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Dependencies: mbed MotionSensor
Diff: Entity/Collectibles/Health/Health.cpp
- Revision:
- 32:fe6359ef9916
- Child:
- 33:4f3948dcd2f7
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/Entity/Collectibles/Health/Health.cpp Mon May 06 08:56:48 2019 +0000
@@ -0,0 +1,43 @@
+#include "Health.h"
+
+Health::Health(float pos_x, float pos_y)
+{
+ _damage_self_upon_collision = true;
+ _hp_drop_chance = 0; // out of 10
+ moving = true;
+ face = 0;
+ hp = 1;
+ attack = -1;
+ hitbox.width = 7;
+ hitbox.height = 7;
+ position.x = pos_x;
+ position.y = pos_y;
+ sprite_size.width = 7;
+ sprite_size.height = 7;
+ sprite_size.offset_x = 0;
+ sprite_size.offset_y = 0;
+}
+
+void Health::move(float unused, float unused1, int * unused2, bool * unused3)
+{
+
+}
+
+void Health::draw(N5110 &lcd)
+{
+ lcd.drawSpriteTransparent(position.x-sprite_size.offset_x,
+ position.y-sprite_size.offset_y,
+ sprite_size.height,
+ sprite_size.width,
+ get_frame());
+}
+
+int * Health::get_frame()
+{
+ return (int *) health_sprite;
+}
+
+void Health::take_damage(int damage)
+{
+ hp -= damage;
+}
\ No newline at end of file