Owen Cavender 201159294

Dependencies:   mbed Gamepad2

Files at this revision

API Documentation at this revision

Comitter:
el17oc
Date:
Tue May 26 18:42:16 2020 +0000
Parent:
3:d17d712c2e45
Commit message:
N0.3

Changed in this revision

main.cpp Show annotated file Show diff for this revision Revisions of this file
diff -r d17d712c2e45 -r 748e3ff14e72 main.cpp
--- a/main.cpp	Tue May 26 18:37:01 2020 +0000
+++ b/main.cpp	Tue May 26 18:42:16 2020 +0000
@@ -12,7 +12,7 @@
 The game loop will be entered after the game is initialised. The first step is to process the
 user input (if any). The next step is to update the game engine depending on the input i.e.
 moving a character or checking for collisions. The final step is to update the display and render
-this on the LCD. There is usual
+this on the LCD. There is usual////
 */
 
 // includes