Steven Mahasin / Mbed 2 deprecated DreamDungeon

Dependencies:   mbed MotionSensor

Committer:
el17sm
Date:
Sun Apr 21 23:23:35 2019 +0000
Revision:
10:1a3499f6b583
Child:
11:63e54f6e7939
Added entity_collision, Added start of Bullets,; ; Problems:; Headless can be inside player without detected by entity_collision if on the same y level

Who changed what in which revision?

UserRevisionLine numberNew contents of line
el17sm 10:1a3499f6b583 1 #ifndef PLAYER_H
el17sm 10:1a3499f6b583 2 #define PLAYER_H
el17sm 10:1a3499f6b583 3 #include "Entity.h"
el17sm 10:1a3499f6b583 4
el17sm 10:1a3499f6b583 5 class Player : public Entity {
el17sm 10:1a3499f6b583 6 public:
el17sm 10:1a3499f6b583 7 // Constructors
el17sm 10:1a3499f6b583 8 Player(float, float);
el17sm 10:1a3499f6b583 9
el17sm 10:1a3499f6b583 10 // Functions
el17sm 10:1a3499f6b583 11 virtual void move(float, float);
el17sm 10:1a3499f6b583 12 virtual void chkdmg();
el17sm 10:1a3499f6b583 13 void buttons(bool, bool, bool, bool);
el17sm 10:1a3499f6b583 14 };
el17sm 10:1a3499f6b583 15
el17sm 10:1a3499f6b583 16 #endif