A project to implement a console using the Mbed using VGA for video output and a PS/2 keyboard for the input. The eventual goal is to also include tools for managing SD cards, and a semi-self-hosting programming environment.

Dependencies:   PS2_MbedConsole fastlib SDFileSystem vga640x480g_mbedconsole lightvm mbed

MbedConsole is a cool little project to have a self-contained computer all on an Mbed. So far it has VGA and PS/2 support and can stand alone without a computer powering it. Next planned features are SD card support and a lightweight programmable VM complete with a file editor and self-hosted assembler.

You can view additional details about it at http://earlz.net/tags/mbedconsole

Revision:
10:bda85442b674
Parent:
9:4211d638b2e9
Child:
12:3ee3062cc11c
--- a/shell.cpp	Wed Sep 26 04:12:57 2012 +0000
+++ b/shell.cpp	Wed Sep 26 05:22:44 2012 +0000
@@ -1,7 +1,7 @@
 #include "mbedconsole.h"
 #include "plEarlz.h"
 #include "PS2Keyboard.h"
-
+char kbd_GetKey();
 
 LocalFileSystem local("local");
 void shell_begin(){
@@ -45,16 +45,8 @@
                 // Drive should be restored. this is the same as just returning from main
             wait(5);
         }else if(strlcmp(cmd, "test2", 6)==0){
-            PS2Keyboard::keyboard_event_t evt_kb;
-            while (1) {
-                //serial.putc('.');
-                if (ps2kb->processing(&evt_kb)) {
-                    console.printf("[%d]:", evt_kb.type);
-                    for (int i = 0; i < evt_kb.length; i++) {
-                        console.printf("%02x ", evt_kb.scancode[i]);
-                    }
-                    console.printf("\r\n");
-                }
+            while(1){
+                vputc(kbd_GetKey());
             }
         }else if(strlcmp(cmd, "plearlz", 8)==0){
             valid=1;