A retro gaming programme, designed for use on a portable embedded system. Incorporates power saving techniques.
Dependencies: ConfigFile N5110 PowerControl beep mbed
Diff: tower.h
- Revision:
- 60:681bc941b94d
- Parent:
- 59:be7a31cb8cd1
- Child:
- 62:827cda7a2663
--- a/tower.h Sat May 02 02:39:30 2015 +0000 +++ b/tower.h Sun May 03 22:26:11 2015 +0000 @@ -46,6 +46,13 @@ int buttonFlagA = 0; int buttonFlagB = 0; +//button values for debounce problem +int oldButtonA = 0; +int newButtonA; + +int oldButtonB = 0; +int newButtonB; + //flag for joystick reading int printFlag = 0; @@ -72,11 +79,19 @@ int a1 = 22; int a2 = 24; int a3 = 23; -int a4 = 25; -int a5 = 20; -int a6 = 26; -int a7 = 19; -int a8 = 21; +int a4 = 22; +int a5 = 22; +int a6 = 24; +int a7 = 25; +int a8 = 20; +int a9 = 20; +int a10 = 26; +int a11 = 26; +int a12 = 26; +int a13 = 24; +int a14 = 19; +int a15 = 20; +int a16 = 21; //global variable for hazard X co-ordinates int randX1; @@ -112,6 +127,8 @@ void refreshCursor2(); void refreshCursor3(); void ninjaBoundaries(); +void ninjaLeft(); +void ninjaRight(); void hazardFall(); void newScore();