Foundation classes for a basic GUI implementing simple widgets and events
Dependents: TouchScreenGUIDemo
Font/UGFont/UGFont.h
- Committer:
- duncanFrance
- Date:
- 2016-05-28
- Revision:
- 18:d849f3ada858
- Parent:
- 8:a460cabc85ac
File content as of revision 18:d849f3ada858:
#ifndef SIMPLEGUI_UNIGRAPHIC_FONT_H #define SIMPLEGUI_UNIGRAPHIC_FONT_H #include "Font.h" // Offset to the first glyph data #define UNIGRAPHIC_FONT_DATA_OFFSET 4 /** * A Font implementation based on the bitmap format used by the Unigraphic library **/ class UGFont : public Font { public: UGFont(uint8_t* font, const uint8_t firstAsciiCode=32, const uint8_t lastAsciiCode=127, const bool proportional = true); virtual uint8_t firstAscii(); virtual uint8_t lastAscii(); virtual uint8_t widthOf(char c); virtual uint8_t zoomedWidthOf(char c); virtual uint8_t height(); virtual uint8_t zoomedHeight(); virtual bool isProportional(); /** * Return the data part of the glyph - excluding the widht byte **/ uint8_t* getGlyphData(char c); uint8_t bytesPerCol(); uint8_t bytesPerGlyph(); private: uint8_t* _font; uint8_t _width, _height, _bytesPerCol, _bytesPerGlyph; uint8_t _firstAscii, _lastAscii, _proportional; }; #endif