Steven Mahasin / Mbed 2 deprecated DreamDungeon

Dependencies:   mbed MotionSensor

Revision:
51:4d0cd75e7ed3
Parent:
50:2c5cb92a5361
diff -r 2c5cb92a5361 -r 4d0cd75e7ed3 main.cpp
--- a/main.cpp	Thu May 09 06:33:28 2019 +0000
+++ b/main.cpp	Thu May 09 07:39:49 2019 +0000
@@ -237,16 +237,16 @@
 
 void game_unload()
 {
+    delete room_engine;
     // Deletes every generated rooms
     for (int i = 0; i < MAX_ROOMS_MAP_X; i++) { 
         for (int j = 0; j < MAX_ROOMS_MAP_Y; j++) {
-            if (valid_rooms[j][j]){
+            if (valid_rooms[j][i]){
                 delete rooms[j][i];
-                valid_rooms[i][j] = false;
+                valid_rooms[j][i] = false;
             }
         }
     }
-    delete room_engine;
     delete player;
 }