A project to implement a console using the Mbed using VGA for video output and a PS/2 keyboard for the input. The eventual goal is to also include tools for managing SD cards, and a semi-self-hosting programming environment.

Dependencies:   PS2_MbedConsole fastlib SDFileSystem vga640x480g_mbedconsole lightvm mbed

MbedConsole is a cool little project to have a self-contained computer all on an Mbed. So far it has VGA and PS/2 support and can stand alone without a computer powering it. Next planned features are SD card support and a lightweight programmable VM complete with a file editor and self-hosted assembler.

You can view additional details about it at http://earlz.net/tags/mbedconsole

mbedconsole.h

Committer:
earlz
Date:
2012-09-30
Revision:
13:442bd2fb4ea0
Parent:
11:fede136943a9
Child:
16:370b9e559f92

File content as of revision 13:442bd2fb4ea0:

#ifndef MBEDCONSOLE_H
#define MBEDCONSOLE_H

#include "mbed.h"
#include "vga640x480g.h"
#include "PS2Keyboard.h"

void vputc(char c);
void vputs(char *s);
char vgetc();
int vgetsl(char *s, int len);
void vsetcursor(int x, int y);

int strlcmp(const char *s1,const char *s2,size_t count);

void shell_begin();

extern PS2Keyboard *ps2kb;



extern Serial serial;


class ConsoleStream : public Stream //do this so we get printf and other goodies. Uses C functions for VGA and PS/2
{
    public:
    ConsoleStream(const char* name):Stream(name){}
    protected:
 
    // Stream implementation functions
    virtual int _putc(int value)
    {
        vputc((char)value);
        return 1;
    }
    virtual int _getc()
    {
        return vgetc();
    }
};

extern ConsoleStream console;


//Byte array of bitmap of 464 x 240 px:

#define HACKADAY_WIDTH 464
#define HACKADAY_HEIGHT 240

extern "C" const uint8_t hackadaylogo[];


#endif