Simple fish eat program
Dependencies: mbed mbed-rtos N5110 ShiftReg Tone
Diff: classes/FishEngine.cpp
- Revision:
- 13:183bd19f3d7d
- Parent:
- 12:20ac766b3175
- Child:
- 14:f1552b691274
diff -r 20ac766b3175 -r 183bd19f3d7d classes/FishEngine.cpp --- a/classes/FishEngine.cpp Wed Apr 21 15:24:31 2021 +0000 +++ b/classes/FishEngine.cpp Wed Apr 21 16:26:26 2021 +0000 @@ -30,11 +30,11 @@ } //plays the game -void FishEngine::gamePlay(N5110 &lcd, Tone &dac, Joystick &joystick){ +void FishEngine::gamePlay(N5110 &lcd, Joystick &joystick){ game.init(lcd, 20, 20, 1); //initalise game conditions do{ DIRECTION direction = {joystick.get_direction()}; - game.gamePlay(lcd, dac, direction); + game.gamePlay(lcd, direction); playerScore = game.Score(lcd); //updates playerScore in real time }while(game.Lives() != 0); @@ -103,7 +103,7 @@ case 0: if(settings.buttonA_state(ButtonA)){ graphics.screenFlash(lcd); - gamePlay(lcd, dac, joystick); + gamePlay(lcd, joystick); } switch(direction) { case UP: