Class containing all the bitmaps for the 10 different mazes used throughout the game.
Maze.cpp@0:d5a32831fa28, 2017-04-04 (annotated)
- Committer:
- el15mh
- Date:
- Tue Apr 04 10:30:22 2017 +0000
- Revision:
- 0:d5a32831fa28
- Child:
- 1:8ed19eb9e7e5
menu with first animation trial
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
el15mh | 0:d5a32831fa28 | 1 | // |
el15mh | 0:d5a32831fa28 | 2 | // maze.cpp |
el15mh | 0:d5a32831fa28 | 3 | // |
el15mh | 0:d5a32831fa28 | 4 | // |
el15mh | 0:d5a32831fa28 | 5 | // Created by Max Houghton on 19/03/2017. |
el15mh | 0:d5a32831fa28 | 6 | // |
el15mh | 0:d5a32831fa28 | 7 | // |
el15mh | 0:d5a32831fa28 | 8 | |
el15mh | 0:d5a32831fa28 | 9 | #include "Maze.h" |
el15mh | 0:d5a32831fa28 | 10 | |
el15mh | 0:d5a32831fa28 | 11 | Maze::Maze() |
el15mh | 0:d5a32831fa28 | 12 | { |
el15mh | 0:d5a32831fa28 | 13 | |
el15mh | 0:d5a32831fa28 | 14 | } |
el15mh | 0:d5a32831fa28 | 15 | |
el15mh | 0:d5a32831fa28 | 16 | Maze::~Maze() |
el15mh | 0:d5a32831fa28 | 17 | { |
el15mh | 0:d5a32831fa28 | 18 | |
el15mh | 0:d5a32831fa28 | 19 | } |
el15mh | 0:d5a32831fa28 | 20 | |
el15mh | 0:d5a32831fa28 | 21 | void Maze::drawBox(N5110 &lcd) |
el15mh | 0:d5a32831fa28 | 22 | { |
el15mh | 0:d5a32831fa28 | 23 | // lcd.clear(); |
el15mh | 0:d5a32831fa28 | 24 | |
el15mh | 0:d5a32831fa28 | 25 | for (int i = 0; i < WIDTH; i++){ |
el15mh | 0:d5a32831fa28 | 26 | lcd.setPixel(i, 0); |
el15mh | 0:d5a32831fa28 | 27 | lcd.setPixel(i, HEIGHT - 1); |
el15mh | 0:d5a32831fa28 | 28 | } |
el15mh | 0:d5a32831fa28 | 29 | |
el15mh | 0:d5a32831fa28 | 30 | for (int j = 0; j < HEIGHT; j++){ |
el15mh | 0:d5a32831fa28 | 31 | lcd.setPixel(0, j); |
el15mh | 0:d5a32831fa28 | 32 | lcd.setPixel(WIDTH - 1, j); |
el15mh | 0:d5a32831fa28 | 33 | } |
el15mh | 0:d5a32831fa28 | 34 | |
el15mh | 0:d5a32831fa28 | 35 | lcd.refresh(); |
el15mh | 0:d5a32831fa28 | 36 | } |
el15mh | 0:d5a32831fa28 | 37 | |
el15mh | 0:d5a32831fa28 | 38 | void Maze::drawTest(N5110 &lcd) |
el15mh | 0:d5a32831fa28 | 39 | { |
el15mh | 0:d5a32831fa28 | 40 | // lcd.clear(); |
el15mh | 0:d5a32831fa28 | 41 | |
el15mh | 0:d5a32831fa28 | 42 | lcd.drawLine(2, 2, 30, 2, FILL_BLACK); |
el15mh | 0:d5a32831fa28 | 43 | lcd.drawLine(20, 2, 20, 20, FILL_BLACK); |
el15mh | 0:d5a32831fa28 | 44 | |
el15mh | 0:d5a32831fa28 | 45 | lcd.refresh(); |
el15mh | 0:d5a32831fa28 | 46 | } |
el15mh | 0:d5a32831fa28 | 47 | |
el15mh | 0:d5a32831fa28 | 48 | void Maze::drawMazeOne(N5110 &lcd) |
el15mh | 0:d5a32831fa28 | 49 | { |
el15mh | 0:d5a32831fa28 | 50 | // lcd.clear(); |
el15mh | 0:d5a32831fa28 | 51 | |
el15mh | 0:d5a32831fa28 | 52 | lcd.drawRect(0, 0, 83, 47, FILL_TRANSPARENT); |
el15mh | 0:d5a32831fa28 | 53 | |
el15mh | 0:d5a32831fa28 | 54 | lcd.drawLine(10, 0, 10, 40, FILL_BLACK); |
el15mh | 0:d5a32831fa28 | 55 | lcd.drawLine(10, 40, 20, 40, FILL_BLACK); |
el15mh | 0:d5a32831fa28 | 56 | lcd.drawLine(20, 0, 20, 20, FILL_BLACK); |
el15mh | 0:d5a32831fa28 | 57 | lcd.drawLine(20, 10, 30, 10, FILL_BLACK); |
el15mh | 0:d5a32831fa28 | 58 | lcd.drawLine(20, 30, 30, 30, FILL_BLACK); |
el15mh | 0:d5a32831fa28 | 59 | lcd.drawLine(20, 20, 40, 20, FILL_BLACK); |
el15mh | 0:d5a32831fa28 | 60 | lcd.drawLine(40, 0, 40, 10, FILL_BLACK); |
el15mh | 0:d5a32831fa28 | 61 | lcd.drawLine(30, 30, 30, HEIGHT - 1, FILL_BLACK); |
el15mh | 0:d5a32831fa28 | 62 | lcd.drawLine(30, 40, 50, 40, FILL_BLACK); |
el15mh | 0:d5a32831fa28 | 63 | lcd.drawLine(40, 20, 40, 30, FILL_BLACK); |
el15mh | 0:d5a32831fa28 | 64 | lcd.drawLine(40, 30, 60, 30, FILL_BLACK); |
el15mh | 0:d5a32831fa28 | 65 | lcd.drawLine(50, 20, 70, 20, FILL_BLACK); |
el15mh | 0:d5a32831fa28 | 66 | lcd.drawLine(50, 10, 50, 20, FILL_BLACK); |
el15mh | 0:d5a32831fa28 | 67 | lcd.drawLine(60, 30, 60, 40, FILL_BLACK); |
el15mh | 0:d5a32831fa28 | 68 | lcd.drawLine(70, 20, 70, 40, FILL_BLACK); |
el15mh | 0:d5a32831fa28 | 69 | lcd.drawLine(50, 10, WIDTH - 1, 10, FILL_BLACK); |
el15mh | 0:d5a32831fa28 | 70 | |
el15mh | 0:d5a32831fa28 | 71 | // lcd.drawRect(20, 10, 11, 10, FILL_BLACK); |
el15mh | 0:d5a32831fa28 | 72 | // lcd.drawRect(80, 10, 4, 38, FILL_BLACK); |
el15mh | 0:d5a32831fa28 | 73 | |
el15mh | 0:d5a32831fa28 | 74 | lcd.refresh(); |
el15mh | 0:d5a32831fa28 | 75 | } |
el15mh | 0:d5a32831fa28 | 76 | |
el15mh | 0:d5a32831fa28 | 77 | void Maze::drawMazeTwo(N5110 &lcd) |
el15mh | 0:d5a32831fa28 | 78 | { |
el15mh | 0:d5a32831fa28 | 79 | |
el15mh | 0:d5a32831fa28 | 80 | } |