A rouge-like rpg, heavily inspired on the binding of isaac. Running on a FRDM-K64F Mbed board. C++.
Dependencies: mbed MotionSensor
Diff: main.h
- Revision:
- 48:f7d9ae3e554d
- Parent:
- 47:6e31b195ce3c
- Child:
- 49:3f83ed62d123
--- a/main.h Thu May 09 01:57:49 2019 +0000 +++ b/main.h Thu May 09 02:46:44 2019 +0000 @@ -43,16 +43,21 @@ // Prototypes void init(); void game_loop(); + +void room_entrance(); +void room_exit(); +void generate_room(); +void update_room_coords(); +void minimap_detection(); + void game_over(); void win(); void display_stats(); -void generate_room(); -void update_room_coords(); +void game_unload(); int opposite(int value); int count_doorways(); void update_definite_doorways(); int available_boss_room(); -void minimap_detection(); #endif \ No newline at end of file