor(EW_BLACK); + painter.fillCircle(x, y, 5); +}