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Dependencies: mbed MotionSensor
Diff: Walls/Walls.h
- Revision:
- 60:44ddfb791e2b
- Parent:
- 59:fd4669864b67
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/Walls/Walls.h Thu May 09 14:55:43 2019 +0000
@@ -0,0 +1,42 @@
+#ifndef WALLS_H
+#define WALLS_H
+#include "Entity.h"
+/**Walls Class
+*@author Steven Mahasin
+*@brief Creates a Static Wall which inherits the Entity class, not used yet in this version due to bugged spawn areas
+*@date May 2019
+*/
+class Walls : public Entity
+{
+public:
+ /** Constructor
+ * @brief creates a wall at positions pos_x and pos_y
+ * @param pos_x - initialise _position.x
+ * @param pos_y - initialise _position.y
+ * @param hitbox_width - initialise _hitbox.width
+ * @param hitbox_height - initialise _hitbox.height
+ */
+ Walls(int pos_x, int pos_y, int hitbox_width, int hitbox_height);
+
+ // Functions
+ /**
+ * @brief just because entity has a pure virtual function move, the function is of no use in walls as it does not move
+ * @param unused - not used
+ * @param unused1 - not used
+ * @param unused2 - not used
+ * @param unused3 - not used
+ */
+ virtual void move(float unused, float unused1, char * unused2, bool * unused3); // movement control and miscellaneous updates
+ /**
+ * @brief just because entity has a pure virtual function take_damage, the function is of no use in walls as it does take_damage
+ * @param unused - not used
+ */
+ virtual void take_damage(int unused);
+ /**
+ * @brief a virtual function of drawing the walls onto the screen
+ * @param lcd - the screen where the wall is drawn on
+ */
+ virtual void draw(N5110 &lcd);
+};
+
+#endif
\ No newline at end of file