Steven Mahasin / Mbed 2 deprecated DreamDungeon

Dependencies:   mbed MotionSensor

Revision:
32:fe6359ef9916
Parent:
31:ab24d028ddfd
Child:
33:4f3948dcd2f7
--- a/Entity/Bullets/Bullets.h	Sun May 05 18:37:23 2019 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,28 +0,0 @@
-#ifndef BULLETS_H
-#define BULLETS_H
-#include "Entity.h"
-
-class Bullets : public Entity
-{
-
-public:
-    // Constructor
-    Bullets(float, float, int);
-
-    // Functions
-    virtual void move(float, float, int * map, bool * doorways);
-    virtual int * get_frame();
-    virtual void take_damage(int);
-    bool out_of_bounds_check(int * map, bool * doorways);
-
-private:
-    // Member Variable
-    int direction;
-};
-
-const int bullets_sprite[3][3] = {{1,1,1},
-    {1,1,1},
-    {1,1,1}
-};
-
-#endif
\ No newline at end of file