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Revision 7:499cb5f74444, committed 2020-01-24
- Comitter:
- eencae
- Date:
- Fri Jan 24 12:06:25 2020 +0000
- Parent:
- 6:862813faf0c7
- Commit message:
- Switch back
Changed in this revision
| main.cpp | Show annotated file Show diff for this revision Revisions of this file |
diff -r 862813faf0c7 -r 499cb5f74444 main.cpp
--- a/main.cpp Fri Jan 24 12:05:34 2020 +0000
+++ b/main.cpp Fri Jan 24 12:06:25 2020 +0000
@@ -7,45 +7,43 @@
Demonstrates how to use InterruptIn to generate an event-triggered interrupt
(c) Craig A. Evans, University of Leeds, Jan 2016
-Updated January 2020
*/
#include "mbed.h"
-// Create objects for button and LED
-InterruptIn buttonA(PTC7);
-DigitalOut led1(PTA2);
+// Create objects for SW2 (right switch) and red LED
+InterruptIn sw2(SW2);
+DigitalOut red_led(LED_RED);
// flag - must be volatile as changes within ISR
// g_ prefix makes it easier to distinguish it as global
-volatile int g_buttonA_flag = 0;
+volatile int g_sw2_flag = 0;
// function prototypes
-void buttonA_isr();
+void sw2_isr();
int main()
{
- buttonA.mode(PullUp); // turn on internal pull-up resistor
- // pin will be 1 (3.3 V) when not pressed and 0 (0 V) when pressed
-
- // We therefore need to look for a falling edge on the pin to fire the interrupt
- // when the button is pressed
- buttonA.fall(&buttonA_isr);
-
- // the LED is a common anode - writing a 1 to the pin will turn the LED OFF
- led1 = 1;
+ // SW2 has a pull-up resistor, so the pin will be at 3.3 V by default
+ // and fall to 0 V when pressed. We therefore need to look for a falling edge
+ // on the pin to fire the interrupt
+ sw2.fall(&sw2_isr);
+ // since SW2 has an external pull-up, we should disable to internal pull-down
+ // resistor that is enabled by default using InterruptIn
+ sw2.mode(PullNone);
+ // the on-board RGB LED is a common anode - writing a 1 to the pin will turn the LED OFF
+ red_led = 1;
while (1) {
// check if flag i.e. interrupt has occured
- if (g_buttonA_flag) {
- g_buttonA_flag = 0; // if it has, clear the flag
+ if (g_sw2_flag) {
+ g_sw2_flag = 0; // if it has, clear the flag
// send message over serial port - can observe in CoolTerm etc.
printf("Execute task \n");
-
- led1 = !led1; // toggle LED
+ // DO TASK HERE
}
// put the MCU to sleep until an interrupt wakes it up
@@ -54,8 +52,8 @@
}
}
-// Button A event-triggered interrupt
-void buttonA_isr()
+// SW2 event-triggered interrupt
+void sw2_isr()
{
- g_buttonA_flag = 1; // set flag in ISR
+ g_sw2_flag = 1; // set flag in ISR
}