A version of the PS/2 library customized for MbedConsole. Also includes a few things that make it's behavior easier to control and a few bug fixes.
Fork of PS2 by
Diff: PS2Mouse.h
- Revision:
- 1:823c2798e398
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/PS2Mouse.h Wed Sep 29 14:11:44 2010 +0000 @@ -0,0 +1,61 @@ +/** + * PS/2 mouse interface control class (Version 0.0.1) + * + * Copyright (C) 2010 Shinichiro Nakamura (CuBeatSystems) + * http://shinta.main.jp/ + */ +#ifndef _PS2_MOUSE_H_ +#define _PS2_MOUSE_H_ + +#include "PS2MS_INIT.h" +#include "PS2MS.h" + +class PS2Mouse { +public: + PS2Mouse(PinName clk_pin, PinName dat_pin); + ~PS2Mouse(); + typedef struct { + bool left; + bool center; + bool right; + int x; + int y; + int z; + } mouse_event_t; + bool processing(mouse_event_t *p); +private: + PS2MS_INIT ps2ms_init; + PS2MS ps2ms; + typedef struct { + union { + uint8_t byte; + struct { + uint8_t btnLeft:1; + uint8_t btnRight:1; + uint8_t btnCenter:1; + uint8_t always1:1; + uint8_t signX:1; + uint8_t signY:1; + uint8_t overflowX:1; + uint8_t overflowY:1; + } bit; + } byte1; + union { + uint8_t byte; + } byte2; + union { + uint8_t byte; + } byte3; + union { + uint8_t byte; + struct { + uint8_t value:7; + uint8_t signZ:1; + } bit; + } byte4; + } mouse_info_t; + mouse_info_t mi; + int cnt; +}; + +#endif