A retro gaming programme, designed for use on a portable embedded system. Incorporates power saving techniques.

Dependencies:   ConfigFile N5110 PowerControl beep mbed

Revision:
55:bb4f6cc196c8
Parent:
54:8180eec1656d
Child:
57:bd8e064020fc
--- a/tower.h	Fri May 01 22:07:05 2015 +0000
+++ b/tower.h	Fri May 01 23:12:52 2015 +0000
@@ -3,13 +3,14 @@
 #define DIRECTION_TOLERANCE 0.05
 #include "ConfigFile.h"
 
+//VCC,SCE,RST,D/C,MOSI,SCLK,LED - set pins for LCD
+N5110 lcd(p7,p8,p9,p10,p11,p13,p22);
+
+//config file declaration
 LocalFileSystem local("local");
 ConfigFile cfg;
 
-//VCC,SCE,RST,D/C,MOSI,SCLK,LED - set pins for LCD
-N5110 lcd(p7,p8,p9,p10,p11,p13,p22);
-
-
+//serial for debugging
 Serial serial(USBTX, USBRX);
 
 //timers to check state of buttons
@@ -60,9 +61,9 @@
 int highScore3;
 
 //global char arrays to store initials/score
-char player1initials[14] = {"1.AAA.....00"};
-char player2initials[14] = {"2.BBB.....00"};
-char player3initials[14] = {"3.CCC.....00"};
+char player1initials[14] = {"1.AAA.....0"};
+char player2initials[14] = {"2.BBB.....0"};
+char player3initials[14] = {"3.CCC.....0"};
 
 //difficulty variable - hazards fall at 2 pixels per refresh
 int fall = 2;