A rouge-like rpg, heavily inspired on the binding of isaac. Running on a FRDM-K64F Mbed board. C++.

Dependencies:   mbed MotionSensor

Revision:
48:f7d9ae3e554d
Parent:
47:6e31b195ce3c
Child:
49:3f83ed62d123
--- a/main.h	Thu May 09 01:57:49 2019 +0000
+++ b/main.h	Thu May 09 02:46:44 2019 +0000
@@ -43,16 +43,21 @@
 // Prototypes
 void init();
 void game_loop();
+
+void room_entrance();
+void room_exit();
+void generate_room();
+void update_room_coords();
+void minimap_detection();
+
 void game_over();
 void win();
 void display_stats();
-void generate_room();
-void update_room_coords();
+void game_unload();
 
 int opposite(int value);
 int count_doorways();
 void update_definite_doorways();
 int available_boss_room();
-void minimap_detection();
 
 #endif
\ No newline at end of file