A project to implement a console using the Mbed using VGA for video output and a PS/2 keyboard for the input. The eventual goal is to also include tools for managing SD cards, and a semi-self-hosting programming environment.
Dependencies: PS2_MbedConsole fastlib SDFileSystem vga640x480g_mbedconsole lightvm mbed
MbedConsole is a cool little project to have a self-contained computer all on an Mbed. So far it has VGA and PS/2 support and can stand alone without a computer powering it. Next planned features are SD card support and a lightweight programmable VM complete with a file editor and self-hosted assembler.
You can view additional details about it at http://earlz.net/tags/mbedconsole
mbedconsole.h
- Committer:
- earlz
- Date:
- 2012-09-28
- Revision:
- 11:fede136943a9
- Parent:
- 9:4211d638b2e9
- Child:
- 13:442bd2fb4ea0
File content as of revision 11:fede136943a9:
#ifndef MBEDCONSOLE_H #define MBEDCONSOLE_H #include "mbed.h" #include "vga640x480g.h" #include "PS2Keyboard.h" void vputc(char c); void vputs(char *s); char vgetc(); int vgetsl(char *s, int len); void vsetcursor(int x, int y); int strlcmp(const char *s1,const char *s2,size_t count); void shell_begin(); extern PS2Keyboard *ps2kb; extern Serial serial; class ConsoleStream : public Stream //do this so we get printf and other goodies. Uses C functions for VGA and PS/2 { public: ConsoleStream(){} protected: // Stream implementation functions virtual int _putc(int value) { vputc((char)value); return 1; } virtual int _getc() { return vgetc(); } }; extern ConsoleStream console; #endif