Lib for FTDI FT800 Graphic Controller EVE Support up to 512 x 512 pixel resolution. Resistive touch sense Mono audio output SPI Interface
Dependents: FT800_touch_track FT800_JPG
Library for the FT800 Display,Audio and Touch Controller from FTDI. The Code is based on the sample code from FTDI.
FT800 is a graphics chip with added features such as audio playback and touch capabilities. FT800 graphics consist of a rich set of graphics objects (primitive and widgets) that can be used for displaying various menus and screen shots.
http://www.ftdichip.com/Products/ICs/FT800.html
The mbed is talking thru the SPI interface with the graphic engine. We have to set up a list of Commands and send them to the FT800 to get graphics.
Hardware
1. VM800C development modules from FTDI : http://www.ftdichip.com/Products/Modules/VM800C.html
The modules come with different size lcd. 3.5", 4.3" or 5" or without. The picture shows a modified board, because my lcd had a different pinout. The mbed is connected to the pin header on the bottom.
2. EVBEVE-FT800 board from GLYN: http://www.glyn.com/News-Events/Newsletter/Newsletter-2013/October-2013/A-quick-start-for-EVE-Requires-no-basic-knowledge-graphics-sound-and-touch-can-all-be-learned-in-minutes
The module has a 40 pin flex cable connector to connect a display out of the EDT series.
The mbed is connected via the pin header on the left. If you use this board with a EDT display you have to uncomment the #define Inv_Backlite in FT_LCD_Type.h, because the backlight dimming is inverted.
3. ConnectEVE board from MikroElektronika http://www.mikroe.com/add-on-boards/display/connecteve/#headers_10 The board has also a pin header to connect the mbed. - not tested, but it looks like the other boards.
Connection
We need 5 signals to connect to the mbed. SCK, MOSI and MISO are connected to a SPI channel. SS is the chip select signal and PD work as powerdown. The additional INT signal is not used at the moment. It is possible to generate a interrupt signal, but at the moment you have to poll the status register of the FT800 to see if a command is finished.
Software
This lib is based on the demo code from FTDI. If you want to use it, you have to read the programming manual : http://www.ftdichip.com/Support/Documents/ProgramGuides/FT800%20Programmers%20Guide.pdf
See my demo : http://mbed.org/users/dreschpe/code/FT800_touch_track/
or the demo code from FTDI : http://www.ftdichip.com/Support/SoftwareExamples/EVE/FT800_SampleApp_1.0.zip
Diff: FT_Gpu_Hal.h
- Revision:
- 0:5e013296b353
- Child:
- 1:bd671a31e765
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/FT_Gpu_Hal.h Fri Jan 03 15:26:10 2014 +0000 @@ -0,0 +1,261 @@ +/*! + * \file FT_GPU_HAL.h + * + * \author FTDI + * \date 2013.04.24 + * + * Copyright 2013 Future Technology Devices International Limited + * + * Project: FT800 or EVE compatible silicon + * File Description: + * This file defines the generic APIs of host access layer for the FT800 or EVE compatible silicon. + * Application shall access FT800 or EVE resources over these APIs,regardless of I2C or SPI protocol. + * I2C and SPI is selected by compiler switch "FT_I2C_MODE" and "FT_SPI_MODE". In addition, there are + * some helper functions defined for FT800 coprocessor engine as well as host commands. + * Rivision History: + */ +#ifndef FT_GPU_HAL_H +#define FT_GPU_HAL_H + +#include "mbed.h" +#include "FT_DataTypes.h" + +typedef enum { + FT_GPU_I2C_MODE = 0, + FT_GPU_SPI_MODE, + + FT_GPU_MODE_COUNT, + FT_GPU_MODE_UNKNOWN = FT_GPU_MODE_COUNT +} FT_GPU_HAL_MODE_E; + +typedef enum { + FT_GPU_HAL_OPENED, + FT_GPU_HAL_READING, + FT_GPU_HAL_WRITING, + FT_GPU_HAL_CLOSED, + + FT_GPU_HAL_STATUS_COUNT, + FT_GPU_HAL_STATUS_ERROR = FT_GPU_HAL_STATUS_COUNT +} FT_GPU_HAL_STATUS_E; + +typedef struct { + ft_uint8_t reserved; +} Ft_Gpu_App_Context_t; + +typedef struct { + /* Total number channels for libmpsse */ + ft_uint32_t TotalChannelNum; +} Ft_Gpu_HalInit_t; + +typedef enum { + FT_GPU_READ = 0, + FT_GPU_WRITE, +} FT_GPU_TRANSFERDIR_T; + + +typedef struct { + ft_uint32_t length; //IN and OUT + ft_uint32_t address; + ft_uint8_t *buffer; +} Ft_Gpu_App_Transfer_t; + +class FT800 +{ +public: + FT800(PinName mosi, + PinName miso, + PinName sck, + PinName ss, + PinName intr, + PinName pd); + +private: + SPI _spi; + DigitalOut _ss; + DigitalOut _pd; + InterruptIn _f800_isr; +public: + /* Global used for buffer optimization */ + //Ft_Gpu_Hal_Context_t host,*phost; + Ft_Gpu_App_Context_t app_header; + ft_uint16_t ft_cmd_fifo_wp; //coprocessor fifo write pointer + ft_uint16_t ft_dl_buff_wp; //display command memory write pointer + FT_GPU_HAL_STATUS_E status; //OUT + ft_void_t* hal_handle; //IN/OUT + ft_uint32_t Ft_CmdBuffer_Index; + ft_uint32_t Ft_DlBuffer_Index; + ft_int16_t FT_DispWidth; + ft_int16_t FT_DispHeight; + ft_int16_t FT_DispHCycle; + ft_int16_t FT_DispHOffset; + ft_int16_t FT_DispHSync0; + ft_int16_t FT_DispHSync1; + ft_int16_t FT_DispVCycle; + ft_int16_t FT_DispVOffset; + ft_int16_t FT_DispVSync0; + ft_int16_t FT_DispVSync1; + ft_uint8_t FT_DispPCLK; + ft_char8_t FT_DispSwizzle; + ft_char8_t FT_DispPCLKPol; + + + ft_void_t BootupConfig(void); + ft_bool_t Bootup(void); + + + /*The basic APIs Level 1*/ + ft_bool_t Ft_Gpu_Hal_Init( ); + ft_bool_t Ft_Gpu_Hal_Open( ); + + /*The APIs for reading/writing transfer continuously only with small buffer system*/ + ft_void_t Ft_Gpu_Hal_StartTransfer(FT_GPU_TRANSFERDIR_T rw,ft_uint32_t addr); + ft_uint8_t Ft_Gpu_Hal_Transfer8(ft_uint8_t value); + ft_uint16_t Ft_Gpu_Hal_Transfer16(ft_uint16_t value); + ft_uint32_t Ft_Gpu_Hal_Transfer32(ft_uint32_t value); + ft_void_t Ft_Gpu_Hal_EndTransfer( ); + + /*Read & Write APIs for both burst and single transfer,depending on buffer size*/ + ft_void_t Ft_Gpu_Hal_Read(Ft_Gpu_App_Transfer_t *transfer); + ft_void_t Ft_Gpu_Hal_Write(Ft_Gpu_App_Transfer_t *transfer); + + ft_void_t Ft_Gpu_Hal_Close(); + ft_void_t Ft_Gpu_Hal_DeInit(); + + /*Helper function APIs Read*/ + ft_uint8_t Ft_Gpu_Hal_Rd8(ft_uint32_t addr); + ft_uint16_t Ft_Gpu_Hal_Rd16(ft_uint32_t addr); + ft_uint32_t Ft_Gpu_Hal_Rd32(ft_uint32_t addr); + + /*Helper function APIs Write*/ + ft_void_t Ft_Gpu_Hal_Wr8(ft_uint32_t addr, ft_uint8_t v); + ft_void_t Ft_Gpu_Hal_Wr16(ft_uint32_t addr, ft_uint16_t v); + ft_void_t Ft_Gpu_Hal_Wr32(ft_uint32_t addr, ft_uint32_t v); + + /*******************************************************************************/ + /*******************************************************************************/ + /*APIs for coprocessor Fifo read/write and space management*/ + ft_void_t Ft_Gpu_Hal_Updatecmdfifo(ft_uint16_t count); + ft_void_t Ft_Gpu_Hal_WrCmd32(ft_uint32_t cmd); + ft_void_t Ft_Gpu_Hal_WrCmdBuf(ft_uint8_t *buffer,ft_uint16_t count); + ft_void_t Ft_Gpu_Hal_WaitCmdfifo_empty(); + ft_void_t Ft_Gpu_Hal_ResetCmdFifo(); + ft_void_t Ft_Gpu_Hal_CheckCmdBuffer(ft_uint16_t count); + ft_void_t Ft_Gpu_Hal_ResetDLBuffer(); + + ft_void_t Ft_Gpu_Hal_StartCmdTransfer(FT_GPU_TRANSFERDIR_T rw, ft_uint16_t count); + ft_void_t Ft_Gpu_Hal_Powercycle(ft_bool_t up); + + + /*******************************************************************************/ + /*******************************************************************************/ + /*APIs for Host Commands*/ + typedef enum { + FT_GPU_INTERNAL_OSC = 0x48, //default + FT_GPU_EXTERNAL_OSC = 0x44, + } FT_GPU_PLL_SOURCE_T; + typedef enum { + FT_GPU_PLL_48M = 0x62, //default + FT_GPU_PLL_36M = 0x61, + FT_GPU_PLL_24M = 0x64, + } FT_GPU_PLL_FREQ_T; + + typedef enum { + FT_GPU_ACTIVE_M = 0x00, + FT_GPU_STANDBY_M = 0x41,//default + FT_GPU_SLEEP_M = 0x42, + FT_GPU_POWERDOWN_M = 0x50, + } FT_GPU_POWER_MODE_T; + +#define FT_GPU_CORE_RESET (0x68) + + ft_int32_t hal_strlen(const ft_char8_t *s); + ft_void_t Ft_Gpu_Hal_Sleep(ft_uint16_t ms); + ft_void_t Ft_Gpu_ClockSelect(FT_GPU_PLL_SOURCE_T pllsource); + ft_void_t Ft_Gpu_PLL_FreqSelect(FT_GPU_PLL_FREQ_T freq); + ft_void_t Ft_Gpu_PowerModeSwitch(FT_GPU_POWER_MODE_T pwrmode); + ft_void_t Ft_Gpu_CoreReset(); +//ft_void_t Ft_Gpu_Hal_StartTransfer( ,FT_GPU_TRANSFERDIR_T rw,ft_uint32_t addr); + ft_void_t Ft_Gpu_Hal_WrMem(ft_uint32_t addr, const ft_uint8_t *buffer, ft_uint32_t length); + ft_void_t Ft_Gpu_Hal_WrMemFromFlash(ft_uint32_t addr,const ft_prog_uchar8_t *buffer, ft_uint32_t length); + ft_void_t Ft_Gpu_Hal_WrCmdBufFromFlash(FT_PROGMEM ft_prog_uchar8_t *buffer,ft_uint16_t count); + ft_void_t Ft_Gpu_Hal_RdMem(ft_uint32_t addr, ft_uint8_t *buffer, ft_uint32_t length); + ft_void_t Ft_Gpu_Hal_WaitLogo_Finish(); + ft_uint8_t Ft_Gpu_Hal_TransferString(const ft_char8_t *string); + ft_void_t Ft_Gpu_HostCommand(ft_uint8_t cmd); + ft_int32_t Ft_Gpu_Hal_Dec2Ascii(ft_char8_t *pSrc,ft_int32_t value); + + ft_void_t Ft_Gpu_CoCmd_Text(ft_int16_t x, ft_int16_t y, ft_int16_t font, ft_uint16_t options, const ft_char8_t* s); + ft_void_t Ft_Gpu_CoCmd_Number(ft_int16_t x, ft_int16_t y, ft_int16_t font, ft_uint16_t options, ft_int32_t n); + ft_void_t Ft_Gpu_CoCmd_LoadIdentity(); + ft_void_t Ft_Gpu_CoCmd_Toggle(ft_int16_t x, ft_int16_t y, ft_int16_t w, ft_int16_t font, ft_uint16_t options, ft_uint16_t state, const ft_char8_t* s); + ft_void_t Ft_Gpu_CoCmd_Gauge(ft_int16_t x, ft_int16_t y, ft_int16_t r, ft_uint16_t options, ft_uint16_t major, ft_uint16_t minor, ft_uint16_t val, ft_uint16_t range); + ft_void_t Ft_Gpu_CoCmd_RegRead(ft_uint32_t ptr, ft_uint32_t result); + ft_void_t Ft_Gpu_CoCmd_GetProps(ft_uint32_t ptr, ft_uint32_t w, ft_uint32_t h); + ft_void_t Ft_Gpu_CoCmd_Memcpy(ft_uint32_t dest, ft_uint32_t src, ft_uint32_t num); + ft_void_t Ft_Gpu_CoCmd_Spinner(ft_int16_t x, ft_int16_t y, ft_uint16_t style, ft_uint16_t scale); + ft_void_t Ft_Gpu_CoCmd_BgColor(ft_uint32_t c); + ft_void_t Ft_Gpu_CoCmd_Swap(); + ft_void_t Ft_Gpu_CoCmd_Inflate(ft_uint32_t ptr); + ft_void_t Ft_Gpu_CoCmd_Translate(ft_int32_t tx, ft_int32_t ty); + ft_void_t Ft_Gpu_CoCmd_Stop(); + ft_void_t Ft_Gpu_CoCmd_Slider(ft_int16_t x, ft_int16_t y, ft_int16_t w, ft_int16_t h, ft_uint16_t options, ft_uint16_t val, ft_uint16_t range); + ft_void_t Ft_Gpu_CoCmd_Interrupt(ft_uint32_t ms); + ft_void_t Ft_Gpu_CoCmd_FgColor(ft_uint32_t c); + ft_void_t Ft_Gpu_CoCmd_Rotate(ft_int32_t a); + ft_void_t Ft_Gpu_CoCmd_Button(ft_int16_t x, ft_int16_t y, ft_int16_t w, ft_int16_t h, ft_int16_t font, ft_uint16_t options, const ft_char8_t* s); + ft_void_t Ft_Gpu_CoCmd_MemWrite(ft_uint32_t ptr, ft_uint32_t num); + ft_void_t Ft_Gpu_CoCmd_Scrollbar(ft_int16_t x, ft_int16_t y, ft_int16_t w, ft_int16_t h, ft_uint16_t options, ft_uint16_t val, ft_uint16_t size, ft_uint16_t range); + ft_void_t Ft_Gpu_CoCmd_GetMatrix(ft_int32_t a, ft_int32_t b, ft_int32_t c, ft_int32_t d, ft_int32_t e, ft_int32_t f); + ft_void_t Ft_Gpu_CoCmd_Sketch(ft_int16_t x, ft_int16_t y, ft_uint16_t w, ft_uint16_t h, ft_uint32_t ptr, ft_uint16_t format); + ft_void_t Ft_Gpu_CoCmd_MemSet(ft_uint32_t ptr, ft_uint32_t value, ft_uint32_t num); + ft_void_t Ft_Gpu_CoCmd_Calibrate(ft_uint32_t result); + ft_void_t Ft_Gpu_CoCmd_SetFont(ft_uint32_t font, ft_uint32_t ptr); + ft_void_t Ft_Gpu_CoCmd_Bitmap_Transform(ft_int32_t x0, ft_int32_t y0, ft_int32_t x1, ft_int32_t y1, ft_int32_t x2, ft_int32_t y2, ft_int32_t tx0, ft_int32_t ty0, ft_int32_t tx1, ft_int32_t ty1, ft_int32_t tx2, ft_int32_t ty2, ft_uint16_t result); + ft_void_t Ft_Gpu_CoCmd_GradColor(ft_uint32_t c); + ft_void_t Ft_Gpu_CoCmd_Append(ft_uint32_t ptr, ft_uint32_t num); + ft_void_t Ft_Gpu_CoCmd_MemZero(ft_uint32_t ptr, ft_uint32_t num); + ft_void_t Ft_Gpu_CoCmd_Scale(ft_int32_t sx, ft_int32_t sy); + ft_void_t Ft_Gpu_CoCmd_Clock(ft_int16_t x, ft_int16_t y, ft_int16_t r, ft_uint16_t options, ft_uint16_t h, ft_uint16_t m, ft_uint16_t s, ft_uint16_t ms); + ft_void_t Ft_Gpu_CoCmd_Gradient(ft_int16_t x0, ft_int16_t y0, ft_uint32_t rgb0, ft_int16_t x1, ft_int16_t y1, ft_uint32_t rgb1); + ft_void_t Ft_Gpu_CoCmd_SetMatrix(); + ft_void_t Ft_Gpu_CoCmd_Track(ft_int16_t x, ft_int16_t y, ft_int16_t w, ft_int16_t h, ft_int16_t tag); + ft_void_t Ft_Gpu_CoCmd_GetPtr(ft_uint32_t result); + ft_void_t Ft_Gpu_CoCmd_Progress(ft_int16_t x, ft_int16_t y, ft_int16_t w, ft_int16_t h, ft_uint16_t options, ft_uint16_t val, ft_uint16_t range); + ft_void_t Ft_Gpu_CoCmd_ColdStart(); + ft_void_t Ft_Gpu_CoCmd_Keys(ft_int16_t x, ft_int16_t y, ft_int16_t w, ft_int16_t h, ft_int16_t font, ft_uint16_t options, const ft_char8_t* s); + ft_void_t Ft_Gpu_CoCmd_Dial(ft_int16_t x, ft_int16_t y, ft_int16_t r, ft_uint16_t options, ft_uint16_t val); + ft_void_t Ft_Gpu_CoCmd_LoadImage(ft_uint32_t ptr, ft_uint32_t options); + ft_void_t Ft_Gpu_CoCmd_Dlstart(); + ft_void_t Ft_Gpu_CoCmd_Snapshot(ft_uint32_t ptr); + ft_void_t Ft_Gpu_CoCmd_ScreenSaver(); + ft_void_t Ft_Gpu_CoCmd_Memcrc(ft_uint32_t ptr, ft_uint32_t num, ft_uint32_t result); + + ft_void_t Ft_Gpu_CoCmd_Logo(); +//ft_void_t Ft_Gpu_CoCmd_Calibrate( ft_uint32_t result); +//ft_void_t Ft_Gpu_CoCmd_Text( ft_int16_t x, ft_int16_t y, ft_int16_t font, ft_uint16_t options, const ft_char8_t* s); + + ft_void_t Ft_Gpu_Copro_SendCmd( ft_uint32_t cmd); + ft_void_t Ft_Gpu_CoCmd_SendStr( const ft_char8_t *s); + ft_void_t Ft_Gpu_CoCmd_StartFunc( ft_uint16_t count); + ft_void_t Ft_Gpu_CoCmd_EndFunc( ft_uint16_t count); + ft_void_t Ft_Gpu_CoCmd_TouchTransform( ft_int32_t x0, ft_int32_t y0, ft_int32_t x1, ft_int32_t y1, ft_int32_t x2, ft_int32_t y2, ft_int32_t tx0, ft_int32_t ty0, ft_int32_t tx1, ft_int32_t ty1, ft_int32_t tx2, ft_int32_t ty2, ft_uint16_t result); + ft_void_t Ft_Gpu_CoCmd_BitmapTransform( ft_int32_t x0, ft_int32_t y0, ft_int32_t x1, ft_int32_t y1, ft_int32_t x2, ft_int32_t y2, ft_int32_t tx0, ft_int32_t ty0, ft_int32_t tx1, ft_int32_t ty1, ft_int32_t tx2, ft_int32_t ty2, ft_uint16_t result); + ft_void_t Ft_Gpu_CoCmd_MemCrc( ft_uint32_t ptr, ft_uint32_t num, ft_uint32_t result); + + ft_uint16_t Ft_Gpu_Cmdfifo_Freespace( ); + + ft_void_t Ft_App_WrCoCmd_Buffer(ft_uint32_t cmd); + ft_void_t Ft_App_WrDlCmd_Buffer(ft_uint32_t cmd); + ft_void_t Ft_App_Flush_DL_Buffer(); + ft_void_t Ft_App_Flush_Co_Buffer(); + ft_void_t TFT_fadeout(); + ft_void_t TFT_fadein(); + ft_void_t GPU_DLSwap(ft_uint8_t DL_Swap_Type); + + +}; // end of class + +#endif /*FT_GPU_HAL_H*/ + + +