A retro gaming programme, designed for use on a portable embedded system. Incorporates power saving techniques.

Dependencies:   ConfigFile N5110 PowerControl beep mbed

Revision:
72:ade25d595dc9
Parent:
68:e978b6bccff8
Child:
73:1b03202c987a
--- a/tower.h	Fri May 08 09:02:06 2015 +0000
+++ b/tower.h	Fri May 08 12:42:59 2015 +0000
@@ -134,9 +134,9 @@
 int score = 0;/*!< Integer to show and print Scores. */
 
 //stored high score variables
-int highScore1;
-int highScore2;
-int highScore3;
+int highScore1;/*!< Integer to store Score 1. */
+int highScore2;/*!< Integer to store Score 2. */
+int highScore3;/*!< Integer to store Score 3. */
 
 //global char arrays to store initials/score
 char player1initials[14] = {"1.AAA.....0"};/*!< Buffer for printing Initials and Top Score 1.*/
@@ -186,17 +186,54 @@
 int state3 = 0;/*!< State number for output 3.*/
 
 //prototypes
+
+
+/**
+*/
 void calibrateJoystick();
+
+/**
+*/
 void updateJoystick();
+
+/**
+*/
 void timerExpiredA();
+
+/**
+*/
 void timerExpiredB();
+
+/**
+*/
 void actionButton();
+
+/**
+*/
 void randomise();
+
+/**
+*/
 void resetGame();
+
+/**
+*/
 void startrek();
+
+/**
+*/
 void refreshCursor1();
+
+/**
+*/
 void refreshCursor2();
+
+/**
+*/
 void refreshCursor3();
+
+/**
+*/
 void ninjaBoundaries();
 
 /**