Modified TextLCD lib. The RW signal is also connected to a IO pin. This enable to read out the display memory and the busy flag. The timing is switched from delays to wait for the busy flag. Added writeCGRAM function to define user chars 0-7.

Dependents:   TwitterClient CSVParser _EXAMPLE_RFM12B mbed_blinky6 ... more

TextLCD.cpp

Committer:
dreschpe
Date:
2010-12-14
Revision:
4:a7c74d4c6911
Parent:
0:2ceba7f90dd4

File content as of revision 4:a7c74d4c6911:

/* mbed TextLCD Library, for a 4-bit LCD based on HD44780
 * Copyright (c) 2007-2010, sford, http://mbed.org
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */

#include "TextLCD.h"
#include "mbed.h"

TextLCD::TextLCD(PinName rs, PinName rw, PinName e, PinName d0, PinName d1,
                 PinName d2, PinName d3, LCDType type) : _rs(rs), _rw(rw),
        _e(e), _d(d0, d1, d2, d3), _type(type) {
    _rs = 0;            // command mode
    _rw = 0;
    _e  = 0;            
    _d.output();        // data out

    wait(0.05);        // Wait 50ms to ensure powered up

    // send "Display Settings" 3 times (Only top nibble of 0x30 as we've got 4-bit bus)
    for (int i=0; i<3; i++) {
        _e = 1;
        __nop();
        _d = 0x3;
        __nop();
        _e = 0;
        wait(0.004f); // 4ms
       }
    _e = 1;
    __nop();
    _d = 0x2;           // 4 Bit mode
    __nop(); 
    _e = 0;
    
    writeCommand(0x28); // Function set 4 Bit, 2Line, 5*7
    writeCommand(0x08); // Display off
    writeCommand(0x01); // clear Display
    writeCommand(0x04); // cursor right, Display is not shifted
    writeCommand(0x0C); // Display on , Cursor off 
}

void TextLCD::character(int column, int row, int c) {
    int a = address(column, row);
    writeCommand(a);
    writeData(c);
}

void TextLCD::cls() {
    writeCommand(0x01); // cls, and set cursor to 0
    locate(0, 0);
}

void TextLCD::locate(int column, int row) {
    _column = column;
    _row = row;
}



int TextLCD::_putc(int value) {
    if (value == '\n') {
        _column = 0;
        _row++;
        if (_row >= rows()) {
            _row = 0;
        }
    } else {
        character(_column, _row, value);
        _column++;
        if (_column >= columns()) {
            _column = 0;
            _row++;
            if (_row >= rows()) {
                _row = 0;
            }
        }
    }
    return value;
}

int TextLCD::_getc() {
    int a = address(_column, _row);
    writeCommand(a);
    return (readData());
}

void TextLCD::writeByte(int value) {
    _e = 1;
    __nop();    
    _d = value >> 4;
    __nop();
    _e = 0;
    __nop();
    _e = 1;
    __nop();
    _d = value >> 0;
    __nop();
    _e = 0;
}

void TextLCD::writeCommand(int command) {
    waitBusy();  // check if display is ready 
    _rs = 0;
    writeByte(command);
}

int TextLCD::readData(){
    int input;
    waitBusy();
    _rw = 1;
    _rs = 1;
    __nop();
    _d.input();  // switch Data port to input
    _e = 1;
    __nop();
    input = _d.read() << 4; // high nibble
    _e = 0;
    __nop();
    _e = 1;
    __nop();
    input = input | _d.read(); // low nibble
    _e = 0;   
    return (input);
}

 void TextLCD::waitBusy(){
    int input;
    _rw = 1;
    _rs = 0;
    __nop();
    _d.input();      // switch Data port to input
    do{ 
        _e = 1;
        __nop();
        input = _d.read();              
        _e = 0;
        __nop();
        _e = 1;
        __nop();
        _e = 0;
       }while((0x8 & input) == 0x8);  // wait until display is ready
    _rw = 0;
    _d.output();      // switch port back to output  
 }

void TextLCD::writeData(int data) {
    waitBusy();
    _rs = 1;
    writeByte(data);
}


// set user defined char 
void  TextLCD::writeCGRAM(int address, int pattern[8]){
    int i;
    address = address & 0x07;  //max 8 char
    for(i=0;i<8;i++){
        waitBusy();  // check if display is ready 
        _rs = 0;
        writeByte(0x40 + address * 8 + i);
        writeData(pattern[i]);
        }
}   
        

int TextLCD::address(int column, int row) {
    switch (_type) {
        case LCD20x4:
            switch (row) {
                case 0:
                    return 0x80 + column;
                case 1:
                    return 0xc0 + column;
                case 2:
                    return 0x94 + column;
                case 3:
                    return 0xd4 + column;
            }
        case LCD16x2B:
            return 0x80 + (row * 40) + column;
        case LCD16x2:
        case LCD20x2:
        default:
            return 0x80 + (row * 0x40) + column;
    }
}

int TextLCD::columns() {
    switch (_type) {
        case LCD20x4:
        case LCD20x2:
            return 20;
        case LCD16x2:
        case LCD16x2B:
        default:
            return 16;
    }
}

int TextLCD::rows() {
    switch (_type) {
        case LCD20x4:
            return 4;
        case LCD16x2:
        case LCD16x2B:
        case LCD20x2:
        default:
            return 2;
    }
}