Simple fish eat program

Dependencies:   mbed mbed-rtos N5110 ShiftReg Tone

Revision:
2:532b0225519f
Parent:
0:cf9660998431
Child:
3:8c9c9794bcf2
--- a/classes/Graphics.h	Fri Mar 19 17:28:12 2021 +0000
+++ b/classes/Graphics.h	Mon Mar 22 15:54:04 2021 +0000
@@ -6,18 +6,18 @@
 class Graphics {
 
 public:
-    void titleScreen(N5110 &lcd);
-    void confirmationScreen(N5110 &lcd);
-    void screenFlash(N5110 &lcd);
-    void Fish_1(N5110 &lcd);
-    void Fish_2(N5110 &lcd);
-    void Fish_3(N5110 &lcd);
-    void Fish_4(N5110 &lcd);
-    void upArrow(N5110 &lcd);
-    void downArrow(N5110 &lcd);
-    void leftArrow(N5110 &lcd);
-    void rightArrow(N5110 &lcd);
-    void Waves(N5110 &lcd);
+    void titleScreen(N5110 &lcd); //creates the game title screen
+    void confirmationScreen(N5110 &lcd); //waits for player to press A
+    void screenFlash(N5110 &lcd); //flashes LCD screen
+    void Fish_1(N5110 &lcd); //draws fish 1 (smallest fish) THIS MAY BE REMOVED!!!!
+    void Fish_2(N5110 &lcd); //draws fish 2
+    void Fish_3(N5110 &lcd); //draws fish 3
+    void Fish_4(N5110 &lcd); //draws fish 4 (largest fish)
+    void upArrow(N5110 &lcd); // draws menu arrow
+    void downArrow(N5110 &lcd); // draws menu arrow
+    void leftArrow(N5110 &lcd); // draws menu arrow
+    void rightArrow(N5110 &lcd); // draws menu arrow
+    void Waves(N5110 &lcd); //draws waves
 };
 
 #endif
\ No newline at end of file