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Dependencies: N5110 PowerControl mbed
Diff: main.cpp
- Revision:
- 25:55331fbafc67
- Parent:
- 24:410cba08be6b
- Child:
- 26:4cfeb2c29326
--- a/main.cpp Fri May 01 12:02:46 2015 +0000 +++ b/main.cpp Tue May 05 17:39:08 2015 +0000 @@ -18,8 +18,13 @@ LocalFileSystem local("local"); // define local file system char buffer1[14]; char buffer[14]; +PwmOut PWM1(p23); //Yellow pin of RGB +PwmOut PWM2(p22);//Green pin of RGB +PwmOut PWM3(p24);//Red pin of RGB + + // Function Prototypes -void pressWasted(); +void pressStart(); void pause(); void winningcondition(); @@ -146,6 +151,7 @@ while (buttonflag) { lcd.clear(); lcd.printString("Pause", 25,21); + lcd.setBrightness(bright); while (timerflag) {// Device goes into sleep and lcd is powered down after 15 seconds in pause menu timer.detach(); lcd.turnOff(); @@ -510,10 +516,10 @@ } } -void pressWasted() // ISR to swap direction of joystick +void pressStart() // ISR to Start game { - buttonflag1=!buttonflag1; + buttonflag1++; } void WastedMode() @@ -533,10 +539,49 @@ } } + + + +void startscreen(){ + lcd.printString("Welcome to",15,1); + lcd.printString("Pacman",20,2); + lcd.printString("Press Start",6,3); + button.rise(&pressStart); // event generated on rising edge + PWM1.period_us(25);// Set time period + if(buttonflag1==1){ + lcd.clear(); + lcd.printString("Ready",21,2); + PWM1 = 0.0;//Duty Cycle of Green pin + PWM2 = 0.0;//Duty cycle of Yellow pin + PWM3 = 0.5;//Duty Cycle of Red pin + wait(1.0) ; + lcd.clear(); + lcd.printString("Set",23,2); + PWM1 = 0.5;//Duty Cycle of Yellow pin + PWM2 = 0.0;//Duty cycle of Grren pin + PWM3 = 0.0;//Duty Cycle of Red pin + wait(1.0); + lcd.clear(); + lcd.printString("Go!",23,2); + PWM1 = 0.0;//Duty Cycle of Yellow pin + PWM2 = 0.5;//Duty cycle of Green pin + PWM3 = 0.0;//Duty Cycle of Red pin + wait(1.0); + lcd.clear(); + drawMap(); + buttonflag1++; + + } + if(buttonflag1==0) { + startscreen(); + } + +} + void WastedCheck() { - button.rise(&pressWasted); // event generated on rising edge - if(buttonflag1) { + + if(w<=8) { WastedMode(); drawPacman2(); } else { @@ -756,8 +801,7 @@ score.attach(&scoreexpired,1.0); //tune(); while(win==false&& lose==false) { - - + startscreen(); lcd.setBrightness(bright); lcd.clear(); pause(); @@ -794,19 +838,13 @@ compareScore(); wait(5.0); lcd.clear(); - creditscreen(); - - - - - - + creditscreen(); } if (lose==true) { lcd.setBrightness(bright); lcd.clear(); - lcd.printString("Game Over", 10,10); + lcd.printString("Game Over",10,3); tune(); lcd.clear(); creditscreen();