Steven Mahasin / Mbed 2 deprecated DreamDungeon

Dependencies:   mbed MotionSensor

Revision:
35:06cd6be999ad
Parent:
34:1d5b4da3935e
Child:
37:a404860171a9
--- a/Entity/Player/Bullets/Bullets.cpp	Mon May 06 13:58:39 2019 +0000
+++ b/Entity/Player/Bullets/Bullets.cpp	Mon May 06 20:05:14 2019 +0000
@@ -13,7 +13,7 @@
     sprite_size.width = 3;
     sprite_size.height = 3;
     sprite_size.offset_x = 0;
-    sprite_size.offset_y = 1;
+    sprite_size.offset_y = -1;
     direction = dir;
 }
 
@@ -32,8 +32,8 @@
 
 void Bullets::draw(N5110 &lcd)
 {
-    lcd.drawSpriteTransparent(position.x-sprite_size.offset_x,
-                              position.y-sprite_size.offset_y,
+    lcd.drawSpriteTransparent(position.x+sprite_size.offset_x,
+                              position.y+sprite_size.offset_y,
                               sprite_size.height,
                               sprite_size.width,
                               get_frame());