All there but errors need fixing

Dependencies:   mbed

Revision:
4:7ddd287a5d28
Parent:
3:522c6f850e91
--- a/Tetromino/Tetromino.cpp	Sun May 24 11:18:33 2020 +0000
+++ b/Tetromino/Tetromino.cpp	Sun May 31 17:01:53 2020 +0000
@@ -1,52 +1,22 @@
 #include "Tetromino.h"
 
-const int ISprite[4][4] = {
-  {0,0,1,0,},
-  {0,0,1,0,},
-  {0,0,1,0,},
-  {0,0,1,0,},
-};
-
-const int L0Sprite[4][4] = {
-  {0,1,0,0,},
-  {0,1,0,0,},
-  {0,1,1,0,},
-  {0,0,0,0,},
-};
-
-const int Z0Sprite[4][4] = {
-  {0,1,0,0,},
-  {0,1,1,0,},
-  {0,0,1,0,},
-  {0,0,0,0,},
-};
-
-const int OSprite[4][4] = {
-  {0,0,0,0,},
-  {0,1,1,0,},
-  {0,1,1,0,},
-  {0,0,0,0,},
-};
-
-const int TSprite[4][4] = {
-  {0,1,0,0,},
-  {0,1,1,0,},
-  {0,1,0,0,},
-  {0,0,0,0,},
-};
-
-const int L1Sprite[4][4] = {
-  {0,0,1,0,},
-  {0,0,1,0,},
-  {0,1,1,0,},
-  {0,0,0,0,},
-};
-
-const int Z1Sprite[4][4] = {
-  {0,0,1,0,},
-  {0,1,1,0,},
-  {0,1,0,0,},
-  {0,0,0,0,},
+int tetromino[3][4][4] = {
+{
+  {1,1,1,1},
+  {1,1,1,1},
+  {1,1,1,1},
+  {1,1,1,1}
+}, {
+  {1,1,1,1},
+  {1,1,1,1},
+  {1,1,1,1},
+  {1,1,1,1}
+}, {
+  {1,1,1,1},
+  {1,1,1,1},
+  {1,1,1,1},
+  {1,1,1,1}
+}
 };
 
 Tetromino::Tetromino()
@@ -59,43 +29,21 @@
     
 }
 
-void Tetromino::init(int x, int height, int width)
+void Tetromino::init(int number, int x, int y, int speed)
 {
     _x = x;
-    _y = HEIGHT/2 - height/2;
-    _height = height;
-    _width = width;
-    _speed = 1;
-    
-}
+    _y = y;
+    _speed = speed;
+    _number = blockArray[blocknumber];
 
-
-
-void Tetromino::draw(N5110 &lcd, int x)
-{
-    int shape = rand() % 6;
     
-    if (shape == 0) {
-        lcd.drawSprite(_x, _y, 4, 4, (int*)ISprite); /*_shape_type = 0;*/ 
-    } else if (shape == 1) {
-        lcd.drawSprite(_x, _y, 4, 4, (int*)L0Sprite); /*_shape_type = 1;*/
-    } else if (shape == 2) {
-        lcd.drawSprite(_x, _y, 4, 4, (int*)Z0Sprite); /*_shape_type = 2;*/
-    } else if (shape == 3) {
-        lcd.drawSprite(_x, _y, 4, 4, (int*)OSprite); /*_shape_type = 3;*/
-    } else if (shape == 4) {
-        lcd.drawSprite(_x, _y, 4, 4, (int*)TSprite); /*_shape_type = 4;*/
-    } else if (shape == 5) {
-        lcd.drawSprite(_x, _y, 4, 4, (int*)L1Sprite); /*_shape_type = 5;*/
-    } else if (shape == 6) {
-        lcd.drawSprite(_x, _y, 4, 4, (int*)Z1Sprite); /*_shape_type = 6;*/
-    }
-// return _shape_type;
+    _speed = 1;
+    _x = WIDTH/2 - 2;
+    _y = HEIGHT;
+    
+    _velocity.x = speed;
+    _velocity.y = speed;
 }
-    
-    
-    
-
 
 void Tetromino::update(Direction d, float mag)
 {
@@ -114,10 +62,12 @@
     if (_x < 1) {
         _x = 1;
     }
-    if (_x > WIDTH - _width - 1) {
-        _x = WIDTH - _width - 1;
+    if (_x > WIDTH - 3) {
+        _x = WIDTH - 3;
     }
 }
+
+
 Vector2D Tetromino::get_pos() {
     Vector2D p = {_x,_y};
     return p;