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Utils.h
00001 /** 00002 @file Utils.h 00003 00004 @brief Header file containing various structs and convenience methods 00005 00006 @author Craig A. Evans 00007 @date June 2015 00008 00009 00010 */ 00011 00012 #ifndef UTILS_H 00013 #define UTILS_H 00014 00015 // CONSTANTS 00016 00017 // used to convert RADIANS to DEGREES 00018 #define RAD2DEG 57.2957795 00019 #define PI 3.1415926536 00020 00021 // STRUCTS 00022 00023 // struct used to store coordinates in 3D space 00024 typedef struct vector_t vector_t; 00025 struct vector_t { 00026 float x; 00027 float y; 00028 float z; 00029 }; 00030 00031 typedef struct pose_t pose_t; 00032 struct pose_t { 00033 float tx; // translation in x 00034 float ty; // translation in y 00035 float tz; // translation in z 00036 float pitch; // rotation around x 00037 float roll; // rotation around y 00038 float yaw; // rotation around z 00039 }; 00040 00041 /** Vector constructor (floats) 00042 * @param x - x value 00043 * @param y - y value 00044 * @param z - z value 00045 */ 00046 vector_t create_vector(float x,float y,float z); 00047 00048 #endif
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