
program 4 code
Dependencies: LCD_DISCO_F429ZI mbed BSP_DISCO_F429ZI
main.cpp
- Committer:
- edwardjiang
- Date:
- 2020-11-30
- Revision:
- 3:c8f1a16767f2
- Parent:
- 2:2cfdd07ab939
- Child:
- 4:60bddeca288c
File content as of revision 3:c8f1a16767f2:
#include "mbed.h" #include "LCD_DISCO_F429ZI.h" LCD_DISCO_F429ZI lcd; InterruptIn user_button(USER_BUTTON); DigitalOut led1(LED1); extern "C" uint32_t getMax(); extern "C" uint32_t getTotFreq; extern "C" uint8_t * GetWordAt(int32_t i); extern "C" int16_t GetFreqAt(int32_t i); void button_pressed() { } void button_released() { } int main() { user_button.rise(&button_pressed); user_button.fall(&button_released); uint8_t text[30]; led1 = 1; uint32_t count=getMax(); int16_t freq=GetFreqAt(2); uint32_t totalFreq=0; BSP_LCD_SetFont(&Font20); lcd.DisplayStringAt(0, LINE(1), (uint8_t *)"MBED EXAMPLE", CENTER_MODE); wait(1); sprintf((char*)text, "freq=%d", freq); lcd.DisplayStringAt(1, LINE(1), (uint8_t *)&text, LEFT_MODE); while(1) { lcd.Clear(LCD_COLOR_BLUE); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetTextColor(LCD_COLOR_WHITE); wait(0.3); uint16_t Xpos =100; for(int i=0;i<count;i++){ uint32_t word=0; uint32_t wordFreq=0; float freq= wordFreq/totalFreq; sprintf((char*)text, "freq=%d", freq); lcd.DisplayStringAt(1, LINE(1), (uint8_t *)&text, LEFT_MODE); //sprintf((char*)text, "count=%d", count); //lcd.DisplayStringAt(i, LINE(i), (uint8_t *)&text, LEFT_MODE); uint16_t h=i*20; lcd.DrawRect(Xpos, 200, 20, h); Xpos=Xpos+30; } wait(1); lcd.Clear(LCD_COLOR_GREEN); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(10, 20, 50, 50); wait(0.1); lcd.SetTextColor(LCD_COLOR_BROWN); lcd.FillCircle(80, 80, 50); wait(0.1); lcd.SetTextColor(LCD_COLOR_YELLOW); lcd.FillEllipse(150, 150, 50, 100); wait(0.1); lcd.SetTextColor(LCD_COLOR_RED); lcd.FillCircle(200, 200, 40); wait(1); lcd.SetBackColor(LCD_COLOR_ORANGE); lcd.SetTextColor(LCD_COLOR_CYAN); BSP_LCD_SetFont(&Font24); lcd.DisplayStringAt(0, LINE(7), (uint8_t *)"HAVE FUN !!!", CENTER_MODE); wait(1); led1 = !led1; wait(0.5); } }