Steven Mahasin / Mbed 2 deprecated DreamDungeon

Dependencies:   mbed MotionSensor

Revision:
35:06cd6be999ad
Parent:
34:1d5b4da3935e
Child:
37:a404860171a9
diff -r 1d5b4da3935e -r 06cd6be999ad Entity/Player/Player.cpp
--- a/Entity/Player/Player.cpp	Mon May 06 13:58:39 2019 +0000
+++ b/Entity/Player/Player.cpp	Mon May 06 20:05:14 2019 +0000
@@ -16,7 +16,7 @@
     sprite_size.width = 6;
     sprite_size.height = 12;
     sprite_size.offset_x = 0;
-    sprite_size.offset_y = 7;
+    sprite_size.offset_y = -7;
     frame.count = 0;
     frame.number = 0;
     frame.max = 4;
@@ -144,8 +144,8 @@
 
 void Player::draw_player(N5110 &lcd)
 {
-    lcd.drawSpriteTransparent(position.x-sprite_size.offset_x,
-                              position.y-sprite_size.offset_y,
+    lcd.drawSpriteTransparent(position.x+sprite_size.offset_x,
+                              position.y+sprite_size.offset_y,
                               sprite_size.height,
                               sprite_size.width,
                               get_frame());