Wannabe RPG which failed because of some problem with planning

Dependencies:   Charachters N5110 Obstacles mbed

Map/Map.h

Committer:
el15lm
Date:
2017-05-04
Revision:
1:e555e1af2f99
Parent:
0:111e3e4bea66

File content as of revision 1:e555e1af2f99:

#ifndef Map_H
#define Map_H

#include "Wall.h"
#include "Column.h"
#include "mbed.h"
#include "N5110.h"
#include "Gamepad.h"

/** Column.h
@brief This library all obstacles in one place.
*/

class Map
{
private:
    
// Variables
    int _Heigth;
    int _Length;

public:

    Map();
    ~Map();
    
// Objects 
    Wall wall1;
    Wall wall2;
    Wall wall3;
    Wall wall4;
    Wall wall5;
    Wall wall6;
    
    Column column1;
    Column column2;
    Column column3;
    Column column4;
    Column column5;
    Column column6;
    Column column7;

// Methods
    void init(int heigth,
              int length);
              
    void draw(N5110 &lcd);
};

#endif