Nasrun

Dependencies:   mbed

Fork of project_ShipDot by Jirat Nakarit

Revision:
14:8abed4026326
Parent:
13:eee9af3b4308
Child:
15:5902cf545449
--- a/main.cpp	Sat Dec 03 09:35:39 2016 +0000
+++ b/main.cpp	Sat Dec 03 09:48:38 2016 +0000
@@ -59,6 +59,7 @@
     int iShipType = 0;
     unsigned long int uli = 0;
     char m;
+    
     while(1) {
         if(iShipType<8){
             Vx = VRx.read() * 1024;
@@ -118,15 +119,18 @@
             atk_enemy();
             printf("This is enemy_platform.\n");
             print_enemy_platform();
-            if(IamWin()){printf("You win!\n");}else{state = 1;}
+            if(IamWin()==1){printf("You win!\n");}else{state = 1;}
         }else{
             enemy_atk();
             printf("This is atk_platform.\n");
             print_atk_platform();
             printf("This is ship_destroyed. : ");
             print_ship_destroyed();
-            if(TellUrEnemy_uWin()){
-                bt.putc('q');
+            if(TellUrEnemy_uWin()==1){
+                while(uli<100){
+                    bt.putc('q');
+                    uli++;
+                }
                 printf("BOO!! You lost!");
                 break;
             }else{state = 0;}
@@ -385,6 +389,7 @@
     int iPrintUturn = 0;
     char m;
     
+    select_Position = 0;
     while(1){
         if(iPrintUturn==0){
             printf("Your turn.\n");