sampleProgram

Dependencies:   QEI accelerator bit_test cyclic_io cyclic_var cylinder event_var limit mbed mecanum motor_drive pid pid_encoder rs422_put sbdbt servo

Fork of 17robo_fuzi by kusano kiyoshige

main.cpp

Committer:
echo_piyo
Date:
2017-09-27
Revision:
72:7d6177047823
Parent:
71:7d684ff43ddd
Child:
74:98bad67fde39

File content as of revision 72:7d6177047823:

//index_include
#include "mbed.h"
#include "math.h"
#include "bit_test.h"
#include "rs422_put.h"
#include "sbdbt.h"
#include "mecanum.h"
#include "bno055_lib.h"
#include "bno055_use.h"
#include "pid.h"
#include "limit.h"
#include "accelerator.h"
#include "pid_encoder.h"
#include "cyclic_var.h"
#include "cyclic_io.h"
#include "cylinder.h"
#include "event_var.h"

//index_define
#define SBDBT_TX    p13
#define SBDBT_RX    p14
#define SBDBT_STO p12
#define RS422_TX    p28
#define RS422_RX    p27
#define CONTROL_INDICATOR p11

#define SHOT_CYLINDER_ON    p18
#define SHOT_CYLINDER_OFF   p17
#define SHOT_INTERRUPT      p29
#define SHOT_ENCODER_A      p21
#define SHOT_ENCODER_B      p22
#define RELOAD_CYLINDER     p15

#define SHOULDER_RIGHT_INTERRUPT_MAX  p19
#define SHOULDER_RIGHT_INTERRUPT_MIN  p20
#define SHOULDER_LEFT_INTERRUPT_MAX   p7
#define SHOULDER_LEFT_INTERRUPT_MIN   p8

#define nucleo_num  6
#define n1_id       3
#define n2_id       4
#define n3_id       5
#define n4_id       6
#define n5_id       7
#define n6_id       8

//index_namespace_const_variable
namespace BAUD {
    const int PC    = 460800;
    const int SBDBT = 115200;
    const int RS422 = 115200;
}

namespace CYCLE {
    const float OUTPUT  = 0.015;
}

namespace MECANUM {
    const float ACCELERATION = 15;
}

namespace YAW {
    const float KP = 0.01;
    const float KI = 0.01;
    const float KD = 0.01;
}

namespace SHOT {
    const float ENCORDER_KP = 0.0400;
    const float ENCORDER_KI = 0.0001;
    const float ENCORDER_KD = 0.0003;
    const int CYLINDER_POSITION_MAX = 6;
}

namespace POWER {
    const float MECANUM = 1.0;
    const float SWORD   = 1.0;
    const float SHOLDER = 1.0;
}

//index_namespace_variable
namespace yaw{
    float now;
    float target;
}

namespace shot{
    int   cylinderOriginFlag = 0;
    int   cylinderPosNum = 0;
    float cylinderPos[SHOT::CYLINDER_POSITION_MAX] = {0.0,90.0,325.0,450.0,580.0,700.0};
    float cylinderPwm = 0;
    float cylinderPower = 0.0;
}

//index_Function
void    setup();
void    output();
void    motorCalculation();
//void  motorBoost();
float   shotCylinderPowerCalclation();
void    shotCylinderCalculation();
void    firstMotion();
void    swordCalculation();
float   shoulderRightCalclation();
float   shoulderLeftCalclation();
void    shoulderInterruptIndicator();

//index_setupPin
DigitalOut  led1(LED1);
DigitalOut  led2(LED2);
DigitalOut  led3(LED3);
DigitalOut  led4(LED4);
Serial      pc(USBTX,USBRX);
Rs422       rs422(RS422_TX, RS422_RX);
Sbdbt       sbdbt(SBDBT_TX, SBDBT_RX, SBDBT_STO);
Ticker      outputTimer;
Mecanum     mecanum;
Bno055      bno055;
PositionPid yawPid;
Accelerator v1;
Accelerator v2;
Accelerator v3;
Accelerator v4;
eventVar    shotCylinderEvent;
CyclicVar   shotPositionCyclic;
DigitalIn   shotInterrupt(SHOT_INTERRUPT);
DigitalOut  shotCylinderOn(SHOT_CYLINDER_ON);
DigitalOut  shotCylinderOff(SHOT_CYLINDER_OFF);
Encoder     shotEncoder(SHOT_ENCODER_A,SHOT_ENCODER_B);
DigitalIn   shoulderRightInterruptMin(SHOULDER_RIGHT_INTERRUPT_MIN);
DigitalIn   shoulderRightInterruptMax(SHOULDER_RIGHT_INTERRUPT_MAX);
DigitalIn   shoulderLeftInterruptMin(SHOULDER_LEFT_INTERRUPT_MIN);
DigitalIn   shoulderLeftInterruptMax(SHOULDER_LEFT_INTERRUPT_MAX);
CyclicVar   swordSwingCyclic;
CyclicIo    reloadCylinder(RELOAD_CYLINDER);
DigitalOut  controlIndigator(CONTROL_INDICATOR);


int main()
{
    setup();
    while(1) {
        //pc.printf("cylinder pos : %f\r\n",shotEncoder.deg());
        //pc.printf("riseState %d  :  fallState %d\r\n",event.getRise(),event.getFall());
    }
}

void setup()
{
    wait(1.0);
    bno055.begin();
    wait(1.0);
    bno055.firstRead();
    pc.baud(BAUD::PC);
    sbdbt.begin(BAUD::SBDBT);
    rs422.begin(BAUD::RS422);
    firstMotion();
    shot::cylinderPosNum = 1;                   //セットアップタイムでの初期装填のため
    outputTimer.attach(&output, CYCLE::OUTPUT);
    yawPid.setup(YAW::KP, YAW::KI, YAW::KD, CYCLE::OUTPUT);
    mecanum.setupdeg(bno055.getYawRad());       //基盤が前後逆の場合+180
    v1.setup(MECANUM::ACCELERATION, CYCLE::OUTPUT);
    v2.setup(MECANUM::ACCELERATION, CYCLE::OUTPUT);
    v3.setup(MECANUM::ACCELERATION, CYCLE::OUTPUT);
    v4.setup(MECANUM::ACCELERATION, CYCLE::OUTPUT);
    shotEncoder.setPpr(100);
    shotEncoder.setup(SHOT::ENCORDER_KP, SHOT::ENCORDER_KI, SHOT::ENCORDER_KD, CYCLE::OUTPUT);
}

//index_sword
void shoulderInterruptIndicator(){
    led1 = shoulderLeftInterruptMax;
    led2 = shoulderLeftInterruptMin;
    led3 = shoulderRightInterruptMax;
    led4 = shoulderRightInterruptMin;
}

float shoulderRightCalclation(){
    if(shoulderRightInterruptMax==0&&sbdbt.sankaku==1) {
        return 0.0;
    }
    if(shoulderRightInterruptMin==0&&sbdbt.batu==1) {
        return 0.0;
    }
    return (-sbdbt.sankaku*0.8+sbdbt.batu*0.8);
}

float shoulderLeftCalclation(){
    if(shoulderLeftInterruptMax==0&&sbdbt.sankaku==1) {
        return 0.0;
    }
    if(shoulderLeftInterruptMin==0&&sbdbt.batu==1) {
        return 0.0;
    }
    return (-sbdbt.sankaku*0.8+sbdbt.batu*0.8);
}

void swordCalculation(){
    swordSwingCyclic.cyclic(sbdbt.maru);
}

//index_shot
void firstMotion(){
    float cylinder = 0.0;
    float sholderL = 0.0;
    float sholderR = 0.0;
    while(shotInterrupt == 1 || shoulderLeftInterruptMax == 1 || shoulderRightInterruptMax == 1){
        if(shotInterrupt == 1){
            cylinder = 2.0;
        }else{
            cylinder = 0.0;
        }
        if(shoulderRightInterruptMax == 1){
            sholderR = -2.0;
        }else{
            sholderR = 0.0;
        }
        if(shoulderLeftInterruptMax == 1){
            sholderL = 2.0;
        }else{
            sholderL = 0.0;
        }
        rs422.put(5, cylinder, 0.0);
        rs422.put(6, sholderR, sholderL);
    }
    shotEncoder.origin();
}

//cylinderOriginFlagを1にすることで動作する
float shotCylinderPowerCalclation(){
    if(shotInterrupt == 0&&shot::cylinderOriginFlag == 1) {
        shot::cylinderOriginFlag = 0;
        shotEncoder.origin();
        shot::cylinderPosNum = 0;
        shot::cylinderPower = -0.0;
        return 0.0;
    }else if(shot::cylinderOriginFlag == 1){
        return -0.8;
    }else{
        return -1*shotEncoder.duty_enableWidth(-10.0,10.0);   
    }
}

void shotCylinderCalculation(){
    //cylinder ON/OFF
    if(sbdbt.shikaku){
        shotCylinderOn = 1;
        shotCylinderOff = 0;
    }else{
        shotCylinderOn = 0;
        shotCylinderOff = 1;    
    }
    shotCylinderEvent.input(sbdbt.right);
    if(shotCylinderEvent.getRise()) {        //cylinder degset
        shot::cylinderPosNum++;
        if(shot::cylinderPosNum >= SHOT::CYLINDER_POSITION_MAX) {
            //shot::cylinderPosNum = 0;
            shot::cylinderOriginFlag=1;
        }
    }
    shotEncoder.cal((float)shot::cylinderPos[shot::cylinderPosNum],CYCLE::OUTPUT); //set cylinder_tergetPos
    //pc.printf("target\t%f\tnow_deg\t%f\tnow_pulse\t%d\tpwm\t%f\r\n",shot::cylinderPos[shot::cylinderPosNum],shotEncoder.deg(),shotEncoder.pulse(),shotEncoder.duty());
}

//functionBoost
void motorBoost(){
    if(sbdbt.r2) {
        mecanum.boost_forward();
    }
    if(sbdbt.l2) {
        mecanum.boost_back();
    }
    /*
    if(sbdbt.shikaku) {
        mecanum.boost_left();
    }
    if(sbdbt.maru) {
        mecanum.boost_right();
    }
    */
}

//index_mecanum
void motorCalculation(){
    static float out_right_x;
    yaw::now = bno055.getYawRad();
    yaw::target = yaw::now;
    yawPid.calculate(yaw::target, yaw::now); 
    
    //後進時に方向が逆転するため
    if(sbdbt.right_y < 0.0){
        out_right_x = -1.0*sbdbt.right_x;
    }else{
        out_right_x = sbdbt.right_x;
    }
    mecanum.sbdbt_cal(sbdbt.left_x, sbdbt.left_y, sbdbt.l1, sbdbt.r1, out_right_x, bno055.getYawRad());
//    pc.printf("%f\t data %f\t %f\t %f\t %f\t\r\n", bno055.getYawRad(), sbdbt.left_x, sbdbt.left_y, mecanum.VX(), mecanum.VY());
}

//index_output
void output()
{
    motorCalculation();
    shotCylinderCalculation();
    swordCalculation();
    //servo_out();
    //motorBoost();
    controlIndigator = sbdbt.get_pairingState();
    //led1 = sbdbt.get_pairingState();
    shoulderInterruptIndicator();
    if(sbdbt.up)shot::cylinderOriginFlag = 1;
    if(sbdbt.left)bno055.yaw_origin();
    reloadCylinder.cyclic(sbdbt.down);
    
    static int counter;
    int id[nucleo_num] = {n1_id, n2_id, n3_id, n4_id, n5_id, n6_id};

    //sbdbtがpairingしている場合のみ動作
    if(sbdbt.get_pairingState()) {
        switch (counter) {
            case 0:
                rs422.put(id[counter], v1.duty(limitf(((mecanum.v1()*POWER::MECANUM)+(sbdbt.right_y*0.8)),1.0,-1.0)), v3.duty(limitf(((mecanum.v3()*POWER::MECANUM)+(sbdbt.right_y*0.8)),1.0,-1.0)));
                counter++;
                break;
            case 1:
                //.duty(<cal>*<powerControle>+(<motorBoost>*0.5))
                rs422.put(id[counter], v2.duty(limitf(((mecanum.v2()*POWER::MECANUM)-(sbdbt.right_y*0.8)),1.0,-1.0)), v4.duty(limitf(((mecanum.v4()*POWER::MECANUM)-(sbdbt.right_y*0.8)),1.0,-1.0)));
                counter ++;
                break;
            case 2:
                //rs422.put(id[counter], sbdbt.right_y, 0.0);
                rs422.put(id[counter], limitf(shotCylinderPowerCalclation(),1.0,-1.0), 0.0);
                counter ++;
                break;
            case 3:
                rs422.put(id[counter], limitf((-1*shoulderRightCalclation()*POWER::SHOLDER),1.0,-1.0), limitf((shoulderLeftCalclation()*POWER::SHOLDER),1.0,-1.0));
                counter ++;
                break;
            case 4:
                rs422.put(id[counter], limitf(((float)swordSwingCyclic.getState()*POWER::SWORD),1.0,-1.0),0.0);
                counter = 0;
                break;
            default:
                break;
        }
    }else{
        switch (counter) {
            case 0:
                rs422.put(id[counter],0.0,0.0);
                counter++;
                break;
            case 1:
                rs422.put(id[counter],0.0,0.0);
                counter ++;
                break;
            case 2:
                rs422.put(id[counter],0.0,0.0);
                counter ++;
                break;
            case 3:
                rs422.put(id[counter],0.0,0.0);
                counter ++;
                break;
            case 4:
                rs422.put(id[counter],0.0,0.0);
                counter = 0;
                break;
            default:
                break;
        }
    }
}