Simple fish eat program
Dependencies: mbed mbed-rtos N5110 ShiftReg Tone
Diff: classes/FishEngine.cpp
- Revision:
- 11:7c1e2a9303d3
- Parent:
- 10:e221bd1ce3ec
- Child:
- 12:20ac766b3175
--- a/classes/FishEngine.cpp Tue Apr 20 15:35:00 2021 +0000 +++ b/classes/FishEngine.cpp Wed Apr 21 11:08:02 2021 +0000 @@ -8,6 +8,7 @@ Game game; Settings settings; Graphics graphics; +HighScore highscore; int ButtonA; int ButtonB; @@ -36,8 +37,25 @@ do{ DIRECTION direction = {joystick.get_direction()}; game.gamePlay(lcd, direction); + playerScore = game.Score(lcd); }while(game.Lives() != 0); + + fileValue = highscore.read_File(); + + if(playerScore > fileValue){ + highscore.write_File(playerScore); + lcd.clear(); + lcd.printString("New Score", 5, 1); + lcd.refresh(); + wait_ms(1000); + } +} + +void FishEngine::highScore(N5110 &lcd){ + do{ + highscore.display_File(lcd); + }while(settings.buttonB_state(ButtonB) == false); } void FishEngine::Instructions(N5110 &lcd){ @@ -145,6 +163,8 @@ //case for HighScore case 1: if(settings.buttonA_state(ButtonA)){ + graphics.screenFlash(lcd); + highScore(lcd); } switch(direction) { case UP: