Stick_Runner

Dependencies:   FXOS8700CQ Gamepad N5110 SDFileSystem mbed

Revision:
4:2fdafb53eac2
Parent:
3:0c690f1c04d8
Child:
6:bf601a65cb27
diff -r 0c690f1c04d8 -r 2fdafb53eac2 Character/Character.h
--- a/Character/Character.h	Wed May 03 09:27:04 2017 +0000
+++ b/Character/Character.h	Wed May 03 18:00:37 2017 +0000
@@ -8,6 +8,7 @@
 @brief Class responsible for all the functionality of the charachter including intialization, drawing, moving and updating it
 @author Samrudh Sharma
 @date
+@classes
 */
 
 
@@ -36,7 +37,7 @@
 */
     void updateCharacter(Direction d,float mag);
     
- /** Character Status
+/** Character Status
 *
 *   This fuction helps to check if there are any obstacles/gems around the character on the screen 
 *   . It checks if any pixels near the body dimensions of the character are lit up and sets the status of the character to false 
@@ -61,7 +62,7 @@
 
 private:
 
-    
+    //Variables
     int charPosX; // X cocordinate of the character
     int charPosY; // Y cocordinate of the character
     int _speed;   //Variable to help determine the speed of the character from the magnitude of the joystick