My take on the classic Pac man game. Using mbed LPC 1768 and Nokia 5110 LCD Analog joystick used to control direction

Dependencies:   N5110 PowerControl mbed

Committer:
el13ks
Date:
Tue Apr 21 21:29:29 2015 +0000
Revision:
6:af4d3c5a9d43
Parent:
5:61c3bbef19f0
Child:
7:9ecf9df1e95e
Pacman V1.4 ; Pacman faces direction of travel

Who changed what in which revision?

UserRevisionLine numberNew contents of line
el13ks 0:1c3f3fe862f2 1 #include "mbed.h"
el13ks 0:1c3f3fe862f2 2 #include "N5110.h"
el13ks 1:98cc4f4a20dc 3 #define DIRECTION_TOLERANCE 0.05// Tolerance of Joystick
el13ks 3:83c1d9cd97f1 4
el13ks 0:1c3f3fe862f2 5 BusOut myleds(p24,p23,p22); //External LEDS
el13ks 0:1c3f3fe862f2 6 InterruptIn StartButton(p18);//Start button
el13ks 0:1c3f3fe862f2 7 N5110 lcd(p7,p8,p9,p10,p11,p13,p26); //PWR, SCE, RST, DC, MOSI, SCLK, LED
el13ks 0:1c3f3fe862f2 8 AnalogIn Bright(p20);//Pot to adjust brightness
el13ks 0:1c3f3fe862f2 9 Ticker timer; //Create ticker object
el13ks 0:1c3f3fe862f2 10 DigitalIn button(p17);// Joystick Button
el13ks 0:1c3f3fe862f2 11 AnalogIn xPot(p15);// Joystick x-direction
el13ks 0:1c3f3fe862f2 12 AnalogIn yPot(p16);// Joystick y-direction
el13ks 3:83c1d9cd97f1 13 int i=3; // Pacman's starting position
el13ks 5:61c3bbef19f0 14 int j = 3;
el13ks 3:83c1d9cd97f1 15
el13ks 0:1c3f3fe862f2 16 Ticker pollJoystick; // timer to regularly read the joystick
el13ks 6:af4d3c5a9d43 17
el13ks 2:830feffe8462 18 int coinflag = 1;
el13ks 3:83c1d9cd97f1 19 int coinflag2 = 1;
el13ks 4:75c7277a1b88 20 int coinflag3 = 1;
el13ks 4:75c7277a1b88 21 int coinflag4 = 1;
el13ks 4:75c7277a1b88 22 int coinflag5 = 1;
el13ks 6:af4d3c5a9d43 23
el13ks 1:98cc4f4a20dc 24
el13ks 0:1c3f3fe862f2 25 enum DirectionName { // create enumerated type (0,1,2,3 etc. for direction)
el13ks 0:1c3f3fe862f2 26 UP, // could be extended for diagonals etc.
el13ks 0:1c3f3fe862f2 27 DOWN,
el13ks 0:1c3f3fe862f2 28 LEFT,
el13ks 0:1c3f3fe862f2 29 RIGHT,
el13ks 0:1c3f3fe862f2 30 CENTRE,
el13ks 0:1c3f3fe862f2 31 UNKNOWN
el13ks 0:1c3f3fe862f2 32 };
el13ks 0:1c3f3fe862f2 33
el13ks 0:1c3f3fe862f2 34 typedef struct JoyStick Joystick; // struct for Joystick
el13ks 0:1c3f3fe862f2 35 struct JoyStick {
el13ks 0:1c3f3fe862f2 36 float x; // current x value
el13ks 0:1c3f3fe862f2 37 float x0; // 'centred' x value
el13ks 0:1c3f3fe862f2 38 float y; // current y value
el13ks 0:1c3f3fe862f2 39 float y0; // 'centred' y value
el13ks 0:1c3f3fe862f2 40 int button; // button state (assume pull-down used, so 1 = pressed, 0 = unpressed)
el13ks 0:1c3f3fe862f2 41 DirectionName direction; // current direction
el13ks 0:1c3f3fe862f2 42 };
el13ks 0:1c3f3fe862f2 43
el13ks 0:1c3f3fe862f2 44 Joystick joystick; // create struct variable
el13ks 0:1c3f3fe862f2 45
el13ks 0:1c3f3fe862f2 46
el13ks 0:1c3f3fe862f2 47 void calibrateJoystick() // read default positions of the joystick to calibrate later readings
el13ks 0:1c3f3fe862f2 48 {
el13ks 0:1c3f3fe862f2 49 button.mode(PullDown);
el13ks 0:1c3f3fe862f2 50 // must not move during calibration
el13ks 0:1c3f3fe862f2 51 joystick.x0 = xPot; // initial positions in the range 0.0 to 1.0 (0.5 if centred exactly)
el13ks 0:1c3f3fe862f2 52 joystick.y0 = yPot;
el13ks 0:1c3f3fe862f2 53 }
el13ks 0:1c3f3fe862f2 54
el13ks 0:1c3f3fe862f2 55 void updateJoystick()
el13ks 0:1c3f3fe862f2 56 {
el13ks 0:1c3f3fe862f2 57
el13ks 0:1c3f3fe862f2 58 joystick.x = xPot - joystick.x0; // read current joystick values relative to calibrated values (in range -0.5 to 0.5, 0.0 is centred)
el13ks 0:1c3f3fe862f2 59 joystick.y = yPot - joystick.y0;
el13ks 0:1c3f3fe862f2 60 joystick.button = button; // read button state
el13ks 0:1c3f3fe862f2 61
el13ks 0:1c3f3fe862f2 62 // calculate direction depending on x,y values
el13ks 0:1c3f3fe862f2 63 // tolerance allows a little lee-way in case joystick not exactly in the stated direction
el13ks 0:1c3f3fe862f2 64 if ( fabs(joystick.y) < DIRECTION_TOLERANCE && fabs(joystick.x) < DIRECTION_TOLERANCE) {
el13ks 0:1c3f3fe862f2 65 joystick.direction = CENTRE;
el13ks 0:1c3f3fe862f2 66 } else if ( joystick.y > DIRECTION_TOLERANCE && fabs(joystick.x) < DIRECTION_TOLERANCE) {
el13ks 0:1c3f3fe862f2 67 joystick.direction = UP;
el13ks 0:1c3f3fe862f2 68 } else if ( joystick.y < DIRECTION_TOLERANCE && fabs(joystick.x) < DIRECTION_TOLERANCE) {
el13ks 0:1c3f3fe862f2 69 joystick.direction = DOWN;
el13ks 0:1c3f3fe862f2 70 } else if ( joystick.x > DIRECTION_TOLERANCE && fabs(joystick.y) < DIRECTION_TOLERANCE) {
el13ks 0:1c3f3fe862f2 71 joystick.direction = RIGHT;
el13ks 0:1c3f3fe862f2 72 } else if ( joystick.x < DIRECTION_TOLERANCE && fabs(joystick.y) < DIRECTION_TOLERANCE) {
el13ks 0:1c3f3fe862f2 73 joystick.direction = LEFT;
el13ks 0:1c3f3fe862f2 74 } else {
el13ks 0:1c3f3fe862f2 75 joystick.direction = UNKNOWN;
el13ks 0:1c3f3fe862f2 76 }
el13ks 0:1c3f3fe862f2 77
el13ks 0:1c3f3fe862f2 78 }
el13ks 0:1c3f3fe862f2 79
el13ks 4:75c7277a1b88 80 void drawMap()
el13ks 4:75c7277a1b88 81 {
el13ks 0:1c3f3fe862f2 82
el13ks 5:61c3bbef19f0 83 lcd.drawRect(41,20,10,2,1);
el13ks 4:75c7277a1b88 84 lcd.drawRect(41,0,2,10,1);
el13ks 0:1c3f3fe862f2 85 }
el13ks 0:1c3f3fe862f2 86
el13ks 4:75c7277a1b88 87 void checkRight()
el13ks 0:1c3f3fe862f2 88 {
el13ks 1:98cc4f4a20dc 89
el13ks 3:83c1d9cd97f1 90
el13ks 4:75c7277a1b88 91 int r = 0;//Variable for right movement check
el13ks 4:75c7277a1b88 92 if(lcd.getPixel (i+4,j))//Check 4 pixels to the right
el13ks 4:75c7277a1b88 93 r++;
el13ks 4:75c7277a1b88 94 if(lcd.getPixel (i+5,j))//Check 5 pixels to the right
el13ks 4:75c7277a1b88 95 r++;
el13ks 4:75c7277a1b88 96 if (r==2) { // Condition for solid obstacles
el13ks 4:75c7277a1b88 97 i--;
el13ks 1:98cc4f4a20dc 98
el13ks 4:75c7277a1b88 99 }
el13ks 4:75c7277a1b88 100 }
el13ks 4:75c7277a1b88 101 void checkLeft()
el13ks 4:75c7277a1b88 102 {
el13ks 4:75c7277a1b88 103 int l = 0 ; // Variable for left movement check
el13ks 4:75c7277a1b88 104 if(lcd.getPixel (i-4,j))//Check 4 pixels to the left
el13ks 4:75c7277a1b88 105 l++;
el13ks 4:75c7277a1b88 106 if(lcd.getPixel (i-5,j))//Check 5 pixels to the left
el13ks 4:75c7277a1b88 107 l++;
el13ks 4:75c7277a1b88 108 if (l==2) { // Condition for solid obstacles
el13ks 4:75c7277a1b88 109 i++;
el13ks 3:83c1d9cd97f1 110
el13ks 3:83c1d9cd97f1 111
el13ks 1:98cc4f4a20dc 112 }
el13ks 0:1c3f3fe862f2 113 }
el13ks 5:61c3bbef19f0 114 void checkUp()
el13ks 6:af4d3c5a9d43 115 {
el13ks 6:af4d3c5a9d43 116 int u=0;
el13ks 5:61c3bbef19f0 117 if(lcd.getPixel (i,j-4))//Check 4 pixels above
el13ks 5:61c3bbef19f0 118 u++;
el13ks 5:61c3bbef19f0 119 if(lcd.getPixel (i,j-5))//Check 5 pixels above
el13ks 5:61c3bbef19f0 120 u++;
el13ks 5:61c3bbef19f0 121 if (u==2) { // Condition for solid obstacles
el13ks 5:61c3bbef19f0 122 j++;
el13ks 6:af4d3c5a9d43 123 }
el13ks 5:61c3bbef19f0 124 }
el13ks 5:61c3bbef19f0 125
el13ks 6:af4d3c5a9d43 126 void checkDown()
el13ks 6:af4d3c5a9d43 127 {
el13ks 6:af4d3c5a9d43 128 int d=0;
el13ks 5:61c3bbef19f0 129 if(lcd.getPixel (i,j+4))//Check 4 pixels below
el13ks 5:61c3bbef19f0 130 d++;
el13ks 5:61c3bbef19f0 131 if(lcd.getPixel (i,j+5))//Check 5 pixels below
el13ks 5:61c3bbef19f0 132 d++;
el13ks 5:61c3bbef19f0 133 if (d==2) { // Condition for solid obstacles
el13ks 5:61c3bbef19f0 134 j--;
el13ks 6:af4d3c5a9d43 135 }
el13ks 5:61c3bbef19f0 136 }
el13ks 6:af4d3c5a9d43 137
el13ks 6:af4d3c5a9d43 138 void drawCoin()
el13ks 6:af4d3c5a9d43 139 {
el13ks 6:af4d3c5a9d43 140
el13ks 6:af4d3c5a9d43 141 if (coinflag) {
el13ks 6:af4d3c5a9d43 142 lcd.drawCircle(10,3,2,0);
el13ks 6:af4d3c5a9d43 143 }
el13ks 6:af4d3c5a9d43 144 if (coinflag2) {
el13ks 6:af4d3c5a9d43 145 lcd.drawCircle(20,3,2,0);
el13ks 6:af4d3c5a9d43 146 }
el13ks 6:af4d3c5a9d43 147 if (coinflag3) {
el13ks 6:af4d3c5a9d43 148 lcd.drawCircle(30,3,2,0);
el13ks 6:af4d3c5a9d43 149 }
el13ks 6:af4d3c5a9d43 150 if (coinflag4) {
el13ks 6:af4d3c5a9d43 151 lcd.drawCircle(50,3,2,0);
el13ks 6:af4d3c5a9d43 152 }
el13ks 6:af4d3c5a9d43 153 if (coinflag5) {
el13ks 6:af4d3c5a9d43 154 lcd.drawCircle(60,3,2,0);
el13ks 6:af4d3c5a9d43 155 }
el13ks 6:af4d3c5a9d43 156 }
el13ks 6:af4d3c5a9d43 157 void checkCoin()
el13ks 6:af4d3c5a9d43 158 {
el13ks 6:af4d3c5a9d43 159 if (i==10 &&j==3) {
el13ks 6:af4d3c5a9d43 160 coinflag=0;
el13ks 6:af4d3c5a9d43 161 }
el13ks 6:af4d3c5a9d43 162 if (i==20 &&j==3) {
el13ks 6:af4d3c5a9d43 163 coinflag2=0;
el13ks 6:af4d3c5a9d43 164 }
el13ks 6:af4d3c5a9d43 165 if (i==30 &&j==3) {
el13ks 6:af4d3c5a9d43 166 coinflag3=0;
el13ks 6:af4d3c5a9d43 167 }
el13ks 6:af4d3c5a9d43 168 if (i==50 &&j==3) {
el13ks 6:af4d3c5a9d43 169 coinflag4=0;
el13ks 6:af4d3c5a9d43 170 }
el13ks 6:af4d3c5a9d43 171 if (i==60 &&j==3) {
el13ks 6:af4d3c5a9d43 172 coinflag5=0;
el13ks 6:af4d3c5a9d43 173 }
el13ks 6:af4d3c5a9d43 174
el13ks 5:61c3bbef19f0 175 }
el13ks 5:61c3bbef19f0 176
el13ks 6:af4d3c5a9d43 177 void Joystickcheck()
el13ks 6:af4d3c5a9d43 178 {
el13ks 6:af4d3c5a9d43 179 if (joystick.direction == UP) {
el13ks 6:af4d3c5a9d43 180 j--;
el13ks 4:75c7277a1b88 181 }
el13ks 6:af4d3c5a9d43 182 if (joystick.direction == DOWN) {
el13ks 6:af4d3c5a9d43 183 j++;
el13ks 6:af4d3c5a9d43 184 }
el13ks 6:af4d3c5a9d43 185 if (joystick.direction == LEFT) {
el13ks 6:af4d3c5a9d43 186 i--;
el13ks 6:af4d3c5a9d43 187 }
el13ks 6:af4d3c5a9d43 188 if (joystick.direction == RIGHT) {
el13ks 6:af4d3c5a9d43 189 i++;
el13ks 4:75c7277a1b88 190 }
el13ks 4:75c7277a1b88 191
el13ks 6:af4d3c5a9d43 192 }
el13ks 6:af4d3c5a9d43 193 void drawPacman()
el13ks 6:af4d3c5a9d43 194 {
el13ks 6:af4d3c5a9d43 195 if(joystick.direction == RIGHT) {
el13ks 6:af4d3c5a9d43 196 lcd.setPixel(i,j);
el13ks 6:af4d3c5a9d43 197 lcd.setPixel(i-1,j);//Direction dependent (left and right)
el13ks 6:af4d3c5a9d43 198 lcd.setPixel(i-2,j);//Direction dependent (left and right)
el13ks 6:af4d3c5a9d43 199 lcd.setPixel(i-3,j);//Direction dependent (left and right)
el13ks 6:af4d3c5a9d43 200 lcd.setPixel(i,j+1);
el13ks 6:af4d3c5a9d43 201 lcd.setPixel(i,j+2);
el13ks 6:af4d3c5a9d43 202 lcd.setPixel(i,j+3);
el13ks 6:af4d3c5a9d43 203 lcd.setPixel(i,j-1);
el13ks 6:af4d3c5a9d43 204 lcd.setPixel(i,j-2);
el13ks 6:af4d3c5a9d43 205 lcd.setPixel(i,j-3);
el13ks 6:af4d3c5a9d43 206 lcd.setPixel(i-1,j+3);
el13ks 6:af4d3c5a9d43 207 lcd.setPixel(i+1,j+3);
el13ks 6:af4d3c5a9d43 208 lcd.setPixel(i,j-1);
el13ks 6:af4d3c5a9d43 209 lcd.setPixel(i-2,j+2);
el13ks 6:af4d3c5a9d43 210 lcd.setPixel(i-1,j+2);
el13ks 6:af4d3c5a9d43 211 lcd.setPixel(i+2,j+2);
el13ks 6:af4d3c5a9d43 212 lcd.setPixel(i+1,j+2);
el13ks 6:af4d3c5a9d43 213 lcd.setPixel(i-1,j+1);//Direction dependent (left and right)
el13ks 6:af4d3c5a9d43 214 lcd.setPixel(i-2,j+1);//Direction dependent (left and right)
el13ks 6:af4d3c5a9d43 215 lcd.setPixel(i-3,j+1);//Direction dependent (left and right)
el13ks 6:af4d3c5a9d43 216 lcd.setPixel(i-1,j-1);//Direction dependent (left and right)
el13ks 6:af4d3c5a9d43 217 lcd.setPixel(i-2,j-1);//Direction dependent (left and right)
el13ks 6:af4d3c5a9d43 218 lcd.setPixel(i-3,j-1);//Direction dependent (left and right)
el13ks 6:af4d3c5a9d43 219 lcd.setPixel(i-1,j-2);
el13ks 6:af4d3c5a9d43 220 lcd.setPixel(i-2,j-2);
el13ks 6:af4d3c5a9d43 221 lcd.setPixel(i+1,j-2);
el13ks 6:af4d3c5a9d43 222 lcd.setPixel(i+2,j-2);
el13ks 6:af4d3c5a9d43 223 lcd.setPixel(i+1,j-3);
el13ks 6:af4d3c5a9d43 224 lcd.setPixel(i-1,j-3);
el13ks 6:af4d3c5a9d43 225
el13ks 4:75c7277a1b88 226
el13ks 6:af4d3c5a9d43 227 } else if(joystick.direction == LEFT) {
el13ks 6:af4d3c5a9d43 228 lcd.setPixel(i,j);
el13ks 6:af4d3c5a9d43 229 lcd.setPixel(i,j+1);
el13ks 6:af4d3c5a9d43 230 lcd.setPixel(i,j+2);
el13ks 6:af4d3c5a9d43 231 lcd.setPixel(i,j+3);
el13ks 6:af4d3c5a9d43 232 lcd.setPixel(i,j-1);
el13ks 6:af4d3c5a9d43 233 lcd.setPixel(i,j-2);
el13ks 6:af4d3c5a9d43 234 lcd.setPixel(i,j-3);
el13ks 6:af4d3c5a9d43 235 lcd.setPixel(i-1,j+3);
el13ks 6:af4d3c5a9d43 236 lcd.setPixel(i+1,j+3);
el13ks 6:af4d3c5a9d43 237 lcd.setPixel(i,j-1);
el13ks 6:af4d3c5a9d43 238 lcd.setPixel(i-2,j+2);
el13ks 6:af4d3c5a9d43 239 lcd.setPixel(i-1,j+2);
el13ks 6:af4d3c5a9d43 240 lcd.setPixel(i+2,j+2);
el13ks 6:af4d3c5a9d43 241 lcd.setPixel(i+1,j+2);
el13ks 6:af4d3c5a9d43 242 lcd.setPixel(i-1,j-2);
el13ks 6:af4d3c5a9d43 243 lcd.setPixel(i-2,j-2);
el13ks 6:af4d3c5a9d43 244 lcd.setPixel(i+1,j-2);
el13ks 6:af4d3c5a9d43 245 lcd.setPixel(i+2,j-2);
el13ks 6:af4d3c5a9d43 246 lcd.setPixel(i+1,j-3);
el13ks 6:af4d3c5a9d43 247 lcd.setPixel(i-1,j-3);
el13ks 6:af4d3c5a9d43 248 lcd.setPixel(i+1,j);//Direction dependent(left and right)
el13ks 6:af4d3c5a9d43 249 lcd.setPixel(i+2,j);//Direction dependent(left and right)
el13ks 6:af4d3c5a9d43 250 lcd.setPixel(i+3,j);//Direction dependent (left and right)
el13ks 6:af4d3c5a9d43 251 lcd.setPixel(i+1,j+1);//Direction dependent (left and right)
el13ks 6:af4d3c5a9d43 252 lcd.setPixel(i+2,j+1);//Direction dependent (left and right)
el13ks 6:af4d3c5a9d43 253 lcd.setPixel(i+3,j+1);//Direction dependent (left and right)
el13ks 6:af4d3c5a9d43 254 lcd.setPixel(i+1,j-1);//Direction dependent (left and right)
el13ks 6:af4d3c5a9d43 255 lcd.setPixel(i+2,j-1);//Direction dependent (left and right)
el13ks 6:af4d3c5a9d43 256 lcd.setPixel(i+3,j-1);//Direction dependent (left and right)
el13ks 4:75c7277a1b88 257
el13ks 6:af4d3c5a9d43 258
el13ks 6:af4d3c5a9d43 259
el13ks 6:af4d3c5a9d43 260 } else if(joystick.direction == UP) {
el13ks 6:af4d3c5a9d43 261 lcd.setPixel(i,j);
el13ks 6:af4d3c5a9d43 262 lcd.setPixel(i+1,j);
el13ks 6:af4d3c5a9d43 263 lcd.setPixel(i+2,j);
el13ks 6:af4d3c5a9d43 264 lcd.setPixel(i+3,j);
el13ks 6:af4d3c5a9d43 265 lcd.setPixel(i-1,j);
el13ks 6:af4d3c5a9d43 266 lcd.setPixel(i-2,j);
el13ks 6:af4d3c5a9d43 267 lcd.setPixel(i-3,j);
el13ks 6:af4d3c5a9d43 268 lcd.setPixel(i,j+1);//Direction dependent(Up and Down)
el13ks 6:af4d3c5a9d43 269 lcd.setPixel(i+1,j+1);//Direction dependent(Up and Down)
el13ks 6:af4d3c5a9d43 270 lcd.setPixel(i+2,j+1);
el13ks 6:af4d3c5a9d43 271 lcd.setPixel(i+3,j+1);
el13ks 6:af4d3c5a9d43 272 lcd.setPixel(i-1,j+1);//Direction dependent(Up and Down)
el13ks 6:af4d3c5a9d43 273 lcd.setPixel(i-2,j+1);
el13ks 6:af4d3c5a9d43 274 lcd.setPixel(i-3,j+1);
el13ks 6:af4d3c5a9d43 275 lcd.setPixel(i,j+2);//Direction dependent(Up and Down)
el13ks 6:af4d3c5a9d43 276 lcd.setPixel(i+1,j+2);//Direction dependent(Up and Down)
el13ks 6:af4d3c5a9d43 277 lcd.setPixel(i+2,j+2);
el13ks 6:af4d3c5a9d43 278 lcd.setPixel(i-1,j+2);//Direction dependent(Up and Down)
el13ks 6:af4d3c5a9d43 279 lcd.setPixel(i-2,j+2);
el13ks 6:af4d3c5a9d43 280 lcd.setPixel(i-1,j+3);//Direction dependent(Up and Down)
el13ks 6:af4d3c5a9d43 281 lcd.setPixel(i,j+3);//Direction dependent(Up and Down)
el13ks 6:af4d3c5a9d43 282 lcd.setPixel(i+1,j+3);//Direction dependent(Up and Down)
el13ks 6:af4d3c5a9d43 283 lcd.setPixel(i-2,j-1);
el13ks 6:af4d3c5a9d43 284 lcd.setPixel(i-3,j-1);
el13ks 6:af4d3c5a9d43 285 lcd.setPixel(i+3,j-1);
el13ks 6:af4d3c5a9d43 286 lcd.setPixel(i+2,j-1);
el13ks 6:af4d3c5a9d43 287 lcd.setPixel(i+2,j-2);
el13ks 6:af4d3c5a9d43 288 lcd.setPixel(i-2,j-2);
el13ks 0:1c3f3fe862f2 289
el13ks 3:83c1d9cd97f1 290
el13ks 0:1c3f3fe862f2 291
el13ks 3:83c1d9cd97f1 292
el13ks 3:83c1d9cd97f1 293
el13ks 0:1c3f3fe862f2 294
el13ks 6:af4d3c5a9d43 295
el13ks 3:83c1d9cd97f1 296
el13ks 6:af4d3c5a9d43 297 } else if (joystick.direction == DOWN) {
el13ks 6:af4d3c5a9d43 298 lcd.setPixel(i,j);
el13ks 6:af4d3c5a9d43 299 lcd.setPixel(i+1,j);
el13ks 6:af4d3c5a9d43 300 lcd.setPixel(i+2,j);
el13ks 6:af4d3c5a9d43 301 lcd.setPixel(i+3,j);
el13ks 6:af4d3c5a9d43 302 lcd.setPixel(i-1,j);
el13ks 6:af4d3c5a9d43 303 lcd.setPixel(i-2,j);
el13ks 6:af4d3c5a9d43 304 lcd.setPixel(i-3,j);
el13ks 6:af4d3c5a9d43 305 lcd.setPixel(i,j-1);//Direction dependent(Up and Down)
el13ks 6:af4d3c5a9d43 306 lcd.setPixel(i+1,j-1);//Direction dependent(Up and Down)
el13ks 6:af4d3c5a9d43 307 lcd.setPixel(i+2,j+1);
el13ks 6:af4d3c5a9d43 308 lcd.setPixel(i+3,j+1);
el13ks 6:af4d3c5a9d43 309 lcd.setPixel(i-1,j-1);//Direction dependent(Up and Down)
el13ks 6:af4d3c5a9d43 310 lcd.setPixel(i-2,j+1);
el13ks 6:af4d3c5a9d43 311 lcd.setPixel(i-3,j+1);
el13ks 6:af4d3c5a9d43 312 lcd.setPixel(i,j-2);//Direction dependent(Up and Down)
el13ks 6:af4d3c5a9d43 313 lcd.setPixel(i+1,j-2);//Direction dependent(Up and Down)
el13ks 6:af4d3c5a9d43 314 lcd.setPixel(i+2,j+2);
el13ks 6:af4d3c5a9d43 315 lcd.setPixel(i-1,j-2);//Direction dependent(Up and Down)
el13ks 6:af4d3c5a9d43 316 lcd.setPixel(i-2,j+2);
el13ks 6:af4d3c5a9d43 317 lcd.setPixel(i-1,j-3);//Direction dependent(Up and Down)
el13ks 6:af4d3c5a9d43 318 lcd.setPixel(i,j-3);//Direction dependent(Up and Down)
el13ks 6:af4d3c5a9d43 319 lcd.setPixel(i+1,j-3);//Direction dependent(Up and Down)
el13ks 6:af4d3c5a9d43 320 lcd.setPixel(i-2,j-1);
el13ks 6:af4d3c5a9d43 321 lcd.setPixel(i-3,j-1);
el13ks 6:af4d3c5a9d43 322 lcd.setPixel(i+3,j-1);
el13ks 6:af4d3c5a9d43 323 lcd.setPixel(i+2,j-1);
el13ks 6:af4d3c5a9d43 324 lcd.setPixel(i+2,j-2);
el13ks 6:af4d3c5a9d43 325 lcd.setPixel(i-2,j-2);
el13ks 0:1c3f3fe862f2 326
el13ks 6:af4d3c5a9d43 327 } else {
el13ks 6:af4d3c5a9d43 328 lcd.setPixel(i,j);
el13ks 6:af4d3c5a9d43 329 lcd.setPixel(i-1,j);//Direction dependent (left and right)
el13ks 6:af4d3c5a9d43 330 lcd.setPixel(i-2,j);//Direction dependent (left and right)
el13ks 6:af4d3c5a9d43 331 lcd.setPixel(i-3,j);//Direction dependent (left and right)
el13ks 6:af4d3c5a9d43 332 lcd.setPixel(i,j+1);
el13ks 6:af4d3c5a9d43 333 lcd.setPixel(i,j+2);
el13ks 6:af4d3c5a9d43 334 lcd.setPixel(i,j+3);
el13ks 6:af4d3c5a9d43 335 lcd.setPixel(i,j-1);
el13ks 6:af4d3c5a9d43 336 lcd.setPixel(i,j-2);
el13ks 6:af4d3c5a9d43 337 lcd.setPixel(i,j-3);
el13ks 6:af4d3c5a9d43 338 lcd.setPixel(i-1,j+3);
el13ks 6:af4d3c5a9d43 339 lcd.setPixel(i+1,j+3);
el13ks 6:af4d3c5a9d43 340 lcd.setPixel(i,j-1);
el13ks 6:af4d3c5a9d43 341 lcd.setPixel(i-2,j+2);
el13ks 6:af4d3c5a9d43 342 lcd.setPixel(i-1,j+2);
el13ks 6:af4d3c5a9d43 343 lcd.setPixel(i+2,j+2);
el13ks 6:af4d3c5a9d43 344 lcd.setPixel(i+1,j+2);
el13ks 6:af4d3c5a9d43 345 lcd.setPixel(i-1,j+1);//Direction dependent (left and right)
el13ks 6:af4d3c5a9d43 346 lcd.setPixel(i-2,j+1);//Direction dependent (left and right)
el13ks 6:af4d3c5a9d43 347 lcd.setPixel(i-3,j+1);//Direction dependent (left and right)
el13ks 6:af4d3c5a9d43 348 lcd.setPixel(i-1,j-1);//Direction dependent (left and right)
el13ks 6:af4d3c5a9d43 349 lcd.setPixel(i-2,j-1);//Direction dependent (left and right)
el13ks 6:af4d3c5a9d43 350 lcd.setPixel(i-3,j-1);//Direction dependent (left and right)
el13ks 6:af4d3c5a9d43 351 lcd.setPixel(i-1,j-2);
el13ks 6:af4d3c5a9d43 352 lcd.setPixel(i-2,j-2);
el13ks 6:af4d3c5a9d43 353 lcd.setPixel(i+1,j-2);
el13ks 6:af4d3c5a9d43 354 lcd.setPixel(i+2,j-2);
el13ks 6:af4d3c5a9d43 355 lcd.setPixel(i+1,j-3);
el13ks 6:af4d3c5a9d43 356 lcd.setPixel(i-1,j-3);
el13ks 0:1c3f3fe862f2 357 }
el13ks 6:af4d3c5a9d43 358 }
el13ks 6:af4d3c5a9d43 359
el13ks 6:af4d3c5a9d43 360
el13ks 6:af4d3c5a9d43 361 void Boundarycheck()
el13ks 6:af4d3c5a9d43 362 {
el13ks 6:af4d3c5a9d43 363 if (i<3) {
el13ks 6:af4d3c5a9d43 364 i=3;
el13ks 6:af4d3c5a9d43 365 }
el13ks 6:af4d3c5a9d43 366 if (j<3) {
el13ks 6:af4d3c5a9d43 367 j=3;
el13ks 6:af4d3c5a9d43 368 }
el13ks 6:af4d3c5a9d43 369 if (j>44) {
el13ks 6:af4d3c5a9d43 370 j=44;
el13ks 6:af4d3c5a9d43 371 }
el13ks 6:af4d3c5a9d43 372 if (i>80) {
el13ks 6:af4d3c5a9d43 373 i=80;
el13ks 6:af4d3c5a9d43 374 }
el13ks 6:af4d3c5a9d43 375 }
el13ks 6:af4d3c5a9d43 376
el13ks 6:af4d3c5a9d43 377 int main()
el13ks 6:af4d3c5a9d43 378 {
el13ks 6:af4d3c5a9d43 379
el13ks 6:af4d3c5a9d43 380 lcd.init();
el13ks 6:af4d3c5a9d43 381 calibrateJoystick(); // get centred values of joystick
el13ks 6:af4d3c5a9d43 382 pollJoystick.attach(&updateJoystick,1.0/10.0); // read joystick 10 times per second
el13ks 6:af4d3c5a9d43 383
el13ks 6:af4d3c5a9d43 384 while(1) {
el13ks 6:af4d3c5a9d43 385 lcd.clear();
el13ks 6:af4d3c5a9d43 386 drawPacman();
el13ks 6:af4d3c5a9d43 387 drawMap();
el13ks 6:af4d3c5a9d43 388 drawCoin();
el13ks 6:af4d3c5a9d43 389 checkRight();
el13ks 6:af4d3c5a9d43 390 checkLeft();
el13ks 6:af4d3c5a9d43 391 checkDown();
el13ks 6:af4d3c5a9d43 392 checkUp();
el13ks 6:af4d3c5a9d43 393 Joystickcheck();
el13ks 6:af4d3c5a9d43 394 Boundarycheck();
el13ks 6:af4d3c5a9d43 395 checkCoin();
el13ks 6:af4d3c5a9d43 396 lcd.refresh();
el13ks 6:af4d3c5a9d43 397 }
el13ks 6:af4d3c5a9d43 398 }