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Dependencies: mbed MotionSensor
Walls/Walls.cpp
- Committer:
- el17sm
- Date:
- 2019-05-09
- Revision:
- 60:44ddfb791e2b
- Parent:
- Entity/Walls/Walls.cpp@ 57:1c12361b6e3d
File content as of revision 60:44ddfb791e2b:
#include "Walls.h"
Walls::Walls(int pos_x, int pos_y, int hitbox_width, int hitbox_height)
{
_hitbox.width = hitbox_width;
_hitbox.height = hitbox_height;
_sprite_size.width = hitbox_width;
_sprite_size.height = hitbox_height + 7;
_sprite_size.offset_x = 0;
_sprite_size.offset_y = -7;
_position.x = pos_x;
_position.y = pos_y;
update_prev_pos();
}
void Walls::move(float unused, float unused1, char * unused2, bool * unused3) // movement control and miscellaneous updates
{
}
void Walls::take_damage(int damage)
{
}
void Walls::draw(N5110 &lcd)
{
lcd.drawRect(_position.x, _position.y + _sprite_size.offset_y, _sprite_size.width, _sprite_size.height, FILL_BLACK);
lcd.drawRect(_position.x+1, _position.y + _sprite_size.offset_y+1, _sprite_size.width-2, _sprite_size.height-2, FILL_WHITE);
lcd.drawLine(_position.x, _position.y + _sprite_size.offset_y + _hitbox.height - 1, _position.x + _hitbox.width - 1, _position.y + _sprite_size.offset_y + _hitbox.height - 1, 1);
}