Nasrun

Dependencies:   mbed

Fork of project_ShipDot by Jirat Nakarit

Revision:
10:b8d45f9b00bf
Parent:
9:102af5021c6c
Child:
11:305164107874
--- a/main.cpp	Sat Dec 03 07:57:09 2016 +0000
+++ b/main.cpp	Sat Dec 03 08:22:37 2016 +0000
@@ -45,7 +45,7 @@
 int enemy_platform[8][8] = {{0}};
 int ship_platform[8][8] = {{0}}; //______________________________________________This is ship area.
 int atk_platform[8][8] = {{0}};
-int ship_underATK[15] = {9};
+int ship_underATK[15] = {9,9,9,9,9,9,9,9,9,9,9,9,9,9,9};
 int ship_destroyed[8] = {0};
 int ship4[4] = {0};
 int ship3[3] = {0};
@@ -296,12 +296,12 @@
         atk_platform[x][y] = ship_platform[x][y];
         bt.putc(posit2char(atk_platform[x][y]));
         ship_underATK[check_ship_underATK] = (x*10)+y;
-        check_ship_underATK++;
         if(atk_platform[x][y]==4){
             for(i=0;i<4;i++){
                 for(j=0;j<15;j++){
                     if(ship4[i]==ship_underATK[j]){
                         ship_destroyed[0]++;
+                        printf("%d || %d : %d\n",ship_destroyed[0],ship4[i],ship_underATK[j]);
                     }
                 }
             }
@@ -429,6 +429,7 @@
     }
     printf("Enemy attack at your area %d\n",ATKposition);
     getATK_platform(ATKposition);
+    check_ship_underATK++;
     mark_ship_destroyed();
 }
 int TellUrEnemy_uWin(){