Simple fish eat program

Dependencies:   mbed mbed-rtos N5110 ShiftReg Tone

Committer:
el18a2k
Date:
Tue Apr 20 15:35:00 2021 +0000
Revision:
10:e221bd1ce3ec
Parent:
2:532b0225519f
Child:
12:20ac766b3175
gameplay implemented

Who changed what in which revision?

UserRevisionLine numberNew contents of line
el18a2k 0:cf9660998431 1 #include "Graphics.h"
el18a2k 0:cf9660998431 2
el18a2k 0:cf9660998431 3 void Graphics::titleScreen(N5110 &lcd){
el18a2k 0:cf9660998431 4 // x y
el18a2k 0:cf9660998431 5 const int F[20][12] = {
el18a2k 0:cf9660998431 6 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 7 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 8 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 9 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 10 { 1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 11 { 1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 12 { 1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 13 { 1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 14 { 1,1,1,1,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 15 { 1,1,1,1,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 16 { 1,1,1,1,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 17 { 1,1,1,1,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 18 { 1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 19 { 1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 20 { 1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 21 { 1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 22 { 1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 23 { 1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 24 { 1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 25 { 1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 26 };
el18a2k 0:cf9660998431 27
el18a2k 0:cf9660998431 28 // x y
el18a2k 0:cf9660998431 29 const int I[20][4] = {
el18a2k 0:cf9660998431 30 { 1,1,1,1, },
el18a2k 0:cf9660998431 31 { 1,1,1,1, },
el18a2k 0:cf9660998431 32 { 1,1,1,1, },
el18a2k 0:cf9660998431 33 { 1,1,1,1, },
el18a2k 0:cf9660998431 34 { 1,1,1,1, },
el18a2k 0:cf9660998431 35 { 1,1,1,1, },
el18a2k 0:cf9660998431 36 { 1,1,1,1, },
el18a2k 0:cf9660998431 37 { 1,1,1,1, },
el18a2k 0:cf9660998431 38 { 1,1,1,1, },
el18a2k 0:cf9660998431 39 { 1,1,1,1, },
el18a2k 0:cf9660998431 40 { 1,1,1,1, },
el18a2k 0:cf9660998431 41 { 1,1,1,1, },
el18a2k 0:cf9660998431 42 { 1,1,1,1, },
el18a2k 0:cf9660998431 43 { 1,1,1,1, },
el18a2k 0:cf9660998431 44 { 1,1,1,1, },
el18a2k 0:cf9660998431 45 { 1,1,1,1, },
el18a2k 0:cf9660998431 46 { 1,1,1,1, },
el18a2k 0:cf9660998431 47 { 1,1,1,1, },
el18a2k 0:cf9660998431 48 { 1,1,1,1, },
el18a2k 0:cf9660998431 49 { 1,1,1,1, },
el18a2k 0:cf9660998431 50 };
el18a2k 0:cf9660998431 51
el18a2k 0:cf9660998431 52 // x y
el18a2k 0:cf9660998431 53 const int S[20][12] = {
el18a2k 0:cf9660998431 54 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 55 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 56 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 57 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 58 { 1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 59 { 1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 60 { 1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 61 { 1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 62 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 63 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 64 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 65 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 66 { 0,0,0,0,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 67 { 0,0,0,0,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 68 { 0,0,0,0,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 69 { 0,0,0,0,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 70 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 71 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 72 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 73 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 74 };
el18a2k 0:cf9660998431 75
el18a2k 0:cf9660998431 76 // x y
el18a2k 0:cf9660998431 77 const int H[20][12] = {
el18a2k 0:cf9660998431 78 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 79 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 80 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 81 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 82 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 83 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 84 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 85 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 86 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 87 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 88 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 89 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 90 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 91 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 92 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 93 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 94 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 95 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 96 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 97 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 98 };
el18a2k 0:cf9660998431 99
el18a2k 0:cf9660998431 100 // x y
el18a2k 0:cf9660998431 101 const int E[20][12] = {
el18a2k 0:cf9660998431 102 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 103 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 104 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 105 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 106 { 1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 107 { 1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 108 { 1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 109 { 1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 110 { 1,1,1,1,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 111 { 1,1,1,1,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 112 { 1,1,1,1,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 113 { 1,1,1,1,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 114 { 1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 115 { 1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 116 { 1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 117 { 1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 118 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 119 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 120 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 121 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 122 };
el18a2k 0:cf9660998431 123
el18a2k 0:cf9660998431 124 // x y
el18a2k 0:cf9660998431 125 const int A[20][12] = {
el18a2k 0:cf9660998431 126 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 127 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 128 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 129 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 130 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 131 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 132 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 133 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 134 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 135 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 136 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 137 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 138 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 139 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 140 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 141 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 142 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 143 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 144 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 145 { 1,1,1,1,0,0,0,0,1,1,1,1, },
el18a2k 0:cf9660998431 146 };
el18a2k 0:cf9660998431 147
el18a2k 0:cf9660998431 148 // x y
el18a2k 0:cf9660998431 149 const int T[20][12] = {
el18a2k 0:cf9660998431 150 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 151 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 152 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 153 { 1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 154 { 0,0,0,0,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 155 { 0,0,0,0,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 156 { 0,0,0,0,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 157 { 0,0,0,0,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 158 { 0,0,0,0,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 159 { 0,0,0,0,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 160 { 0,0,0,0,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 161 { 0,0,0,0,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 162 { 0,0,0,0,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 163 { 0,0,0,0,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 164 { 0,0,0,0,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 165 { 0,0,0,0,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 166 { 0,0,0,0,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 167 { 0,0,0,0,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 168 { 0,0,0,0,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 169 { 0,0,0,0,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 170 };
el18a2k 0:cf9660998431 171
el18a2k 0:cf9660998431 172 lcd.drawRect(0,0,84,48,FILL_TRANSPARENT); //draws screen border
el18a2k 0:cf9660998431 173
el18a2k 2:532b0225519f 174 //pos size
el18a2k 2:532b0225519f 175 //X Y row col
el18a2k 2:532b0225519f 176 lcd.drawSprite(16,2,20,12,(int *)F);
el18a2k 2:532b0225519f 177 lcd.drawSprite(32,2,20,4,(int *)I); //xpos = prevoius x pos + col + 4
el18a2k 2:532b0225519f 178 lcd.drawSprite(40,2,20,12,(int *)S);
el18a2k 2:532b0225519f 179 lcd.drawSprite(56,2,20,12,(int *)H);
el18a2k 0:cf9660998431 180
el18a2k 2:532b0225519f 181 lcd.drawSprite(19,26,20,12,(int *)E);
el18a2k 2:532b0225519f 182 lcd.drawSprite(35,26,20,12,(int *)A);
el18a2k 2:532b0225519f 183 lcd.drawSprite(51,26,20,12,(int *)T);
el18a2k 0:cf9660998431 184 }
el18a2k 0:cf9660998431 185
el18a2k 0:cf9660998431 186 void Graphics::confirmationScreen(N5110 &lcd){
el18a2k 0:cf9660998431 187 // x y
el18a2k 0:cf9660998431 188 const int Title_fish[44][21] = {
el18a2k 0:cf9660998431 189 { 0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 190 { 0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 191 { 0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 192 { 0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,1,0,0,0,0,0, },
el18a2k 0:cf9660998431 193 { 0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 194 { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0, },
el18a2k 0:cf9660998431 195 { 0,0,1,1,1,1,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0, },
el18a2k 0:cf9660998431 196 { 0,1,1,1,1,1,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0, },
el18a2k 0:cf9660998431 197 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 198 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 199 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 200 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 201 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 202 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 203 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 204 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 205 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 206 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 207 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 208 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 209 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 210 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 211 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 212 { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0, },
el18a2k 0:cf9660998431 213 { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0, },
el18a2k 0:cf9660998431 214 { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0, },
el18a2k 0:cf9660998431 215 { 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 216 { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0, },
el18a2k 0:cf9660998431 217 { 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 218 { 0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 219 { 0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 220 { 0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 221 { 0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 222 { 0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 223 { 0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 224 { 0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 225 { 0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 226 { 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 227 { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0, },
el18a2k 0:cf9660998431 228 { 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 229 { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0, },
el18a2k 0:cf9660998431 230 { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0, },
el18a2k 0:cf9660998431 231 { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0, },
el18a2k 0:cf9660998431 232 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 233 };
el18a2k 0:cf9660998431 234
el18a2k 0:cf9660998431 235 // x y
el18a2k 0:cf9660998431 236 const int Title_fish_eaten[44][21] = {
el18a2k 0:cf9660998431 237 { 0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 238 { 0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 239 { 0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 240 { 0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,1,0,0,0,0,0, },
el18a2k 0:cf9660998431 241 { 0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 242 { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0, },
el18a2k 0:cf9660998431 243 { 0,0,1,1,1,1,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0, },
el18a2k 0:cf9660998431 244 { 0,1,1,1,1,1,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0, },
el18a2k 0:cf9660998431 245 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 246 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 247 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 248 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 249 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 250 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0, },
el18a2k 0:cf9660998431 251 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 252 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 253 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 254 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 255 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0, },
el18a2k 0:cf9660998431 256 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 257 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0, },
el18a2k 0:cf9660998431 258 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 259 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 260 { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0, },
el18a2k 0:cf9660998431 261 { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 262 { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0, },
el18a2k 0:cf9660998431 263 { 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 264 { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0, },
el18a2k 0:cf9660998431 265 { 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 266 { 0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 267 { 0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 268 { 0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 269 { 0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 270 { 0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 271 { 0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 272 { 0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 273 { 0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 274 { 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 275 { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0, },
el18a2k 0:cf9660998431 276 { 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 277 { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0, },
el18a2k 0:cf9660998431 278 { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0, },
el18a2k 0:cf9660998431 279 { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0, },
el18a2k 0:cf9660998431 280 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 281 };
el18a2k 0:cf9660998431 282
el18a2k 0:cf9660998431 283 lcd.clear();
el18a2k 0:cf9660998431 284 lcd.drawRect(0,0,84,48,FILL_TRANSPARENT); //draws screen border
el18a2k 0:cf9660998431 285 lcd.printString("Hold",12,2);
el18a2k 0:cf9660998431 286 lcd.printString("A",24,3);
el18a2k 0:cf9660998431 287 lcd.drawSprite(59,2,44,21,(int*)Title_fish);
el18a2k 0:cf9660998431 288 lcd.refresh(); // refresh the LCD so the pixels appear
el18a2k 0:cf9660998431 289 wait_ms(1000);
el18a2k 0:cf9660998431 290 lcd.drawSprite(59,2,44,21,(int*)Title_fish_eaten);
el18a2k 0:cf9660998431 291 lcd.refresh();
el18a2k 1:7dfa61225fcf 292 wait_ms(1000);
el18a2k 0:cf9660998431 293 }
el18a2k 0:cf9660998431 294
el18a2k 0:cf9660998431 295 void Graphics::screenFlash(N5110 &lcd){
el18a2k 0:cf9660998431 296 int i = 0;
el18a2k 0:cf9660998431 297
el18a2k 0:cf9660998431 298 while(i<4){
el18a2k 0:cf9660998431 299 lcd.inverseMode();
el18a2k 0:cf9660998431 300 lcd.refresh();
el18a2k 0:cf9660998431 301 wait_ms(100);
el18a2k 0:cf9660998431 302 lcd.normalMode();
el18a2k 0:cf9660998431 303 lcd.refresh();
el18a2k 0:cf9660998431 304 wait_ms(100);
el18a2k 0:cf9660998431 305 i++;
el18a2k 0:cf9660998431 306 }
el18a2k 0:cf9660998431 307 }
el18a2k 0:cf9660998431 308
el18a2k 10:e221bd1ce3ec 309 void Graphics::Fish_1(N5110 &lcd, int _x, int _y){
el18a2k 0:cf9660998431 310 // x y
el18a2k 0:cf9660998431 311 const int Fish_1[4][9]= {
el18a2k 0:cf9660998431 312 { 1,0,0,1,1,1,1,1,0, },
el18a2k 0:cf9660998431 313 { 1,1,1,1,1,1,1,0,1, },
el18a2k 0:cf9660998431 314 { 1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 315 { 1,0,0,1,1,1,1,1,0, },
el18a2k 0:cf9660998431 316 };
el18a2k 0:cf9660998431 317
el18a2k 0:cf9660998431 318 //pos / sprite x y / x y
el18a2k 10:e221bd1ce3ec 319 lcd.drawSprite(_x,_y,4,9,(int*)Fish_1);
el18a2k 0:cf9660998431 320 }
el18a2k 0:cf9660998431 321
el18a2k 10:e221bd1ce3ec 322 void Graphics::Fish_2(N5110 &lcd, int _x, int _y){
el18a2k 0:cf9660998431 323 // x y
el18a2k 0:cf9660998431 324 const int Fish_2[6][14] = {
el18a2k 0:cf9660998431 325 { 1,0,0,0,0,1,1,1,1,1,1,1,0,0, },
el18a2k 0:cf9660998431 326 { 1,1,0,0,1,1,1,1,1,1,0,1,1,0, },
el18a2k 0:cf9660998431 327 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 328 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 329 { 1,1,0,0,1,1,1,1,1,1,1,1,1,0, },
el18a2k 0:cf9660998431 330 { 1,0,0,0,0,1,1,1,1,1,1,1,0,0, },
el18a2k 0:cf9660998431 331 };
el18a2k 0:cf9660998431 332
el18a2k 0:cf9660998431 333 //pos / sprite x y / x y
el18a2k 10:e221bd1ce3ec 334 lcd.drawSprite(_x,_y,6,14,(int*)Fish_2);
el18a2k 0:cf9660998431 335 }
el18a2k 0:cf9660998431 336
el18a2k 10:e221bd1ce3ec 337 void Graphics::Fish_3(N5110 &lcd, int _x, int _y){
el18a2k 0:cf9660998431 338 // x y
el18a2k 0:cf9660998431 339 const int Fish_3[8][17] = {
el18a2k 0:cf9660998431 340 { 1,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0 },
el18a2k 0:cf9660998431 341 { 1,1,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0 },
el18a2k 0:cf9660998431 342 { 1,1,1,0,0,1,1,1,1,1,1,1,1,0,1,1,0 },
el18a2k 0:cf9660998431 343 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
el18a2k 0:cf9660998431 344 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
el18a2k 0:cf9660998431 345 { 1,1,1,0,0,1,1,1,1,1,1,1,1,1,1,1,0 },
el18a2k 0:cf9660998431 346 { 1,1,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0 },
el18a2k 0:cf9660998431 347 { 1,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0 },
el18a2k 0:cf9660998431 348 };
el18a2k 0:cf9660998431 349
el18a2k 0:cf9660998431 350 //pos / sprite x y / x y
el18a2k 10:e221bd1ce3ec 351 lcd.drawSprite(_x,_y,8,17,(int*)Fish_3);
el18a2k 0:cf9660998431 352 }
el18a2k 0:cf9660998431 353
el18a2k 0:cf9660998431 354
el18a2k 10:e221bd1ce3ec 355 void Graphics::Fish_4(N5110 &lcd, int _x, int _y){
el18a2k 0:cf9660998431 356 // x y
el18a2k 0:cf9660998431 357 const int Fish_4[12][23] = {
el18a2k 0:cf9660998431 358 { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 359 { 0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0, },
el18a2k 0:cf9660998431 360 { 1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 361 { 1,1,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0, },
el18a2k 0:cf9660998431 362 { 1,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,1,1,0,0, },
el18a2k 0:cf9660998431 363 { 1,1,1,1,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0, },
el18a2k 0:cf9660998431 364 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 365 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 0:cf9660998431 366 { 1,1,1,1,0,0,1,1,1,1,1,1,1,0,1,0,1,1,1,1,1,1,0, },
el18a2k 0:cf9660998431 367 { 1,1,1,0,0,0,0,1,1,1,1,1,1,0,0,1,1,1,1,0,0,0,0, },
el18a2k 0:cf9660998431 368 { 1,1,0,0,0,0,0,0,1,1,1,1,1,0,1,1,1,1,1,1,1,0,0, },
el18a2k 0:cf9660998431 369 { 1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0, },
el18a2k 0:cf9660998431 370 };
el18a2k 0:cf9660998431 371
el18a2k 0:cf9660998431 372 //pos / sprite x y / x y
el18a2k 10:e221bd1ce3ec 373 lcd.drawSprite(_x,_y,12,23,(int*)Fish_4);
el18a2k 0:cf9660998431 374 }
el18a2k 0:cf9660998431 375
el18a2k 0:cf9660998431 376
el18a2k 0:cf9660998431 377 void Graphics::upArrow(N5110 &lcd){
el18a2k 0:cf9660998431 378 // x y
el18a2k 0:cf9660998431 379 const int upArrow[3][6] = {
el18a2k 0:cf9660998431 380 { 0,0,1,1,0,0, },
el18a2k 0:cf9660998431 381 { 0,1,1,1,1,0, },
el18a2k 0:cf9660998431 382 { 1,1,1,1,1,1, },
el18a2k 0:cf9660998431 383 };
el18a2k 0:cf9660998431 384
el18a2k 0:cf9660998431 385 //pos / sprite x y / x y
el18a2k 0:cf9660998431 386 lcd.drawSprite(30,2,3,6,(int*)upArrow);
el18a2k 0:cf9660998431 387 }
el18a2k 0:cf9660998431 388
el18a2k 0:cf9660998431 389
el18a2k 0:cf9660998431 390 void Graphics::downArrow(N5110 &lcd){
el18a2k 0:cf9660998431 391 // x y
el18a2k 0:cf9660998431 392 const int downArrow[3][6] = {
el18a2k 0:cf9660998431 393 { 1,1,1,1,1,1, },
el18a2k 0:cf9660998431 394 { 0,1,1,1,1,0, },
el18a2k 0:cf9660998431 395 { 0,0,1,1,0,0, },
el18a2k 0:cf9660998431 396 };
el18a2k 0:cf9660998431 397
el18a2k 0:cf9660998431 398 //pos / sprite x y / x y
el18a2k 0:cf9660998431 399 lcd.drawSprite(30,7,3,6,(int*)downArrow);
el18a2k 0:cf9660998431 400 }
el18a2k 0:cf9660998431 401
el18a2k 0:cf9660998431 402
el18a2k 0:cf9660998431 403 void Graphics::leftArrow(N5110 &lcd){
el18a2k 0:cf9660998431 404 // x y
el18a2k 0:cf9660998431 405 const int leftArrow[6][3] = {
el18a2k 0:cf9660998431 406 { 0,0,1, },
el18a2k 0:cf9660998431 407 { 0,1,1, },
el18a2k 0:cf9660998431 408 { 1,1,1, },
el18a2k 0:cf9660998431 409 { 1,1,1, },
el18a2k 0:cf9660998431 410 { 0,1,1, },
el18a2k 0:cf9660998431 411 { 0,0,1, },
el18a2k 0:cf9660998431 412 };
el18a2k 0:cf9660998431 413
el18a2k 0:cf9660998431 414 //pos / sprite x y / x y
el18a2k 0:cf9660998431 415 lcd.drawSprite(30,12,6,3,(int*)leftArrow);
el18a2k 0:cf9660998431 416 }
el18a2k 0:cf9660998431 417
el18a2k 0:cf9660998431 418
el18a2k 0:cf9660998431 419 void Graphics::rightArrow(N5110 &lcd){
el18a2k 0:cf9660998431 420 // x y
el18a2k 0:cf9660998431 421 const int rightArrow[6][3] = {
el18a2k 0:cf9660998431 422 { 1,0,0, },
el18a2k 0:cf9660998431 423 { 1,1,0, },
el18a2k 0:cf9660998431 424 { 1,1,1, },
el18a2k 0:cf9660998431 425 { 1,1,1, },
el18a2k 0:cf9660998431 426 { 1,1,0, },
el18a2k 0:cf9660998431 427 { 1,0,0, },
el18a2k 0:cf9660998431 428 };
el18a2k 0:cf9660998431 429
el18a2k 0:cf9660998431 430 //pos / sprite x y / x y
el18a2k 0:cf9660998431 431 lcd.drawSprite(30,20,6,3,(int*)rightArrow);
el18a2k 0:cf9660998431 432 }
el18a2k 0:cf9660998431 433
el18a2k 10:e221bd1ce3ec 434 void Graphics::E_Fish_1(N5110 &lcd, int _x, int _y){
el18a2k 10:e221bd1ce3ec 435 // x y
el18a2k 10:e221bd1ce3ec 436 const int E_Fish_1[4][9]= {
el18a2k 10:e221bd1ce3ec 437 { 0,1,1,1,1,1,0,0,1, },
el18a2k 10:e221bd1ce3ec 438 { 1,0,1,1,1,1,1,1,1, },
el18a2k 10:e221bd1ce3ec 439 { 1,1,1,1,1,1,1,1,1, },
el18a2k 10:e221bd1ce3ec 440 { 0,1,1,1,1,1,0,0,1, },
el18a2k 10:e221bd1ce3ec 441 };
el18a2k 10:e221bd1ce3ec 442
el18a2k 10:e221bd1ce3ec 443 //pos / sprite x y / x y
el18a2k 10:e221bd1ce3ec 444 lcd.drawSprite(_x,_y,4,9,(int*)E_Fish_1);
el18a2k 10:e221bd1ce3ec 445 }
el18a2k 0:cf9660998431 446
el18a2k 10:e221bd1ce3ec 447 void Graphics::E_Fish_2(N5110 &lcd, int _x, int _y){
el18a2k 0:cf9660998431 448 // x y
el18a2k 10:e221bd1ce3ec 449 const int E_Fish_2[6][14] = {
el18a2k 10:e221bd1ce3ec 450 { 0,0,1,1,1,1,1,1,1,0,0,0,0,1, },
el18a2k 10:e221bd1ce3ec 451 { 0,1,1,0,1,1,1,1,1,1,0,0,1,1, },
el18a2k 10:e221bd1ce3ec 452 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 10:e221bd1ce3ec 453 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 10:e221bd1ce3ec 454 { 0,1,1,1,1,1,1,1,1,1,0,0,1,1, },
el18a2k 10:e221bd1ce3ec 455 { 0,0,1,1,1,1,1,1,1,0,0,0,0,1, },
el18a2k 0:cf9660998431 456 };
el18a2k 0:cf9660998431 457
el18a2k 10:e221bd1ce3ec 458 //pos / sprite x y / x y
el18a2k 10:e221bd1ce3ec 459 lcd.drawSprite(_x,_y,6,14,(int*)E_Fish_2);
el18a2k 10:e221bd1ce3ec 460 }
el18a2k 10:e221bd1ce3ec 461
el18a2k 10:e221bd1ce3ec 462 void Graphics::E_Fish_3(N5110 &lcd, int _x, int _y){
el18a2k 10:e221bd1ce3ec 463 // x y
el18a2k 10:e221bd1ce3ec 464 const int E_Fish_3[8][17] = {
el18a2k 10:e221bd1ce3ec 465 { 0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,1, },
el18a2k 10:e221bd1ce3ec 466 { 0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,1,1, },
el18a2k 10:e221bd1ce3ec 467 { 0,1,1,0,1,1,1,1,1,1,1,1,0,0,1,1,1, },
el18a2k 10:e221bd1ce3ec 468 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 10:e221bd1ce3ec 469 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 10:e221bd1ce3ec 470 { 0,1,1,1,1,1,1,1,1,1,1,1,0,0,1,1,1, },
el18a2k 10:e221bd1ce3ec 471 { 0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,1,1, },
el18a2k 10:e221bd1ce3ec 472 { 0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,1, },
el18a2k 10:e221bd1ce3ec 473 };
el18a2k 0:cf9660998431 474
el18a2k 10:e221bd1ce3ec 475 //pos / sprite x y / x y
el18a2k 10:e221bd1ce3ec 476 lcd.drawSprite(_x,_y,8,17,(int*)E_Fish_3);
el18a2k 10:e221bd1ce3ec 477 }
el18a2k 10:e221bd1ce3ec 478
el18a2k 10:e221bd1ce3ec 479
el18a2k 10:e221bd1ce3ec 480 void Graphics::E_Fish_4(N5110 &lcd, int _x, int _y){
el18a2k 10:e221bd1ce3ec 481 // x y
el18a2k 10:e221bd1ce3ec 482 const int E_Fish_4[12][23] = {
el18a2k 10:e221bd1ce3ec 483 { 0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0, },
el18a2k 10:e221bd1ce3ec 484 { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0, },
el18a2k 10:e221bd1ce3ec 485 { 0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,1, },
el18a2k 10:e221bd1ce3ec 486 { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,1,1, },
el18a2k 10:e221bd1ce3ec 487 { 0,0,1,1,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,1,1,1, },
el18a2k 10:e221bd1ce3ec 488 { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,1,1,1,1, },
el18a2k 10:e221bd1ce3ec 489 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 10:e221bd1ce3ec 490 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, },
el18a2k 10:e221bd1ce3ec 491 { 0,1,1,1,1,1,1,0,1,0,1,1,1,1,1,1,1,0,0,1,1,1,1, },
el18a2k 10:e221bd1ce3ec 492 { 0,0,0,0,1,1,1,1,0,0,1,1,1,1,1,1,0,0,0,0,1,1,1, },
el18a2k 10:e221bd1ce3ec 493 { 0,0,1,1,1,1,1,1,1,0,1,1,1,1,1,0,0,0,0,0,0,1,1, },
el18a2k 10:e221bd1ce3ec 494 { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,1, },
el18a2k 10:e221bd1ce3ec 495 };
el18a2k 10:e221bd1ce3ec 496
el18a2k 10:e221bd1ce3ec 497 //pos / sprite x y / x y
el18a2k 10:e221bd1ce3ec 498 lcd.drawSprite(_x,_y,12,23,(int*)E_Fish_4);
el18a2k 0:cf9660998431 499 }