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All there but errors need fixing
main.cpp
- Committer:
- el18rs
- Date:
- 2020-05-23
- Revision:
- 2:55092965eadd
- Parent:
- 1:35dba0833c7d
- Child:
- 3:522c6f850e91
File content as of revision 2:55092965eadd:
/* ELEC2645 Embedded Systems Project School of Electronic & Electrical Engineering University of Leeds 2019/20 Name: Ruby Smith Username: el18rs Student ID Number: 201259470 Date: 22/05/20 */ // includes #include "mbed.h" #include "Gamepad.h" #include "N5110.h" // objects Gamepad pad; N5110 lcd; int ScreenHeight = 84; int ScreenWidth = 48; string block[7] // store tetromino blocks as a w-string /* int Rotate(int px, int py, int r) { int pi = 0; switch (r % 4); { case 0: pi = py * 4 + px; // shape width = 4 break; case 1: pi = 12 + py - (px * 4); // rotates the shape by 90 degrees break; case 2: pi = 15 - (py * 4) - px; // rotates the shape by 180 degrees break; case 3: pi = 3 - py + (px * 4); // rotates the shape by 270 degrees break; } return pi; } */ void title() { using namespace std: system("cls"); cout << "--------------------------------------------------------\n"; cout << "------- ------- ------- ------- --- -----\n"; cout << " | | | | | | | ||n"; cout << " | | | | | | |\n"; cout << " | ----- | ------- | -----\n"; cout << " | | | | | | |\n"; cout << " | | | | | | | |\n"; cout << " | ------- | | | --- -----\n"; cout << "\t<menu>\n"; cout << "\t1: Start Game\n\t2: Quit\n\n"; cout << "---------------------------------------------------------\n"; } int GameOver() { using namespace std; char a; cout << " ----- - - - ------- ------- - - -------- ------\n"; cout << "| | | | || || | | | | | | | |\n"; cout << "| | | | | | | | | | | | | | |\n"; cout << "| ---- | | | | | ----- | | | | ------ ------\n"; cout << "| | |-----| | | | | | | | | | |\n"; cout << "| | | | | | | | | | | | | |\n"; cout << " ----- | | | | ------- ------- | -------- | |\n"; cout << "\n\nPress any key\n"; return 0; } int main() { }