Steven Mahasin / Mbed 2 deprecated DreamDungeon

Dependencies:   mbed MotionSensor

Revision:
32:fe6359ef9916
Child:
33:4f3948dcd2f7
diff -r ab24d028ddfd -r fe6359ef9916 Title/Title.cpp
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Title/Title.cpp	Mon May 06 08:56:48 2019 +0000
@@ -0,0 +1,116 @@
+#include "Title.h"
+
+Title::Title()
+{
+    title_count = 0;
+    cursor_timer = 20;
+    title_option = 0;
+}
+
+int Title::get_seed()
+{
+    return title_count;
+}
+
+void Title::main(N5110 &lcd, Gamepad &gamepad, float &global_contrast)
+{
+    Player player(5, 36);
+    while(1){  // Title Screen Loop
+        title_option = 0;
+        while(!gamepad.check_event(Gamepad::A_PRESSED)){ 
+            lcd.clear();
+            draw_title_screen(lcd);
+            lcd.refresh();
+            
+            title_options_joystick(gamepad);
+            
+            title_count++;
+            wait_ms(1000/40); // 1s/framerate
+        }
+        while(gamepad.check_event(Gamepad::A_PRESSED)){}
+        if(title_option == 0) {
+            break;
+        } else if (title_option == 1) {
+            title_option_option(lcd, gamepad, player, global_contrast);
+        } else if (title_option == 2) {
+            title_option_credit(lcd, gamepad);
+        } else if (title_option == 3) {
+            title_option_hi_scores(lcd);
+        }
+    }
+}
+
+void Title::draw_title_screen(N5110 &lcd)
+{
+    lcd.drawSprite(11, 4, 15, 44, (int *)title_name_0);
+    lcd.drawSpriteTransparent(19, 14, 17, 53, (int *)title_name_1);
+    lcd.drawCircle(79, 7, 10, FILL_BLACK);
+    lcd.drawCircle(81, 5, 8, FILL_WHITE);
+    lcd.drawSprite(56, 6, 11, 5, (int *)star_sprite[abs(((title_count/20) % 7) - 3)]);
+    lcd.drawSprite(12, 34, 8, 8, (int *)button_A_sprite);
+    lcd.drawSprite(22, 37, 3, 2, (int *)arrow_left_sprite);
+    lcd.drawSprite(59, 37, 3, 2, (int *)arrow_right_sprite);
+    lcd.drawSprite(69, 31, 12, 6, (int *)sprite_player[(title_count/40) % 4][(title_count/10) % 4]);
+    lcd.drawSprite(26, 35, 9, 32, (int *)title_options_sprite[title_option]);
+}
+
+void Title::title_options_joystick(Gamepad &gamepad)
+{
+    if ((gamepad.get_direction() == 3) && (cursor_timer > 20)) {    // Detect Joystick going right
+        cursor_timer = 0;
+        if (title_option >= 3) {
+            title_option = 0;
+        } else {
+            title_option++;
+        }
+    } else if ((gamepad.get_direction() == 7) && (cursor_timer > 20)) { // Detect Joystick going left
+        cursor_timer = 0;
+        if (title_option <= 0) {
+            title_option = 3;
+        } else {
+            title_option--;
+        }
+    }
+    cursor_timer++;
+}
+
+void Title::title_option_option(N5110 &lcd, Gamepad &gamepad, Player &player, float &global_contrast)
+{
+    while(!gamepad.check_event(Gamepad::A_PRESSED)) {
+        global_contrast = gamepad.read_pot();
+        lcd.setContrast(global_contrast);
+        lcd.clear();
+        lcd.printString("Set contrast", 0, 0);
+        lcd.printString("using the", 0, 1);
+        lcd.printString("potentiometer", 0, 2);
+        player.draw(lcd);
+        lcd.refresh();
+        player.move(1, 0, (int *)level_map[0][0], (bool *)sprite_transparent_player);
+        player.buttons(false, true, false, false);
+        player.update_bullets((int *)level_map[0][0], (bool *)sprite_transparent_player);
+        wait_ms(1000/40);
+    }
+    wait(0.05);
+    while(gamepad.check_event(Gamepad::A_PRESSED)) {
+    }
+}
+
+void Title::title_option_credit(N5110 &lcd, Gamepad &gamepad)
+{
+    lcd.clear();
+    lcd.printString("Made by:", 0, 0);
+    lcd.printString("Steven Mahasin", 0, 1);
+    lcd.printString("201192939", 0, 2);
+    lcd.refresh();
+    wait(0.05);
+    while(!gamepad.check_event(Gamepad::A_PRESSED)) {
+    }
+    wait(0.05);
+    while(gamepad.check_event(Gamepad::A_PRESSED)) {
+    }
+}
+
+void Title::title_option_hi_scores(N5110 &lcd)
+{
+    
+}