Class containing all the bitmaps for the 10 different mazes used throughout the game.
Maze.h
- Committer:
- el15mh
- Date:
- 2017-04-07
- Revision:
- 1:8ed19eb9e7e5
- Parent:
- 0:d5a32831fa28
- Child:
- 2:834bd321a30d
File content as of revision 1:8ed19eb9e7e5:
// // maze.h // // // Created by Max Houghton on 19/03/2017. // // #ifndef MAZE_H #define MAZE_H #include "mbed.h" #include "N5110.h" class Maze { public: // constructor & destructor Maze(); ~Maze(); // initialisation method // desired maze is selected here void init(int mazeIndex); void draw(N5110 &lcd); private: void drawBox(N5110 &lcd); void drawTest(N5110 &lcd); void drawMazeOne(N5110 &lcd); void drawMazeTwo(N5110 &lcd); int _mazeIndex; }; #endif /* MAZE_H */