Wannabe RPG which failed because of some problem with planning
Dependencies: Charachters N5110 Obstacles mbed
Map/Map.h
- Committer:
- el15lm
- Date:
- 2017-05-04
- Revision:
- 1:e555e1af2f99
- Parent:
- 0:111e3e4bea66
File content as of revision 1:e555e1af2f99:
#ifndef Map_H #define Map_H #include "Wall.h" #include "Column.h" #include "mbed.h" #include "N5110.h" #include "Gamepad.h" /** Column.h @brief This library all obstacles in one place. */ class Map { private: // Variables int _Heigth; int _Length; public: Map(); ~Map(); // Objects Wall wall1; Wall wall2; Wall wall3; Wall wall4; Wall wall5; Wall wall6; Column column1; Column column2; Column column3; Column column4; Column column5; Column column6; Column column7; // Methods void init(int heigth, int length); void draw(N5110 &lcd); }; #endif